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  1. Kerrick

    Combat rules: Need some opinions

    Wow, that's a lot of stuff. Okay, I'm with you so far. I like this idea - it's a bit cleaner than the held/grabbed/grappled stuff, and lets you do more stuff with it. Let me toss out a couple ideas. This is from my experience as a judo player: A character who has grabbed someone can: Attempt...
  2. Kerrick

    Monk flurry = TWF?

    I specifically chose a non-monkish weapon because if you were using, say, a kama, it would be considered part of the flurry. That's circular logic. "It doesn't say we can't do it, therefore we can." Most DMs hand-wave proficiency with the club, even though it's listed as a simple weapon - it's...
  3. Kerrick

    Monk flurry = TWF?

    This is getting interesting... That's pretty much what I was thinking - flurry is a special action, not TWF. I know the penalties decrease, and that it's not magical, blah blah blah... but my question is: can you combine it with TWF, or are they exclusive? Can you, for example, wield a kama in...
  4. Kerrick

    Combat rules: Need some opinions

    Based on feedback I've been getting, I'm going to overhaul the combat system. The following are among the rules I'm planning to include; I want to get other opinions. Swift actions: Combat stride, counterspell, and a few other things (not sure yet) will be swift actions. Grapple: Grapple will...
  5. Kerrick

    Monk flurry = TWF?

    Huh. I've never seen anyone bring up the TWF thing before. If it's NOT TWF, though, why does it incur a penalty? It should be the same as being under the effect of a haste spell. That makes no sense. I really don't see why someone would need proficiency with a gauntlet - it's worn on the hand...
  6. Kerrick

    Monk flurry = TWF?

    In 3E, the monk's flurry of blows was specifically called out as being two-weapon fighting: and The verbiage was changed in 3.5 to be a lot more vague: This would seem to indicate that a flurry of blows is a special action whereby the monk can attack freely with either or both hands at a -2...
  7. Kerrick

    Immortals Handbook - Godsend

    Coolio. I was going to just do my monsters using v5 if I hadn't seen anything by tomorrow (May 1st), but since you said you'll get it done (and I'm holding you to that! :) ), I'll hold off a couple weeks. I've got some ideas for races/cultures anyway, and I'm playing around with changes to...
  8. Kerrick

    Immortals Handbook - Godsend

    How's v6 coming? Any chance you can knock that out soon, too?
  9. Kerrick

    Reducing bonus types

    So I got some feedback on this system from a guy on another forum. He said that the two-tier system was clunky and confusing, and had too many exceptions. After some thought, I had to agree - you have to remember which bonuses go where, what stacks with what, etc.; it's a mess. Edit: Never...
  10. Kerrick

    Immortals Handbook - Godsend

    A lot of wikis nowadays are very cheap and allow for custom domains. But, it's up to you. :)
  11. Kerrick

    A list of useful resources

    Cool. I'll add them to the list.
  12. Kerrick

    Immortals Handbook - Godsend

    Dude, just get a wiki - it's free, and much easier to organize stuff. Screw those money-grabbing ISPs.
  13. Kerrick

    Fire Elementals - Unique and Fun abilities

    That sounds good. I reduced it to 1d4 so you couldn't douse a Small elemental with a single bucket of water. Yeah, there is that. And, fire elementals would be more powerful than the others unless they ALL get SLAs. That's pretty close to what I have for immaterial - it's a 25% miss chance and...
  14. Kerrick

    Fire Elementals - Unique and Fun abilities

    Heal by being "fed" something flammable: Not a bad idea, but I'm not sure how to implement it properly. Fire-based SLAs: Could work, but I think there's a minimum Int score to have/use them (I'm running short on time, or I'd dig around). +10 to Hide/Disguise in a fire: As with the water...
  15. Kerrick

    Water Elementals - Unique and Fun Abilities

    Cool ideas! Let's see... Fast healing while in contact with a body of water of at least equal size (let's not have the elder elemental fast healing while touching a glass of water). Suffocation: Eh. They already can't go more than 180 feet from the body of water from which they were conjured...
  16. Kerrick

    Leveling: Too fast, too slow, or just right?

    Seems to me, from the responses so far, that 12-15 hours per level is about "right", regardless of the actual amount of XP handed out. If you do weekly sessions at ~5 hours each, say 45 sessions a year, that's about 15 levels in a year. That sounds pretty reasonable to me. Question for you and...
  17. Kerrick

    Cloverfield - The Immortal's Handbook 4E to 3.5 Conversion

    Ah, you're right. I'm brain-burnt and wasn't thinking. :( You've actually seen the movie, so I'll defer to you. :) No, they get standard Str bonus. You only add Str x1.5 if the creature has one attack form. Yeah, I was thinking Trample and/or Stomp too. WotC's material is PI unless it...
  18. Kerrick

    Project Phoenix is live!

    Thanks! It's a labor of love. I've worked on the base system for about a year; the site's been up since last November, and I'm still adding stuff. I love wikis, and Wikidot had exactly what I needed. Coolio. I don't have any kind of "world" in mind for PP, but thanks for the offer. Edit...
  19. Kerrick

    Leveling: Too fast, too slow, or just right?

    Thanks for the replies, all. I've played in all editions from OD&D to 3.5, so I know full well how fast d20 levelling is - I remember in 2E, we had a campaign where we played weekends - Friday and Saturday nights, though not regularly; it took the better part of a year to hit L11, and that was...
  20. Kerrick

    Leveling: Too fast, too slow, or just right?

    I'm thinking about including level advancement tables for Project Phoenix, my 3.5 revision, and I wanted to get people's opinions on the levelling speed. In our current campaign, after 4 sessions, we're halfway to L3 already. I've heard many comments over the years that PCs kind of zip through...
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