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  1. Kerrick

    Immortals Handbook - Godsend

    Ha, I wish. :) Alzrius is doing the editing - that's the only reason he's got a copy. Hopefully, though, this means we'll be seeing it soon.
  2. Kerrick

    Kerrick's revised epic monsters

    I can see the logic behind it - I mean, it's essentially a huge block of stone. But really, DR 8/- is just about as pointless as DR 30; a 20th-level fighter with a longsword +5 would be dealing at least a couple points of damage per strike. Sure, if the sword were adamantine, it would bypass all...
  3. Kerrick

    The 3.5 renaissance!

    IIRC, they stated that a large part of their decision rested with the fact that WotC was dragging their feet producing the first iteration of the GSL. They are, as you stated, a company with a lot of employees, and they needed to produce something to make money. So Jason popped up with his...
  4. Kerrick

    The 3.5 renaissance!

    I wouldn't call it a "renaissance" so much as a "resurgence". True, the 3.5 market took a serious downturn, but I think now that it was due to several factors: People moving to 4E to check it out (for whatever reason); the end of the STL; and the end of support for 3.5 (which led many publishers...
  5. Kerrick

    Kerrick's revised epic monsters

    I just finished the stone colossus, using UK's rules. This thing is insane: Stone Colossus Titanic Construct Hit Dice: 120d10+110 (770 hp) Initiative: -3 Speed: 40 ft. (8 squares)(can't run) Armor Class: 87 (–12 size, –3 Dex, +102 natural), touch 0, flat-footed 90 Base Attack/Grapple: +90/+146...
  6. Kerrick

    Immortals Handbook - Godsend

    No worries. :) If you're interested, I'll share some insights I've gained regarding monster creation also.
  7. Kerrick

    Immortals Handbook - Ascension Discussion

    I would say they overlap - i.e., you recalculate the bonus based on the new size. Question: How would you handle beings that are outside of the normal "rank structure" of divine beings, but that are immortal and have the ability to kill gods? I.e., the Furies and the Four Horsemen? I was...
  8. Kerrick

    Kerrick's revised epic monsters

    Good question. But then, we didn't have swarms in 3.0, so that's probably why. :p I'll let you know when I get that far. I'm only down to the colossi right now. Yeah... like I said, it could go either way. Atropals, though, are really a special case - they're aborted godlings, something that's...
  9. Kerrick

    Kerrick's revised epic monsters

    Umm... because I didn't think of it? :p Now that you bring it up, it's not a half-bad idea. I don't have Lords of Madness, but I'll see what I can do. The conversion I did back then was just that - a straight conversion, with attempts to correct mistakes. I didn't do any real improvements. Eh...
  10. Kerrick

    Immortals Handbook - Godsend

    Yeah, probably. But, it's not just fat people I'm talking about here. See below. I think the VSC rules are flawed, but fixing them wouldn't take much work. See, VSCs should be based solely on a creature's size, not its strength. As strength increases, a creature gains muscle mass and weighs...
  11. Kerrick

    Kerrick's revised epic monsters

    I wasn't going to post this, but I figured what the hell. I actually converted all the monsters a couple years ago, back when I hung out on the ELH forum on the Wizards boards. It's some mistakes in it, because I didn't have as good a grasp of the mechanics as I do now, but it's a lot better...
  12. Kerrick

    Kerrick's revised epic monsters

    I'm doing them all, in alphabetical order. So yes, but it'll be awhile till I get to them. :)
  13. Kerrick

    Kerrick's revised epic monsters

    Here are the first couple revised epic monsters. I've made numerous changes based on both UK's rules and my own, but these are still 3.5 stats. I'll explain the changes below. AC: This uses the AC rules from v5 - natural armor, and deflection = Cha bonus for outsiders and undead. Since the SRD...
  14. Kerrick

    Immortals Handbook - Godsend

    That's basically the same thing as collapsing under its own weight - in fact, it'll do that well before it generates enough gravity to create a black hole. Another question: If a creature has immense strength AND size, does it gain one or two VSCs? Example: the anaxim. It's a Medium creature...
  15. Kerrick

    Immortals Handbook - Godsend

    (New post for an unrelated topic :) ) In the course of revising the epic monsters, I started playing around with the size/HD ratio rules. That's really a topic for another thread (I'll be posting the revised monsters as I finish them), but I want to discuss some findings I made regarding VSCs...
  16. Kerrick

    Immortals Handbook - Godsend

    Read the book - it's much, much better. Coolio. I'd forgotten Phaethon was a (demi)god. I think they were aiming for a "mass of living flame" akin to an ooze - not quite a fire elemental, since those things generally take an anthropomorphic form, whereas phaethons are so ancient and primeval...
  17. Kerrick

    Dragon Skills

    I'm assuming this is the one you want - you should delete the other one to avoid confusion. Oh, I forgot about that. It probably should, yeah. Generally speaking, any skill a monster has is a trained (class) skill and thus gains the +3 bonus. Agreed. If I'm reading this correctly, that means...
  18. Kerrick

    Cap Skills for d20

    That sounds interesting, and you're right - it does make sense. I'm not sure how to go about doing it, or post any ideas - my brain's currently running processing power on an unrelated rule issue - but I'd be interested to see what you can do with it.
  19. Kerrick

    3E to 4E Gripes (Was: What Did You Want Fourth Edition to be Like?)

    Both. The ELH is poorly written (to put it nicely). To be fair, though, an early copy of the playtest rules got leaked, which I think forced them to go to print way earlier than they'd planned - the final copy is riddled with mistakes that even a novice game designer wouldn't have made...
  20. Kerrick

    Dragon Skills

    That's still a lot of skills - 29 pretty well covers the entire list (there are something like 27 skills in PF, aren't there?). You're also counting the Int bonus twice: once for 2 + Int, and once for additional skills - in PF, since skill points are 1:1, the number of skills equals 2 + Int...
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