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  1. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    Upper Krust is a person who happens to hang out on these very forums. He is, as I said, a high-epic designer who has since moved to 4E, but he has a site here and a forum here. When I said his mechanics were shaky, I really meant that they're based on the flawed 3.5 system - his work is pretty...
  2. Kerrick

    Skill XP system and skill caps

    I'm not proposing it as a system for ALL skills, just Craft. I totally agree that running around trying to intimidate or bluff people won't get you XP, but with Craft, you're actually learning something - that's how commoners advance in levels. It's not really something I plan to implement...
  3. Kerrick

    Death & Dying - a better (and simple!) system.

    Holy thread necromancy, Batman! (Sorry, I had to say it. :D) Okay, here's what I did: Everyone has a death threshold (DT). Your DT = 0 minus your Con score. For example, Herne has 16 Con; his DT is -16. At 0 hp, you're disabled (still conscious, can take a single move/standard action). If...
  4. Kerrick

    fixing feint

    That's pretty much what I did: 1d20 + BAB + Cha modifier vs. DC 10 + opponent's BAB + opponent's Wis modifier. As nonsi noted, feinting in battle is a lot different from bluffing someone - it represents making a move in a direction other than the one you intend to go, and making the other...
  5. Kerrick

    Why didn't Monks get Uncanny Dodge and Improved Uncanny Dodge?

    All they had to do was make the special AC bonus a dodge bonus (which stacks with everything, including other dodge bonuses), then give them UD. There - fixed.
  6. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    Wow. Easier just to split this into two posts, since it was too long with both replies crammed together. Yeah, I know... I'm probably just not communicating that very well. Like I said, I'm not very good at very high level (25+) design. I want to get away from the ELH method of "everything's...
  7. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    Fair enough. That's why I took a couple days to reply - I was having a bad week, and I didn't want to bring it here too. :) Well yeah... but that's easy to fix - simply alter/remove the spells. Of course it's inaccurate. That's not what I was implying, in case I was unclear; I'm saying that...
  8. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    I wish I could find a copy. I did a search last week and turned up nothing. Upper Krust (a high-epic designer) has a book called Ascension, which has rules for divinity and such. I might pick it up to see what all he's got. Weren't you the one who advocated against immunities? They're still...
  9. Kerrick

    Rules on Character creation(Item buying)

    I use the "1/4 wealth" rule - the PC can't spend more than 1/4 of his starting wealth on any one item. Can't say anything about Frostburn, though - sorry.
  10. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    Ah. Gotcha. My intent was that it shouldn't be used like sneak attack - i.e., standing right next to the guy and getting HS, but Combat Archery pretty well obviates that. "A ranger can move through any sort of undergrowth or difficult terrain... Thorns, briars, and overgrown areas that have...
  11. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    Okay, third version. I buffed up the stealth abilities quite a bit (now they're worth the levels at which they appear, IMO), adjusted a couple of the FT abilities and added a couple new ones, added a couple Bow Mastery abilities, re-added evasion (I found a place for it), and revised Hunter's...
  12. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    True enough. I've read that article, and I wholly agree. I'll fix it. That's cool. I'm yoinking that one. Really good stuff there. I'll be picking out a few abilities from that, too. I noted he has a variation of Hindering Shot... All right, I'll figure out somewhere to stick it. I was...
  13. Kerrick

    Skill XP system and skill caps

    This is another odd idea I came up with. It sprang from the question: "Where do NPCs get their levels?" The answer: Crafting. Well, not ALL of it is crafting, but a good portion - that's where Experts get their levels, at least. Crafting represents learning - the first time you make something...
  14. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    Just a quick post. I did some reorganization, and here's what I've got now. 1st: Favored terrain, 1st favored enemy, Track, wild empathy 2nd: Hunter's strike, Endurance, fast movement 3rd: Bow mastery I 4th: Animal companion, aspect of the beast 5th: One with nature, 2nd FE 6th: 2nd favored...
  15. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    Sorry guys - apparently a couple folks slipped in posts while I wasn't looking. Good question. I like that. Standard boilerplate. I'll remove it. As I said in my post, I don't know - I'm not sure whether to add them as epic abilities (probably not, since most groups don't go epic), or add a...
  16. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    It's moderate. It doesn't compare to sneak attack, but it's better than just base damage. I think I'll change that to "you can bypass up to 5 points of DR with a bow". That makes it much more useful. [Note: I use a different DR system than 3.5; each plus of a weapon bypasses 5 points of DR, and...
  17. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    I don't know what any of those things are, except for SF. I mean, yeah - HiPS is pretty impressive, but it just lets you attempt a Hide check while being observed. I think that a ranger of that level with minimal ranks in Hide (or Stealth, in my case) is a corner case at best, but that's just...
  18. Kerrick

    My House Rules

    The law of averages. It's not unfair, per se... but it isn't very fun if your PC is getting killed off every other session, IMO. There should be fear of death, yes - but the PCs are heros - they're the folks who spit in the face of death, who persevere through adversity, blah blah blah. You can...
  19. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    It's not really absurd. If a ranger with a +1 Hide score wants to attempt to HiPS, let him - it's not like he's going to stay hidden very long. :p Yeah... I have the same thing under one of the Knowledge skills. Thanks for pointing that out, though. I like that. I didn't want to do feats...
  20. Kerrick

    Project Phoenix fighter discussion (Forked from: Feat Points)

    I'm still drawing a blank on the fighter's final abilities, so I thought I'd just move on to the ranger. Here's what I've got so far. All abilities without descriptions (wild empathy, camouflage, etc.) are unchanged from the PHB. I know the animal aspects need a bit of work; I'd like for them...
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