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  1. FitzTheRuke

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team Ambush Terrin's javelin gained so much momentum as it hurled down from on high that it seriously injured the cultist as the scoundrel hurried from the wagon to the cover of the trees. The second javelin buried itself among the tree's roots as the cultist attempted to return fire. He and...
  2. FitzTheRuke

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    @Tonguez - I'm not sure I understand the specifics of your post. Did you dash? (That would require 2 successful checks, one for your "safe" movement, and one for your Dash Action.). For Shade-9 to get to S-13, he'd be moving 55 feet! In case there's confusion, I'll give you some advice, so it's...
  3. FitzTheRuke

    (OOC) The Dog Days of Doom

    It's based on the same mechanic as skills, though - an ability score and proficiency bonus. I mean, I see why they're generally trying to avoid both the cheese of stacked builds and the slow-at-the-table of rolling two checks for one activity. IDK if I think that they found the best approach...
  4. FitzTheRuke

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team Lake Eager to be out of the way when Aywin and Shade-9's kayak came through the swift current, Loklafd, surrounded in hazards as he was, spun is paddle around to fend off the sharp rocks and push himself away from the approaching shallows. But the river surged as he did so, and it lifted...
  5. FitzTheRuke

    (OOC) The Dog Days of Doom

    How is that more lame than how (nearly) all of spellcasting works? I mean, if you like. I don't see why, myself.
  6. FitzTheRuke

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Wow, @Hriston. Crit with Disadvantage. You don't see that every day. I noticed that I didn't put numbers on the two Mercs or the two Cultists. Fixed it for next round, just in case anyone has trouble telling them apart.
  7. FitzTheRuke

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    No, Round 1 was supposed to start right when you (sort of & unintentionally) derailed it by going for a social encounter instead of an Ambush. Look, it's fine. I'd rather move forward than backtrack, but I bet that there's at least a few other players who would like to have moved twice from...
  8. FitzTheRuke

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    I managed to make my previously mentioned mistake not turn out too badly by print-screening it in two halves and gluing them together. I hope it's not too confusing that North is now "up" (or too much of a pain for you to scroll around on it) bit hopefully you can better see what's going on...
  9. FitzTheRuke

    (OOC) The Dog Days of Doom

    True. Though I think it's always better in PBP to post NOW, rather than later, so it works better IMO if we just assume that there's no Delay (there isn't anyhow in 5e), there's no Ready, and there's no waiting. There is simply: Tell the DM what you intend the order of events to be, and the DM...
  10. FitzTheRuke

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    TEAM AMBUSH Encounter: Switchback Time: ~14:10 on 4 Tarsakh 1483DR Begin Round Two
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    1751226726184.png

  12. FitzTheRuke

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Team Ambush Copper and Torhak began the proper assault, sending arrows over the cliffs at the wagon's Driver. Finally being sure of what they'd suspected all along, someone among the caravan's company shouted, "Ambush! Beware the cliffs above!" The driver threw on the break, and the wagon...
  13. FitzTheRuke

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Team AMBUSH As you all know, I spent some effort to reassure you all that the Ambush would go perfectly fine and that everything was well in hand. AND then, my DICE ROLLER was on fire! In spite of only making a handful of attacks, I did quite a bit of damage. I'm sorry, @TaranTheWanderer for...
  14. FitzTheRuke

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    I made a stupid mistake. If you recall, I noticed that I had made West "Up" on the Ambush map. So I decided, with a failed WIS check, to "fix it". I spent an hour turning it sideways (not as easy as it sounds, when the trees, character icons, wagon, etc, are all NOT "nailed down". Only to...
  15. FitzTheRuke

    (OOC) The Dog Days of Doom

    It occurs to me that purely by RAW, one cannot "Ready" a "Disengage" action, because even if the Trigger occurs, and you use your Reaction to take the Disengage action, you can't actually move, because it is not your turn. Now, I would be inclined to ignore all that, if I were DM, but I can't...
  16. FitzTheRuke

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Team Lake I would call that a very successful Round 1. I hope it's exciting for you! You managed to avoid any damage this round, so it might seem like it's easier than it is - but that's only because of very successful rolls, and smart movement. Good job! Not being able to tell where is safe...
  17. FitzTheRuke

    (5.24 PBP) Vault of the Dracolich (IC) Redux

    Darius guided their kayak out of the swirling waters of where the stream joined the river and eyed a channel close to the south shore. Its safety was dubious, but so too was the rest of the river. New Hazard #5: Grounding. The kayak grinds on shallow stones. While moving past or away from this...
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    1751218268209.png

  19. FitzTheRuke

    (5.24 PBP) Vault Redux (OOC) Fitz's Refresher

    Okay, sorry about that, then. My intent wasn't to start anyone more than 100ft away.. I know we are all different, but if it were me, I'd have slid down if I wanted to get closer. It's risky, sure, but risk-vs-reward is the whole thing to Adventure!
  20. FitzTheRuke

    (IC) Dog Days of Doom!

    "Go!" shouted Stratus over his shoulder to the few remaining citizens, then he looked back at Deirdre and gave her a look that they should do the same. Stratus will ready to Disengage if Deirdre does the same and get through the gates.
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