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  1. Melan

    Best old school fluff?

    Roughneck Rump the Rotund says: Stand and deliver! :mad:
  2. Melan

    Best old school fluff?

    As Keep on the Borderlands is already taken, and I don't have Vault of the Drow at hand (now that is weird mindbending stuff), here is the whole background to Judges Guild's Tegel Manor: Descriptive, yet short and to the point.
  3. Melan

    WotC "dumbs-down" stuff? What's bad with it?

    There is, I believe, a significant difference between reducing the complexity of the ruleset or aiding the DM in running the game more smoothly, and reducing, say, the level of literacy in a game line. The first is commendable, the second a sad corporate strategy that results in mediocre products.
  4. Melan

    If IKEA Made a Dedicated Gaming Table, Would You Buy It?

    I wouldn't buy a gaming table from IKEA or any other furniture company, as a large dinner table is perfectly suited for every potential function I could imagine in a RPG session. That some people see such a pressing need to trap themselves in pricy and, frankly, creepy gadgets is very strange to me.
  5. Melan

    who else loves the C&C...?

    Sooo, people, how would you sell these Yggsburgh supplements to someone who likes things like the 1e DMG city encounter chart and City State of the Invincible Overlord, but didn't care for Yggsburgh, or The Village of Hommlet? Inquiring minds want to know!
  6. Melan

    Are you special?

    Aha, so you don't subscribe to the "3rd level Thief cobblers and 5th level CE M-U inkeeers" way of thinking? I bet you don't even have gods on your city random encounter tables! ;)
  7. Melan

    You Don't Talk Shop at the Dinner Table

    In the weekly campaign I'm playing it, we talk a lot about politics - sometimes, sadly, seriously cutting into game time. In the other, where I am the DM and we meet far less often, we focus our attentions on gaming, and engage little in side conversation. Both approaches have their virtues and...
  8. Melan

    who else loves the C&C...?

    Is there any D&D version that handles encumberance well, though? I certainly haven't seen one! :heh:
  9. Melan

    Flowery descriptions at the game table

    Description, and I think all communication in RPGs, should ideally evoke rather than describe. So a DM would find a term or three capturing the essence of an object, location or person, or a phrase by which the players themselves will fill out the details. The trouble is, just like giving NPCs...
  10. Melan

    Are you special?

    Initially, they are random losers in a hostile world teeming with danger and opportunity. By avoiding the former and grasping the latter, they can become "special" and remake the world in their own image. Of course, sometimes and for some people, it is fun playing the perpetual underdog as in...
  11. Melan

    Anybody remember the "Warlock" supplement?

    Wow, I either own the only copy in existence, or there must be more of them around. Because mine is exactly like that picture. :D Particle_Man, it is just like that. Instead of correcting D&D's supposed mistakes, the game is just uninspired and soulless. Quite sad, actually. There is - or...
  12. Melan

    Anybody remember the "Warlock" supplement?

    I apparently own a prepublication copy of it I won on eBay. All in all, not a very impressive game variant IMHO. More information at the Acaeum.
  13. Melan

    What gameworld would you want to be in?

    None of them, since a good game world almost always thrives on being a sucky place to live in. ;)
  14. Melan

    As the party travels through the wilderness...

    That comes from the assumption, however, that wilderness travel should inherently be a humdrum, boring excercise. I obviously (and strongly) disagree.
  15. Melan

    As the party travels through the wilderness...

    SgtHulka: I like the way you think; especially the implied "random (and occasionally evil) nobodies trying to make a living in a hostile world" vibe. :D Our current party is full of these never-do-wells, and it's a blast.
  16. Melan

    As the party travels through the wilderness...

    I use the Campaign Hexagon System from Judges Guild's Wilderlands of High Fantasy (although at a different scale and on smaller maps), where the PCs can freely travel around on a numbered hex map, discovering lost ruins, monster lairs, and of course being vexed by random encounters. In our...
  17. Melan

    What Would Your Campaign/Setting's Inspirational Reading List Be?

    Why yes, I do have an inspirational reading list for my "weird fantasy meets D&D" Fomalhaut campaign: Brackett, Leigh: The Sword of Rhiannon, The Book of Skaith, The Secret of Sinharat, People of the Talisman. Dunsany, Lord: The Gods of Pegana. Howard, Robert E.: Kull and Solomon Kane stories et...
  18. Melan

    On Thud and Blunder

    Suspension of disbelief? I prefer Sense of wonder! :D
  19. Melan

    On Thud and Blunder

    I am in agreement with MoogleEmpMog here. The essay comes off as a classic example of not seeing the forest from the trees. Some of the points may stand when we consider the work of a poor fantasy author, but when taken together, they are a recipe for dull simulation. I know a lot of people...
  20. Melan

    Would the D&D brand manager please stand up.

    It is not a big dark secret, or a noteworthy discovery. Just a reminder that there may be a difference of strategies and priorities between an owner who loves gaming, and a corporate entity who feels no responsibility/specific attraction towards it. The relation in the first case is personal; in...
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