Anderson, Poul. THREE HEARTS AND THREE LIONS; THE HIGH CRUSADE; THE BROKEN SWORD
-- only the first, and I wasn't that impressed.
Bellairs, John. THE FACE IN THE FROST
-- no.
Brackett, Leigh.
-- several novellettes and short stories; Leigh may be my favourite fantasy author of all times. I...
To hit formulas, definitely. I never had a problem with THAC0 and the d20 core mechanic is pretty much how it should be done. I do use tables when I run OD&D one-offs, but that's because both of them (attack & saves; I eliminated the separate monster table) fit on very small laminated index...
Ffahrd and the Mouser would feel right at home in the Wilderlands, and especially the City State (which, as already stated, bears a lot of Lankhmar influences, up to and including street names literally lifted from Leiber).
Fifth. Fireball-fly-dispel magic for magic-users, multiple hold persons for the cleric, enough hp for a fighter and thief abilities also become respectable.
I strongly disagree with that. Fantasy should be about the strange and unusual, not about endlessly recycling the same tropes again and again. Thus, I see Dark Sun not as something different from sword&sorcery, but as something that expanded its frontiers. Sort of like how Moorcock did with his...
The DMG recommends 4d6, drop lowest, arrange to taste. OD&D and Basic D&D were 3d6 in order.
(I have players roll 4d6, drop lowest in order, choose from two series, but that's a house rule ;) )
It is definitely the most Sword&Sorcery TSR setting out there. Dark Sun is somewhat different from the best known S&S settings, and that tends to mislead people. But the underlying themes - strength as the only thing to save you in a brutal world, the corruption of authority, a harsh...
The book should never have been published in the form it was. Its positive effects on 1st edition AD&D are negligible, while the negative ones are quite numerous and severe. The idea, for example, that cavaliers and barbarians should be a separate class instead of a subset of fighters, not to...
Other. I roll stats randomly, in order, assign a class, plus feats and skills (in a 3e game). I only come up with a character personality during actual play, and do so gradually. Backstories are right out, I'd never bothered about that stuff.
If it is not a busy place, maybe. Bothering the crowds is just not a polite thing to do, and getting bothered by the crowd is irritating. Of course, I assume the question asked on RPGNet is "Are you ashamed of being a gamer?". Did Kiero open it, perchance? :lol:
With all due respect, it is not just the number of words, it is how you use them! I would rather breeze through 8 pages of Tomb of Horrors quality material than 256 pages of a 2e Forgotten Realms epic. Adventure writers take note: a module should be as long as needed, and not a page longer...
Interesting! What would be your estimate for post-boom Basic D&D sales? Commentary from various designers and TSR staff points towards impressive figures, but apart from this Acaeum data, little in the way of exact figures.