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  1. sirwmholder

    Rami does it?

    No doubt the first book was the best... the other books touch on a few controversal issues... one of my favorite aspects was the detached nature of the gods. There is the Creator (Good) and the Keeper (Evil)... however, the gods' will is unknown throughout the series. People do all kinds of...
  2. sirwmholder

    It Starts (Splatbooks - Martial Power in October)

    See this is something I would really like... no more classes in splat... just more options for the classes we already have. If this is going to be the new marketing dynamic then sign me up :). William Holder
  3. sirwmholder

    It Starts (Splatbooks - Martial Power in October)

    Is the Martial power akin to Ki power? If so I could see all of the Martial Oriental classes (Samurai, Ninja, Kensei, Monk, et. al.) appearing... but if not then what is left for Martial? It seems we are operating under the idea that Martial power is high skill (Jackie Chan, Jet Li, Donnie...
  4. sirwmholder

    Gift Box price discrepancy?

    The last info on pricing I've heard was each book was going to retail for $34.95 x 3 = $104.85... or pay a dime more for the gift set @ $104.95. William Holder
  5. sirwmholder

    D&D 4E Mouseferatu weighs in on 4e

    John Rodgers... I LOVE YOUR SIG! Great post btw. William Holder
  6. sirwmholder

    Halflings: An Identity Crisis

    Yeah, in our 3.x games we axed all half-breeds... along with subraces. Back on point, I would not be against naming halflings as Kender... and if you are looking for a good reasson to keep the Halfling in 4e I would direct your attention to the cover of Dragon #285...
  7. sirwmholder

    Halflings: An Identity Crisis

    I suspect it's a money issue over anything else. Halflings, having to be differenated from Hobbits due to intellectual property rights, have finally gained their own identity (or borrowed identity from Kender). There is nothing wrong with bringing back your furry footed Hobbit in house...
  8. sirwmholder

    One thing I hope they fix/do better (wording)

    That would be the problem in trying to sort this out logically... nothing can be itself and it's opposite at the same time... 9th Wizard Rule. William Holder
  9. sirwmholder

    Shadowfell, and reworking of undead and afterlife

    Well I guess that does it... I firmly believe in 4e cosmology. ;) Great analogy! :) William Holder
  10. sirwmholder

    Shadowfell, and reworking of undead and afterlife

    I did want to add that God's not knowing where a soul goes could play into a greater design of Reincarnation ( the spell or what happens if you cross over into the great beyond... complete with mind wipe:) )... or why there are time issuses for True Resurrection... or why True Resurrection can...
  11. sirwmholder

    Shadowfell, and reworking of undead and afterlife

    I have always felt that in D&D a mortal's soul continues to the great beyond. However, there are rare occasions of devout faith where a soul attracts the notice of a Deity. If the soul upheld the highest ideals of their God throughout their lives... or the mortal was cut down while in the...
  12. sirwmholder

    Spell Conversion

    Aye... I had forgot about that wiki... I may have to start filling it out with some spells my players and I have come up with in the past year or so :) /evil grin William Holder PS ~ phloog, the people on these boards are great and after reading some of the things they come up with in their...
  13. sirwmholder

    Zee Planes Boss!

    That's just amazing... I never noticed and I must have read those books a dozen times or so... well I'll probably still call it the Prime Material Plane out of habit... wonder why they changed it... the "Sliders" concept was a very cool switch to play on plane jumping PC's ;). William Holder
  14. sirwmholder

    Zee Planes Boss!

    Well I can dig that I guess... Astral Projection is a little trickier... just as long as it's easier to explain to new players than the difference between Invisible, ethereal, and all points in-between. William Holder
  15. sirwmholder

    Zee Planes Boss!

    Does anyone know if WotC has scraped the Ethereal Plane. I can't seem to find any mention of it. The Astral Plane is now a Sea... adrift with all kinds of Deity House Boats even the Feywild is hitched in there somewhere. The Elemental Planes are now part of the Primal Chaos that makes up...
  16. sirwmholder

    "Points of Light" setting--to be developed?

    We always pronounced it "tif-ling"... as for the rest of the post... that is my understanding as well... without the Guinness. ;) William Holder
  17. sirwmholder

    Another sacred cow. Autohit on 20. Keep or Slay?

    Aye I seem to recall that as well... and everyone needs a Dragon-Exploding catapult ;). William Holder
  18. sirwmholder

    Spell Conversion

    I gotcha now... true the damage would be slightly higher in EoM if it is a single target within 30ft. Now say your target is 100 ft. away you extend the range in EoM (+1 MP)... and higher levels when you wish to hit multiple targets by adding Discerning (+1 MP)... though each target still has...
  19. sirwmholder

    Spell Conversion

    This isn't really a limiting factor... a Mage can gain 3 more Signature Spells by spending a feat. But more so with this spell a Mage doesn't need another Evoke Signature Spell because this is better than anything else he could come up with any way... and you have like 6 Signature Spells at...
  20. sirwmholder

    Spell Conversion

    Ah... so I see (said the blind man)... the thing to keep in mind is EoM damage is balanced on 1MP = 1d6 with no modifiers. If you up it so 1MP nets you 3d4+3 then EoM Evoke spells become obsolete in favor of this "old" magic. I assume most people use (Spell Level x 2) = MP. To me it just...
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