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  1. sirwmholder

    Streamlining Item Creation Feats

    We use EoM-R's Craft Wondrous Item, Craft Charged Item and Craft Permanent Spell... Craft Wondrous Item is any permanent effect... +4 enhancement to armor, fly on a carpet whatever... Craft charged Item is any thing that has charges... Wand of Fireballs, Scroll of Haste, Ring of 3 Wishes, Minor...
  2. sirwmholder

    EoM-R House Rules

    Unfortunately I can't get into detail right now... in our games we replaced the magic skills with Divine (Space, Time, Creature, Element and Alignment),,, it has worked exceptionally well. I'll try to get the full details up in the next day or two. Good gaming, William Holder
  3. sirwmholder

    Arcana Arcade... aka.. wiki where?

    /crosses fingers... you do this and you'll be my hero :) William Holder
  4. sirwmholder

    Check this race please

    Powerful build is worth a +1 maybe even a +2 if used with other abilities. Though in those same threads there is a Dwarf writeup that starts Dwarves as small with "Powerful Build" that is slighter weaker than core which is a LA +0. It depends on if you are just adding it to an existing Monster...
  5. sirwmholder

    Check this race please

    Yeah I would let that pass for a LA +0... It's strong but not overly so. William Holder
  6. sirwmholder

    new monster idea (my players stay out please)

    Nice changes! I think you've come up with a rather wonderful adversary for your party. Congrats, William Holder
  7. sirwmholder

    new monster idea (my players stay out please)

    It's cool to see that an estimate of 14 wasn't too off base... I still need to pick up Upper_Krust's Immortal Books... I was mainly waiting to see if there was going to be a revision to his early book based on what he has worked out since... or if it the new meshes well with old. Thanks for the...
  8. sirwmholder

    new monster idea (my players stay out please)

    That looks good to me... I probably got carried away with the healed by fire bit... yeah let's drop that... lower the Int by 2 and it's still on the high side... CR 14 in this configuration would be though... but doable. Depends on if the party can identify it and know the weaknesses rather...
  9. sirwmholder

    new monster idea (my players stay out please)

    I was at lunch and came up with a rather radical idea for this baddie... why not make it a plant subtype. It would use the energy from Heat and Fire based attacks to either heal or grow stronger... The invisibility could be an unique by product of the way it photosynthesizes the energy. That...
  10. sirwmholder

    What's your alignment in real life?

    A friend introduced me to D&D many years ago... when I questioned him about alignment he told me to think of it as: Good = go out of your way to help someone you don't know Neutral = help those who are close to you (party, family, friends) Evil = only worry about helping yourself In that...
  11. sirwmholder

    new monster idea (my players stay out please)

    I really like this creature and my use it in one of our up coming games... that being said I would either drop the DR or change it to a flat DR 10 / --. If you keep it the CR should be closer to 14 IMHO. As a suggestion with that many PC's you may have better luck challenging them with...
  12. sirwmholder

    MIC trumps DMG?

    I believe the rule is most recent printing is the correct one... not to say that it may need to have an errata later... my gut instinct is a lot of those errors have crept into the game since the 3.5 release. For example the Monk's AC Bonus in 3.0 was an Insight bonus the same bonus a Duelist...
  13. sirwmholder

    Changing the Barbarian and Sorcerer

    In our game we did something similar for the Barbarian... we used a melding of Barbarian, Ranger and Scout for our Berserker. Without the magic and skirmish abilities. Our Berserkers are a melding of Native American, Viking, and Celtic backgrounds... so far it's worked for us. :) Hope this...
  14. sirwmholder

    Do you want leveled-up versions of NPCs included in the adventures?

    I would be interested in an advance book for the NPC's if a) it were free for subscribers... possibly a nominal download charge or b) included in the hardbound edition slated after #12 I've already got the subscription and I plan to get the hardbound version... if it is included in either...
  15. sirwmholder

    One Spell... Many Questions...

    I was thinking of having him on a catwalk above the players with the "mirrored images" below to confuse and distract the party while he blast away. The party enters the room and sees a few copies of the BBEG... they try to pin point him and engage the copies. He begins blasting the party with...
  16. sirwmholder

    One Spell... Many Questions...

    Help me those of EN World... you are my only hope... Using EoM-R how would you recreate Mirror Image with "a few" copies of one's self? Is there a limit to the number of copies? Let's say you add in an Illusion Force 5 to that spell. On the next round you cast an Evoke Fireball at the...
  17. sirwmholder

    What's your group like?

    Our current group contains: Human Mage ( Transform, Evoke and Move ) Pu'mau ( Homebrew Cat Race ) Unarmed Fighter Specailist ( Our Monk ) Kobold Mage Knight ( Mainly Force, Crystal and Ice Effects ) Halfing Rogue/Fighter Gnome Artificer Dwarf Mage ( Heal Specailist ) Our group loves diversity...
  18. sirwmholder

    You're planning to turn me into a What?

    Pardon but this is not correct... you would advance levels without gaining any experience from aquiring the template. So for example: Level 5 with 10000 Xp... add LA +8... you are now Level 13 with 10000 Xp... you'll need a lot of Xp to advance to Level 14... but on a side note you should...
  19. sirwmholder

    How do you compare? What color is your most-used set of dice?

    I am lucky enough to have a Machinist friend that plays D&D... he made the set for me out of solid aluminium and had the pieces polished to a mirror like finish... very cool looking. Needless to say he only runs Steampunk and Eberron games ;). William Holder
  20. sirwmholder

    What Are The 12 Best Wizard/Sorcerer Spells At Each Level?

    Yeah, in our games we don't teleport alot and when we do it's usually handled by NPC's to "speed us on our way". Contingency is a great spell... just not my play style... I suppose too many past DM's using Anti-magic fields thus negating the trigger for my carefully worded Contingencies ;)...
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