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    Forked Thread: SWSE vs 4e

    I like those things for Star Wars, not necessarily for D&D. In Star Wars, I like that anyone can attempt to fly a ship. They may not be good at it, but anyone can try. It fits the movies very well. Princess Leia can fly a ship, Obi Wan can fly a ship...etc. I also liked the per encounter force...
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    What Is It About the Fantasy Genre Anyway?

    Ah, I see. We were talking past each other. You're saying that most Sci-Fi games have deadly firearms combat - therefore you stay away. Personally, that has not been my experience. It's seems to me that firearms combat, across various systems, can be deadly or just like any other damage...
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    What Is It About the Fantasy Genre Anyway?

    When you say that genre tropes are not reality, you seem to refute your own point here. If it's not realistic to get hit by a sword multiple times, why is it even less realistic to get grazed by bullets or hit in the shoulder and leg before going down? Well, this also undermines your larger...
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    What Is It About the Fantasy Genre Anyway?

    Gods and magic have nothing to do with it. A 10th level fighter with no magic can still kill over a dozen warriors with minimum fuss. That's pretty unrealistic. What about the crazy gun fights in Sci-Fi movies and shows without magic? Serenity? Firefly? Aliens? Starship Troopers? No problem...
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    What Is It About the Fantasy Genre Anyway?

    But this still doesn't address the fact that hand-to-hand weapons actually deal more damage than firearms do. As someone in this thread has stated, an axe hacks all the way through a human body, while a 9mm just makes a hole. A man taking more than two hits from an axe is even more unrealistic...
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    What Is It About the Fantasy Genre Anyway?

    Huh. in d20 Star Wars, we did experience a number of people getting one-shotted, but few character deaths (only one that I can remember) and no TPKs. I'll give a big thumbs up to Saga, though.
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    What Is It About the Fantasy Genre Anyway?

    Dude, played SW way before d20. The WEG system allowed you to take on hordes of Stormtroopers and still live. The d20 system did have the Wounds system which made it more deadly...but we had no problem surviving.
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    What Is It About the Fantasy Genre Anyway?

    D&D being the dominant game certainly has something to do with it. However, that's not the one and only factor. If it were just a matter of D&D being the dominant game, then we would have a very large, very popular Sci-Fi game out there as well. It wouldn't be dominant as D&D, but that Sci-Fi...
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    What Is It About the Fantasy Genre Anyway?

    That is simply not true. d20 Modern has guns a plenty, but characters don't face any higher of a mortality rate. Indeed, at the higher levels, characters in d20 Modern are far likely to live compared to the higher levels of 3.5 D&D. Another example - all of the Star Wars editions. Lots of...
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    What Is It About the Fantasy Genre Anyway?

    Yeah, I can't agree more. :) Right. People keep talking about how Sci-Fi is not more dominant in the RPG market because it's more work. I'll agree that Sci-Fi is more work, because whatever you come up with has to be justified with science somehow. Whereas in Fantasy, you can just say, "It's...
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    Your game or theirs?

    The real problem, it sounds like to me, is that you are just now implementing some of the rules you are talking about. As a player, I have no problem with the DM being the authority. However, I do have serious problems when the DM says, "I'm going to introduce a new rule." or "I'm going to...
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    Where Has All the Magic Gone?

    The OP illustrates why I do my magic items the way I do now. For a long time, now, instead of giving my PCs a lot of magic stuff with the "Christmas Tree effect" I've given them just a few magic items. However, each item I've given them has been multi-use item, that does a variety of things...
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    Suggest a system for adjudicating space combat

    My personal favorite is the d20 Future rules. It treats the vehicles like PC on a battle mat. It makes it easy for the players to intuit what to do when it comes to starship battling.
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    No More Boring Combats Ever (Edition-Neutral!)

    This is pretty excellent and solid advice. I've been doing this for years already, but without really realizing what I did. Thank you for articulating it so well.
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    How a DM Kicks Butt and Takes Names - Challenging Gamers - Ideas?

    If you want to challenge the players and make it really tough...I have found one and one thing alone is supremely challenging for players to handle. Having the monsters use PC tactics. For example, have all of the monsters gang up on 1 PC alone, take him down, and then proceed onto the next...
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    Dark Heresy / WFRP Critical Hit Roller

    NICE. Very nice. However...I notice that when I put in my number that I rolled to hit, the generator rolls again to generate the hit location. In Dark Heresy, you don't roll again. You just reverse the digits of your roll. So if you roll "23" to hit, you hit location "32" on the hit location...
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    What did you never like in 3e?

    The completely unequal requirements for Prestige Classes. And the fact that most Prestige Classes ended up not being worth it, if you played from Level 1 on.
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    D&D 3.5 for Post-Apocalyptic Games?

    We've played post-apocalyptic games with the d20 Modern ruleset and it worked just fine. :) The d20 Modern system works very well as a gritty system because healing is not as easy as "cure light wounds". That said, the Medical skill allows someone to grant d6 per character level of hit points...
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    4E a good system base for a Tolkein RPG?

    I agree almost 100% percent. In the past, when we have run Middle Earth games, magic was almost CoC like for us. People had to roll a percentage chance to be noticed by Sauron for using any kind of magic at all. Later, we added a component where the more magic one used the more magic the enemy...
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    What is your favorite Wild West RPG?

    I'll agree with others and say Deadlands. In terms of d20 systems...I dislike d20 systems for the Wild West in general. d20 systems, with their cumulative hit points doesn't make a good Wild West game for me. I liked Boot Hill 3rd Ed as well. Aces & Eights looks interesting, if very dense.
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