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  1. Haltherrion

    How often do you provoke AOO/OAs as a DM?

    As a guide, I'll do it about as much as the players do it. More often than the players for less intelligent creatures, maybe less often for very clever creatures. But if the players find it appropriate to do at times, why shouldn't their foes?
  2. Haltherrion

    Do you "save" the PCs?

    There are times when a complete party kill is nice. It can certainly remind the players you mean business. But let's be realistic, a complete party kill can end a campaign, something that isn't usually desirable. Rather than fudge dice, my preferred method is make them pay a price but try to...
  3. Haltherrion

    Do castles make sense in a world of dragons & spells?

    Many things change if the create meat ritual is much cheaper than a cow :) As I've said, further discussion would require a better definition of the problem. But while it is hard to define the exact balance without a better definition, clearly economics would affect the choices of rulers. And...
  4. Haltherrion

    Do castles make sense in a world of dragons & spells?

    That's not the end of the economic discussion by any stretch though. Fine- walls are a good barrier for many threats but what exactly do you build? Given a set pot-o-money for military expenditures, do you build a wooden or small stone fort and spend the rest on a more mobile strike force...
  5. Haltherrion

    Who prefers a human-centric campaign?

    My group and I sometimes talk about more human-centric campaigns but when it comes down to it, we usually end up more human than not but with plenty of non-humans. Partly, that's because we pick characters with a system that leverages figures painted by out in-house painter and he won't do a...
  6. Haltherrion

    The Last King ... a campaign idea

    I love a good dark ages setting, which this certainly seems to be :) Seems like lots of potential to have hidden sources of power and knowledge that the players can uncover during their quests, hidden allies they can find all while gathering the lore and artifacts necessary to save the world...
  7. Haltherrion

    Sandboxes, Pool of Radiance, and my new campaign

    I tend to think of a sandbox as a game where no matter what the players decide to do, the referee will go with it. For that reason, keeping the players in this adventure hub probably isn't a sandbox per se but why worry about that. It could be a fun setting with plenty of choices for the players...
  8. Haltherrion

    Software for campaign managing

    I know you have a Linux laptop and someone already posted an equivalent to MS One-Note but I'm going to plug that for others reading the thread. You may have picked up one-note with one of the MS Office 2007 bundles and ignored it. I certainly did figuring it was just some lame Microsoft tool...
  9. Haltherrion

    Geeking out today with the geek motherload!

    That picture sure brings back memories. I never had the original three books (my friends and I xerox'd them without any consideration for copyright) but I still keep the greyhawk book around nostalgic reasons. Think I still have the Gods & Demigods booklet too. And those dice... finally...
  10. Haltherrion

    Foreshadowing Without Plans

    Sure, but I think of it more as fishing than foreshadowing- drop in some bait and see what the players bite on. If they like it, then I'll develop it. A few weeks ago, it was faerie dragons. I was just going to have an encounter with them but the players refused to fight them and eventually...
  11. Haltherrion

    What do you always use?

    Aha! Now we know your secrets if we play in one of your PBEM games! But to answer your question, I don't generally repeat specific plots or such but you do find a large number of: Ghosts who reveal a plot, mystery or seek release (sounds similar to your use of them) Flying mounts, always had...
  12. Haltherrion

    Mythbusters: Reality Or Dramatic? What Do You Allow In Your RPGS?

    While Shaman's very historically based setting is not my cup of tea, it certainly gives him a wealth of information to draw on. I don't see why he can't run a "realistic" campaign. While my settings are more exotic, they are fairly realistic and the only reason they aren't more "realistic" is...
  13. Haltherrion

    Mythbusters: Reality Or Dramatic? What Do You Allow In Your RPGS?

    I tend toward the dramatic but gaming as an engineer with a bunch of engineers, we probably do go for "realism" more than in some groups. In the specific example of shooting the rope with one shot, I'm sure we would all allow that. But that might be more because we have seen it in so many...
  14. Haltherrion

    First D&D/RPG Experience

    I remember it vividly even though it was late 1976 or early 1977 and I was 13 or so. A friend asked me if I wanted to join him for a game. We were living at West Point (the military academy) at the time and the game was in the basement in one of the permanent officers quarters- a nice building...
  15. Haltherrion

    Succubus courtesan

    Without knowing your setting economics, I'd give the price in relative terms. First off a true courtesan, whose services include art, conversation and much more beyond the physical, isn't cheap to start with, something only the rich can afford with any regularity. A succubus courtesan might be...
  16. Haltherrion

    How strict are you with the rules when you DM?

    With 4E, more strictly myself. 4E seemed to remove some of the clutter which makes it easier to "go wtih the rules". And the longer I ref, the easier I find it to defer to the rules as much as possible. Yes, I can probably create a better rule in some situations but these days, I only bother if...
  17. Haltherrion

    All Hail the King, Baby

    It occurred to me while reading the current thread on how to handle high ranked PCs (http://www.enworld.org/forum/general-rpg-discussion/274073-justifying-adventuring-when-youre-boss.html), that as best I can recollect in all the years I've played D&D, which does stretch back over 3 decades, I...
  18. Haltherrion

    Mastering Skill Challenges in Three Easy Steps

    They seem fine on a number of fronts. Some ref's may have felt uncomfortable giving out XP for none-battle fights. I never did but it did always feel like I was swimming against the rules so that is nice. Something formal like this is also nice for more formal game settings like conventions...
  19. Haltherrion

    Electronic support: Wikis

    As a wikidot user who loves it, just a little more to add to Jürgen's message. The wiki automatically generates the code above. All you the user do is enter the name of the parent page and it creates the breadcrumb code which is the title of the recursive parent page separated by the " » ". It's...
  20. Haltherrion

    Justifying adventuring when you're the Boss

    That's certainly a way to handle it and sounds like it worked fine. How did it work in your game group having one person be the king and the others lower ranked, I assume? While I haven't done for so long a time that I can't really remember how it went, I've played in a few games where the...
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