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  1. J

    New Confessions: The Down & Under Adventurer

    Cause real-life human beings have never made thick unleaven bread before, yeah? Bread so dense, you're full after a couple bites of it (feels like lead in the stomach) and so flavorless there's no desire to eat more than that. Also, it's so dense and low on moisture, the stuff doesn't go stale...
  2. J

    [Character Creation] Helpful Symmetry

    I agree, it does seem like a lot of Charisma, but what do we know, or think we know, about the classes and their one, primary stat? The one most of their powers are tied to? Rogues - Dex. Rangers - Dex. Wizards - Int. Fighters - Str. Clerics - Wis. Warlocks - Cha. Paladins - Cha...
  3. J

    [Character Creation] Helpful Symmetry

    I would rather see them have some sweet racial abilitis and not have any stat adjustments then for humans to have free-floating stat adjustments. That just does not sit well with me.
  4. J

    Going for Cover: encourage, discourage or keep the bonus the same?

    I'd don't have too much on an opinion without playing the game, but I would tend to think it should be kept low. If movement and environment become much more of a focus in the game, you don't want the cover bonus to be too high, because everyone would have it and combat would take forever, but...
  5. J

    [Character Creation] Helpful Symmetry

    I know what you mean. Humans have always been the baseline race, and all other races were modded from humans. But I can't imagine that they get nothing (they would be done 4 stats! What ability could they give humans in compensation for that!) and the idea of allowing humans to place stats...
  6. J

    New Confessions: The Down & Under Adventurer

    Of course, we don't know that this is a static bonus. If the staff is +1 staff of defence, it could very well have a static +1 hit and damage (as a weapon would) and have an activating +1 to AC. They never said other slots could not give bonuses, they just said only three item slots would be...
  7. J

    [Character Creation] Helpful Symmetry

    Not sure why I think this, but I feel like Dragonborns might be str and charisma, making them good fighters, paladins, and warlords. Humans could then be Con and Intelligence (showing both their resilience and ingeniuty). After all, previous editions showed humans to be the most intelligent of...
  8. J

    Why WILL you switch?

    - Self healing for every class, and more healing all around without a dedicated healer. I've actually retired a character mid adventure and switched to a cleric because we needed a healer. - Reduction of the 15 minuted work day. As a DM, I really hate when my players blast away through 2 or...
  9. J

    WotC_PeterS: Magic Items

    Was hoping to see Occam's Razor as a magic weapon. As long as all you do is attack, it is +5. If you do any combat maneuvers (trip, disarm, sunder, even Power Attack), it is non-magic.
  10. J

    No more cone shaped powers?

    Kinda glad they were removed. I find cone area of effects to be a major drawback to any spell. It's one of those things that seems cool, but almost always works best for the DM, not the PCs. For a trap or a solo creature like a dragon, the cone works out well. It has no potential allies to...
  11. J

    What's so Hard About Grappling?

    Heck, even as a fighter with the feat, it didn't save me last night. +5 strength mod, +8 from my Battle Stance feat, and a +19 from my AoO, rolled a 17...still got grappled! What makes grapple's difficult: the list of things you can do while grappled. It doesn't happen often enough for us to...
  12. J

    Puzzles in 4th Edition

    I like puzzles and as a player and as a DM. In the group in which I am a player, the DM is good with puzzles and the group likes them. We had a bunch in the last dugeon, and we all enjoy it. The group I DM for does not particularly care for puzzles, so if I use them at all, I make sure they...
  13. J

    What classes will be in the martial power book?

    What would a Martial Controller look like? The Hulking Hurler. Throw big objects that block off squares, making terrain difficult to impassable. Creatures either get hit by the objects or need to move to get out of the way (and by controlling where the objects land in a square, the hurler...
  14. J

    Where are we on the previews?

    I work for a publisher (and no, I was not at all insulted by your post!), and I will say that, as much as it is stated that the "release schedule" is a promise or set in stone, for the most part, it really is just hopes and dreams. I think these things would improve is someone could be killed...
  15. J

    What was so bad about DMing 3x?

    The common joke in one of the groups I am a player in is, by the time we hit 10th lvl or so, we start funding other adventure groups. Find some low 3rd or 4th lvl adventurers and give them some magic stuff. "We heard about some orcs attacking the next town over last week. We're in the process...
  16. J

    Class Granularity

    That's my hope too. Nothing is worse to me than seeing you need a feat that is an absolute shaft and need it for no other reason then "we want you to burn a feat to show your dedication to taking this PrC." It's like college saying "you need Economics 201 and Photography 103 before you can...
  17. J

    A worry about "special case monster abilities"

    If I may, I don't see this as a paradox because I am infering this to mean: 1) We are reducing the "rule bloating" by cutting down on the number of potential options in a general grapple. (They made the rules everyone needs to know simpler.) 2) Later on, we will be introducing rules that only...
  18. J

    Class Granularity

    I think we are exactly on the same page, here. In my mind, the choices of powers and abilities better fits in with your style. You develope the character and can base your choices on the selection given as you level up. At 12th lvl, your character might not look the way you thought they would...
  19. J

    High Initiative?

    This! I had a rogue with a >= +10 init (+4 dex, +4 imp init, +2 blooded at like 3rd lvl). He only got faster as we leveled of course. I was usually high in the init order, but even with a high dex and 2 feats that helped init, I could still be be beated by the wizard with a +2 init. Throw in...
  20. J

    Class Granularity

    I'd prefer to have 20 basic classes ranging from 1-30, each with a different focus and varying abilities, and lots of choices as they move up (the various teired progression concepts) then to have 8-12 basic classes to pick from with 50+ prestigue classes that vary wildly in power and pre-req...
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