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  1. Cyberhawk

    Eberron - things to watch out for?

    Fun world, not-so-fun adventures My gaming group is about two-thirds through the published adventures. The game world itself has been fun, but the earlier comment about rail-roading is very true. I suggest just making your own adventures if you're running the campaign.
  2. Cyberhawk

    A rogue, a bard, a monk, and a ranger walk into a bar...

    One possibility you could do is to have them investigating kobold-infested ancient ruins. The kobolds won't be able to overwhem the fighting ability of the group and you can have lots of nasty traps for the Rogue to deal with. The group will have to use cunning and skill to get through the...
  3. Cyberhawk

    [Poll] What unusual PC races has your group played ?

    In a Spelljammer campaign I played a lizardman acrobat. Was a lot of fun actually. :) In my last DnD game I used a homebrew world where along with the core races Hobgoblins were a significant force and had a nation of their own. One player chose a hobgob as a PC. It all worked out...
  4. Cyberhawk

    Midnight Second Edition

    I'll be picking it up next week (after payday). I especially want it as I have one of the cruddy first-printings (the ones that were falling apart as soon as they touched oxygen). Still, even without the printing problem I'd still be picking it up. It looks like a pretty cool update.
  5. Cyberhawk

    Good game for mixed experienced/newbies?

    I say stick with core rules if he wants a straight Fantasy game. There's more than enough there to play with. AU has some interesting ideas and can be fun to play but I've found the core rules to be a bit more versatile. But, if he wants to play dark fantasty go with Warhammer. Best gritty...
  6. Cyberhawk

    Elementals for Virtual

    In the Virtual minigame (published by Fantasy Flight Games as part of their Horizon line) elementals are programs that have formed out of the local code environment. This is fine, but in a world of sentient computer programs the four basic elements don’t necessarily fit in. Here are three...
  7. Cyberhawk

    If you could Add one more race to the PHB

    I have Hobgoblins as a player race in my campaign world. They've worked out surprisingly well as a strong military low-magic race. While I love Tabaxi (cat-people), lizardfolk and the assorted animal types I wouldn't have them in the Player's Handbook. Becuase if you have one you have to...
  8. Cyberhawk

    The final "How old are you?" thread

    May -74 :D Actually my first memory of DnD was seeing the first Monster Manual (the one with the Unicorn and the Troll..and the creatures in the 'tunnel') in the book store. Thought it was just the coolest thing...
  9. Cyberhawk

    Potent Characters

    Wow there's a lot of gnomes so far.... Actually I've been toying with the idea of twin Gnome Paladins of late...just the idea of a little gnome with butt-kicking spiritual power and doubled... :D Obviously I'd have to sell one of the other players on the idea to play the twin...or really...
  10. Cyberhawk

    PDFs - Does size matter?

    Personally I like the longer PDFs becuase I like the meatier books. I find the small "6 items for $1" pdfs unsatisfying. Totally a personal preference on that one. Also I'm going to be picking up Solid! in pdf form becuase it strikes me as the right balance between size and price. (the...
  11. Cyberhawk

    Help me *Plot* an Invasion campaign!

    One thing you can do with an Invasion campaign is play the Diplomacy angle. As the big bads start moving in the pre-existing countries will have to decide to ally, stay neutral or join the big bad (eek!). The PCs can help escort Diplomats to meetings, try to find out who's going to do what...
  12. Cyberhawk

    Protecting against Blasphemy

    I threw a high level evil Vecna cleric against my party, fully planning on rending them with Blasphemy and assorted Fire Storm/Flame Strikes. But on the first round the party archer scored 2! critical hits with a magical longbow...sufficiently distracting him just in time for the party cleric...
  13. Cyberhawk

    do you play any non-d20 games? If so, what?

    Currently, besides a few d20 games: Adventure! (non-d20 version) Deadlands classic All Flesh Must Be Eaten And soon hopefully Necessary Evil. I'd love to be playing in a Call of Cthulhu game but nobody in my group is running it right now..:( (and it's a game you really need an dedicated GM for)
  14. Cyberhawk

    Things I LIKE about Mongoose

    PDFs One of the things I've liked about Mongoose is that they've really supported the PDF market and thanks to that a couple books that never would have see print have been produced. Other books I've really liked Quint Rogue I and II Slayer's Guide to Trolls Quint Paladin And I'm planning on...
  15. Cyberhawk

    What makes D&D, well, D&D?

    I must concur...Mountain Dew is very DnD :D
  16. Cyberhawk

    Summoners in D&D...

    In Defenders of the Faith there is a "Summoning Prestige Domain". Definately something to go for on the Divine side, if your DM allows it. As for personality I always see good-aligned Summoners as the ultimate Diplomats and charismatic types. Creatures summoned recognize that they are serving...
  17. Cyberhawk

    What makes D&D, well, D&D?

    For me D&D is class-based Heroic High Fantasy. That's the feel of the system no matter what world is used. Classic DnD has the Vancian magic, the usual stats and the classic classes. Those all feel like DnD to me but not all worlds use them... the same for the classic monsters like...
  18. Cyberhawk

    I got Races of the Wild, you got the questions

    Tabaxi! The book discusses Cat People as a race? Wooohooo..the return of Tabaxi :) (aside from the Fiend Folio/Tome of Horrors of course...)
  19. Cyberhawk

    Rogues with daggers

    I played a Rogue-based dagger fighter in a 3.0 game. They can be a lot of fun but you're right, you won't do a lot of damage with them without the sneak attack. There are a few advantages tho: The daggers can be thrown so you have both your base and ranged weapons ready all the time in...
  20. Cyberhawk

    DM Forcing Characters on Players

    I've had my players use pre-gen for one of two reasons: Either it's a one-shot and the characters/backgrounds are specifically needed for the game I want to run. And secondly when I'm introducing a new system to the players they can see pre-made characters (theirs and the others in the group)...
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