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  1. M

    What's the big deal with "feat taxes?"

    For me, part of the issue is that once they are in the system, whether there is a real problem for them to fix or not, the damage is done. If there isn't an issue with the math, then if everyone in the party takes them, they are now virtually several levels higher in raw potency than the...
  2. M

    I'm not sure I buy the Fullblade

    Inherent bonuses will be in play, since its low magic, so that should help avoid the need to swap enchantments around. I have the free proficiency in part because I want them to be able to switch weapons - otherwise, I've found, it becomes far too easy to get committed to one weapon, and not...
  3. M

    Cleric changes explained (Podcast)

    Yes and no. Epic battles are definitely a place where I would love to have vast and sprawling scenic battlefields - but I'm still gaming on the same physical table, with various books and character sheets cluttering up the sides. I think that's what they mean by saying the "table doesn't get any...
  4. M

    I'm not sure I buy the Fullblade

    What I'm actually planning to do for my next campaign is have the uber-weapons not freely available, but instead just show up as occasional masterwork loot, with no additional proficiency required. (It's already a low magic campaign with limited access to magic items). So you can't invest...
  5. M

    Hound of Ill Omen: Sound mechanics + Great Fluff = ?????

    That is absolutely fantastic news to hear, given that it is a long favored adversary in our gaming group. :)
  6. M

    I'm not sure I buy the Fullblade

    I can't find the size and nature of the Fullblade too silly; or rather, I can understand why one might do so, but there are so many other thresholds of silly built into D&D that one must cross long before reaching that point that thus render it moot. I do find it bothersome in a mechanical...
  7. M

    Hound of Ill Omen: Sound mechanics + Great Fluff = ?????

    Given that I'm about to start a Ravenloft campaign and planning to include more curses/diseases and assorted dooms for the PCs, this is just the sort of thing I like to see. In many ways, I'm expecting Monster Vault: Nentir Vale to be an even more useful resource for me than the Shadowfell box...
  8. M

    Heroes of Virtue article

    Yeah, this. There are a few really cool themes among the articles this month (Alchemist really stands out for me), but also ones that are disappointing either because of dull mechanics (Noble) or abuseable powers (Seer). However, I feel like they give me a very good starting point for...
  9. M

    How do you feel about the only-general-feats direction of D&D?

    I liked having feats that could distinguish one build from another. An ice sorcerer could feel different from a fire sorcerer, for example. I disliked that the balance between them was often poorly done, meaning some feats were completely useless, while others were so good that everyone wanted...
  10. M

    Feat Taxes, or, It's That Time of the Week Again

    Again, that doesn't make sense. You are saying that the game is designed around a base power level that, at Epic levels, ignores the benefits of feats; class, paragon path, and epic destiny features; magic items; and powers? That doesn't seem an exceptionally good approach to game design, or one...
  11. M

    Feat Taxes, or, It's That Time of the Week Again

    [/I] That seems a relatively flawed approach to game design. Ignoring the effect an option would have for the vast majority of games in order to compensate for a perceived weakness in the one game where no beneficial feat/item/power/PP/ED choices are made? Not exacty a reasonable approach, in...
  12. M

    Feat Taxes, or, It's That Time of the Week Again

    Yeah, like I said, I don't expect that to be typical. But PCs are generally getting some other benefits in place of that, and those benefits add up. And as I've said from the start, I don't know this for sure. That's really been my point - figuring out what the average is, and measuring it...
  13. M

    Feat Taxes, or, It's That Time of the Week Again

    I've looked at the numbers, and what I've seen generally shows that monster hp alone doesn't keep up with the benefits acquired by the average PC. I am not positive of this, admittedly, since pinning down the benefits of the 'average PC' is the really tricky part of the equation, and I am...
  14. M

    Feat Taxes, or, It's That Time of the Week Again

    The problem remains that you keep treating these two sentences as identical, when they are completely disconnected. Yes, you fall behind by 4. You also quadruple the number of encounter and daily powers, not to mention utility powers, paragon path and epic destiny features, over a dozen feats...
  15. M

    Gloomwrought Looks Good!

    [-]March[/-] May 17th. Which, also in theory, means that premier game stores will likely be getting it by next week or so. Or possibly earlier, since it sounds like some copies are floating around already. For myself, I like the idea of the Despair Decks, so much more than the concept or...
  16. M

    Player Control, OR "How the game has changed over the years, and why I don't like it"

    Well, I think you may be mistaking the difference between a default and an asbolute. The concept behind "Say Yes" is a reminder to the DM to carefully consider whether there is a good reason to prevent a PC from attemping something interesting or playing an unexpected role. That said... yeah...
  17. M

    You Wanted Character Themes, You Got 'Em - Dragon 399 ToC

    I think that having Themes will be awesome and I am glad to see them. I am also disappointed that it will be the only player content in this month's issue of Dragon. Is it really that unbelievable that someone could have both opinions? And, sorry, but a backdrop article on Nerath and advice...
  18. M

    Seeker and Rune priest support idea

    I think it would take more effort to adjust the seeker and runepriest so that they fit as rangers/clerics than it would take to actually just given them some new support and options.
  19. M

    Feat Taxes, or, It's That Time of the Week Again

    That the base math is different at higher levels is an objective things. That the number of powers is different at higher levels is an objective things. What the combination of these two elements says about the effective power level of the PCs at either level is not an objective fact, and...
  20. M

    Feat Taxes, or, It's That Time of the Week Again

    Sorry, but no, debate is still entirely possible. Look, you've covered some of the math earlier. A level 1 PC's expected accuracy as compared to a level 30 PC drops by about 3-4 points. This is the result of, over those levels, an enemy's defenses increasing by 29. For a PC, they increase...
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