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  1. M

    So who's playing Neverwinter

    Thus far, I've been enjoying it. The Foundry is probably the only innovation that has truly blown me away, but the rest of it does feature quite a number of nicely executed minor features. The combat is very nice, for an MMO - you have a pretty efficient handful of powers, rather than the...
  2. M

    It's The EN World 7-Day RPG Contest! $1000 Prize!

    ...and, written in the last few hours, and hopefully just in time: A Familiar Story!
  3. M

    Question regarding the 7-Day RPG Contest

    The contest says that it ends on Sunday at Midnight (your time). I can never remember if that means it ends on Midnight when Sunday begins, or the Midnight when Sunday ends. In other words, is today the last day for submissions, or is it tomorrow?
  4. M

    The Escapist on D&D Past, Present, and Future

    Oh, I'm absolutely certain of that, but I think that has almost certainly been true of every edition compared to the one before it. Admittedly, I wasn't around for the transition between the original game and 2nd Edition, so I'm not sure what that transition was like. I think it is perfectly...
  5. M

    The Escapist on D&D Past, Present, and Future

    I think there is a very large difference between: "4E was designed with awareness of MMOs, and was aimed at appealing to that crowd and to drawing in new players" and "4E's audience primarily consists of a new, younger generation, while those who grew up with original D&D have been alienated by...
  6. M

    WotC's Annual Xmas Layoffs

    Sure, but I think putting so much focus on two specific sentences, and ignoring dozens of other pages of advice in the book - and other sources - is a bit much. Short of him hopping in here and giving his own explanation, we aren't going to be able to know exactly what he meant. For my money...
  7. M

    WotC's Annual Xmas Layoffs

    I've always gotten the sense that that point that was trying to be made was more, "Bypass mundane encounters. This doesn't mean you can't have an engaging discussion with gate guards or the like, but if you have a scene without any conflict and with the players not interested in it, its ok to...
  8. M

    Elder Scrolls : Skyrim

    I'm pretty sure high skill = higher benefits, but that's mainly an educated guess; I'm a newcomer to the Elder Scroll games, and the one thing the game could really use is a bit of transparency. I've definitely seen a benefit in higher skill with crafting and with pick-pocketing. I would...
  9. M

    Typo or deliberate?

    Also, to directly respond to a few statements: Don't exceptions to the general rule have to actually make it clear they are exceptions? All of the problematic powers I listed don't indicate any such thing. Are we supposed to assume they are exceptions because it would otherwise be...
  10. M

    Typo or deliberate?

    Ok, since I guess my last post was a bit too long to respond to any of the points I made directly, I'll try to condense my argument here: A) Page 59, of the PHB, says that a power can be sustained. The defined result of sustaining the power is simply that by doing so you "keep that power...
  11. M

    Typo or deliberate?

    The Compendium does not offer me any errata for these powers. Where have you seen this errata? Radiant Pulse has no errata for it. Curse of the Dark Delirium remains unchanged after its Class Compendium article. Same goes for Doom of Delban. You are correct that many of the powers that...
  12. M

    Typo or deliberate?

    "If a power has a “Sustain” entry, you can keep that power active by taking a specified type of action (minor, move, or standard) during your turn. The “Sustain” entry tells you if a power has an effect that occurs when you take the action to sustain it. See “Durations,” page 278, for more about...
  13. M

    Typo or deliberate?

    Whoops - good catch! Yeah, the blindness only happens if you hit, that is definitely true. When you sustain a power, you do what it tells you in the "sustain line" - that is all. If it does not tell you to persist an effect, by the rules, that effect should not persist. As noted in my...
  14. M

    Typo or deliberate?

    Yep, they got it exactly right. I still hesitate to use it as proof, given how CustServ answers can often change, but that is the proper way the power works, and might be useful for convincing your DM.
  15. M

    Typo or deliberate?

    All we have is what the power says. It says that a minor action can be used to sustain it, and that an attack occurs when that happens. Thus, the most direct explanation is that... you can sustain it, and when you do an attack happens, and nothing else enters the picture. Any other...
  16. M

    Typo or deliberate?

    In this case, it is exactly that. ;) What you are sustaining is simply the ability to keep sustaining it, and, thus, gain free attacks. You have hit the problem with the power design - it doesn't actually list an effect to be sustained, which is typically what sustaining is for. The intent...
  17. M

    Typo or deliberate?

    No, the power doesn't sustain the blindness. When you sustain a power, the sustain entry itself lists whatever the effect of sustaining the power is: In this case, making a free attack (and, in future turns, being able to continue sustaining the power).
  18. M

    Typo or deliberate?

    I recommend you ask your DM to check with them again, since odds are high he will get a different answer. That one is 100% incorrect, and you could pretty conclusively prove this to be the case by comparing it with the wording on many other Sustain Minor powers.
  19. M

    Dragon 405 - Class Acts: Swordmage - The Winterguard of Cendriane

    They have triggers, but note that they are free actions, not immediate actions, so can indeed be used on your turn.
  20. M

    Chris Perkins doesn't use Passive Insight

    Except that the approach you encourage is one that would actively hinder such a thing. If the game rewards charming players over charming characters, than the shy player will always get sidelined by the charming player - even if the shy player has a diplomatic bard, and the charming player an...
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