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  1. M

    Legends and Lore : The Fine Art of Dungeon Mastering

    Oh, I certainly don't know how common they are firsthand - I've never run into a DM like that, and similarly, don't imagine I'd return if that was the case. But it does seem to be a recurring trend in "DM horror stories" - where the DM is unabashedly out to kill the PCs (or specific PCs)...
  2. M

    Legends and Lore : The Fine Art of Dungeon Mastering

    Definitely linear (for the most part), but I wouldn't say lacking in player choice, at least among the one's I've run/played in. Especially not the more recent stuff. I think there is a difference between a murderous adventure and a murderous game. You know, going into the thing, that...
  3. M

    4e and me

    Sure, but by the same token, the fact you can modify saves with action points doesn't mean that 3.5 is no longer using the same spiritual 'saving throw' system as that used in 1st Edition. (Where, I admit I have no real experience, but suspect that it was relatively difficult to modify saves...
  4. M

    4e and me

    Oh, I can absolutely get not liking the difference. (I've got one friend who is the same... being someone who is comically bad at rolling attacks, he's always preferred playing spellcasters who force the DM to roll instead!) Now, logically, the luck itself does not really change - but the...
  5. M

    4e and me

    Man, I can totally get folks not liking 4E, or that they find other editions better capture the feel of the game they are going for or whatever... but posts like this just come across like someone looking for things to argue about. (And props to Spinachcat, of course, for his own 'classy'...
  6. M

    Have you played with the DDI VT?

    Well, yes and no. I can't speak to everyone - in my case, I have plenty of friends in the area that I do game with. The online game is because I also have friends who have moved away, and so the online medium is the only way to game with them. I imagine there are others - even most - were...
  7. M

    Have you played with the DDI VT?

    I've been in a campaign using Maptools for a year or two, and I've dabbled a couple times with the DDI VT. There is no real chance our group will ditch Maptools for the VT - simply because we've had time to get used to it, and being able to write detailed macros and use the gorgeous and...
  8. M

    Gencon: Any non-Essentials content coming up?

    When he has offered these claims previously, he was using imbalance as a reference to the 'innate' imbalance in resources between Essentials martial classes and PHB classes. For example, the lack of daily powers. His claim was that, due to this inherent difference, the classes would always be...
  9. M

    Gencon: Any non-Essentials content coming up?

    Oh, come on. I've numerous times mentioned playing alongside specific players who have had issues running with the standard AEDU format and who find Essentials classes ideal for their style of play. Are you really so opposed to Essentials that you need to insist that I am either (a) a liar, or...
  10. M

    Dear Wizards of the Coast...

    Also, your assumption of universal agreement here seems flawed as well. Yeah, there is pretty universal agreement than 4E has had many poor adventures - but also (from what I've seen) many folks who feel that has improved. I can point to plenty of offerings in the past year that I'd absolutely...
  11. M

    Dear Wizards of the Coast...

    I'm not sure anything has changed. We do see pretty solid amounts of previews for upcoming books. Typically one article a month (via the monthly "In the Works" preview columns), starting a few months in advance, plus a dozen or so in the month leading up to the product. Heroes of the Feywild...
  12. M

    Gencon: Any non-Essentials content coming up?

    So, rather than allow some players an option in which they can be effective and capable with a simpler style of play, you would prefer they either: (a) play badly with more complex characters or (b) leave the game?
  13. M

    Gencon: Any non-Essentials content coming up?

    "So? We're talking about a change to the ruleset here. The only reason the stance change is RAW and the default attack isnt, is because one rule has been published and the other hasnt yet. It would take a one paragraph errata to add a "Default" rule to the rest of the game and make the WHOLE...
  14. M

    Class Compendium Playtest What?

    Well, like all content, they end up in the online Compendium eventually. Currently, they are being released on the website, and all the class revisions articles are entirely free. I don't think there is an easy index of them, but if you go here and look for the articles without the DDI symbol...
  15. M

    Eratta for Assassin damaeg?

    I've seen two assassins in play at high-paragon, and both were quite effective. I'm just not seeing any particularly poor design. They can't get to the level of pure optimization as the classes you name... due to a lack of two things: Bonus attacks (via area attacks, multiple attacks or...
  16. M

    Eratta for Assassin damaeg?

    Was that before or after the article came out? Beforehand, yeah, they were pretty bad off - it was simply much easier for them to have 2-3 rounds of striker damage simply vanish. With the feat that fixes that, I don't see any reason they would be at the back of the pack. They can wield...
  17. M

    "Oh god what is that!"

    Had a very similar set up in one of my games. The PCs had spent the entire campaign adventuring in the core of the setting, a vast human empire filled with a civilization that had endured for millenia. They fended off occasional monster attacks, and uncovered various corruption and intrigues and...
  18. M

    Reasons why going down the Essentials line of thinking is a mistake !!!

    I haven't seen this as too common. They are alternate builds - they don't require the DM to say "Essentials only" or "no Essentials" or whatever. I mean, that does happen, but isn't especially common, and probably less likely than someone running Dark Sun and having no divine characters, etc...
  19. M

    WotC articles on GMing

    You may have misread, er, the entire explanation. It didn't fail after 3 sessions - they "played for a while, long enough for the characters to hit 3rd level"... which, given they had 1-2 hour lunchtime sessions, one would assume took more than 3 sessions alone. Similarly, the failure was not...
  20. M

    Legends & Lore: The Loyal Opposition

    Both of those definitely contribute - having lots of tactical complexity means lots of choices and options, which often means players having several minutes of debate over what the 'best option' is before a single player engages the enemy. Interrupts, conditions, and ongoing effects means...
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