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  1. MindWanderer

    The big deal about grapple

    Probably because it doesn't function even remotely similarly to the way it used to.
  2. MindWanderer

    The big deal about grapple

    It helps to know that "grapple" no longer exists. It's "grab" now. At DDXP, I was told: Str vs. Reflex to inititiate, causes target to be immobilized. You have to remain adjacent to them. They can escape with Athletics vs. Fort or Acrobatics vs. Reflex, I believe as a move action.
  3. MindWanderer

    Dying to Know

    Last I checked: 20 on a "death save" allows you to use Second Wind if you haven't done so already. I don't know if it has to be a natural 20 or a total of 20 (e.g. Human Perseverance). Temporary HP cannot be earned at all unless you have at least 1 HP. These were the rules at DDXP, and...
  4. MindWanderer

    A few comments from a playtester

    Yes, but the point is that he's a front-line character with that stuff. Mirror Image and Shield are very handy when you're taking all the hits, and See Invis is great when you're the one dishing them out (and typically tripping). Those are all low-level scrolls. The Metamagic Quicken is the...
  5. MindWanderer

    D&D 4E 4E PrRC ~v2.7~ FINAL UPDATE May 29.08

    Based on the Fallcrest excerpt: We now have a public version of Sly Flourish, so you can add that to the PrRC without violating your "no KotS" code. You can also tentatively add:
  6. MindWanderer

    Excerpt: Fallcrest

    Or this. What strikes me the most about Orest is that even though he's numerically a level 8 monster, his abilities aren't even close to a level 8 PC. Having only one at-will makes sense for an NPC. I don't know what the level of that encounter power is, although I suppose it could be level 7...
  7. MindWanderer

    A few comments from a playtester

    Not necessarily. I play a dragon disciple with only 1 level of Sorcerer. The ability to use scrolls and wands like See Invisibility, Mirror Image, and Shield is great. He can also use True Strike with a rod of Metamagic Quicken (and Power Attack) to great effect. None of which is made...
  8. MindWanderer

    KotS - Spoiler Kobold ability - question...

    Based on Mousferatu's and Logan's recent comments, I believe this to be incorrect. They were talking about readied actions, but according to the DDXP rules primer, readied actions are treated as immediate reactions. That means that immediate reactions can interrupt a move. So the DragonShield...
  9. MindWanderer

    A few comments from a playtester

    That's a revelation. It's a replacement, not an addition. Interesting. So it's a "could be." Probably in the Martial Power book. Which means you'd have to buy that book if you want certain multiclass combinations (like a fighter/Stormwarden). Suckfest.
  10. MindWanderer

    D&D 3.x 3e-isms to avoid in KOTS?

    I don't suppose you can clarify whether this is true only for readied actions, or for immediate reactions? Or to put it another way (I think), are readied actions still considered immediate reactions?
  11. MindWanderer

    Skills in Combat

    So, for example, even if the rulebooks don't specifically have a section on tripping, you could rule on the fly that the dwarf fighter knocking a minotaur on its ass might be Str vs. Fortitude, but the halfling rogue tangling herself up between the orc's legs to trip it might be Dex vs. Reflex...
  12. MindWanderer

    D&D 4E 4E Strategery discussion

    Elven Accuracy and Elven Precision would help as well. So would Tactical Presence (especially combined with Action Surge), Kensei Control Action, Shadow Assassin's Action, Battle Mage Action, and the Sword Marshal's Disciplined Blade are all great, if class-specific, ways of helping to ensure a...
  13. MindWanderer

    Skills in Combat

    At DDXP, my party warlock attempted to disable the traps in the second encounter during combat. Assuming the DM ran it correctly, it was a standard action, and only a single success necessary. I hope that's the case; those skill challenges for traps in the preview make is so that disabling a...
  14. MindWanderer

    D&D 4E 4E PrRC ~v2.7~ FINAL UPDATE May 29.08

    The same ones. I didn't say 8 character sheets, I said 8 arrays. Since all 5 KotS character sheets use the exact same array, I'm only counting them once total. That gives us 8 unique arrays: 6 from DDXP, 1 from KotS, and one from the KotS bonus tiefling warlord.
  15. MindWanderer

    Marking and AoE

    Ah, they changed it from DDXP. It was "adjacent to the target," not "to you."
  16. MindWanderer

    Tracking all this stuff

    Check the size of those before you buy. Standard size for poker chips is a little over 1 inch, so they won't fit properly on a D&D grid. You can find smaller ones, but it takes some searching. For Large creatures, these work well. There's quite a bit of room in the container for other stuff...
  17. MindWanderer

    Marking and AoE

    Because you're not attacking the adjacent creature. It's just in the wrong place at the wrong time. I guess my logic is that if you're not making an attack roll, it isn't an attack. Cleave may damage two targets, but you're only attacking one of them. Heck, the second victim doesn't even...
  18. MindWanderer

    D&D 4E 4E PrRC ~v2.7~ FINAL UPDATE May 29.08

    It's pointless to use all 5 KotS characters for this, because they all use the same array. I also note that the tiefling warlord doesn't work by this system (24 points). In fact, it's impossible to create a character using this system that doesn't have at least one 9 or 11 (pre-racial mods)...
  19. MindWanderer

    D&D 3.x 3e-isms to avoid in KOTS?

    Dangit. No, I'm pretty sure next to nothing has been made public; what I posted was collected from DDXP DMs and a few WotC employees with big mouths. KotS really ought to have better rules, but if it does, I haven't heard about it. If my original post was wrong, my best guess is that...
  20. MindWanderer

    How will you read the core books day one?

    If I get them before D&D Game Day (unlikely), I'll whip up two characters to use for it before I read anything straight through. Depending on the state of the PrRC at that point, I might then skip to the sections containing my big unanswered questions (like Half-Elf stat mods and racial feat...
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