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  1. Kerrz

    Judgement Day (Full)

    Yeah. I'm thinking of redoing my character completely. I'm working on a Shiradi Eladrin build right now. I'll keep this whole "You don't need +8" thing in mind when I start buying equipment.
  2. Kerrz

    Judgement Day (Full)

    Yeah. That's slightly skewed. What makes me laugh is that someone pointed me to the Errata for the ELH to see if the Ha-Naga had changed and it actually hadn't. Apparently the Wizards who live by the coast believe that 26 is just right for the Ha-Naga. Now if only there were a book with epic...
  3. Kerrz

    Judgement Day (Full)

    Fair enough Bialaska, I stand corrected (my command of the rules is somewhat... loose.) Where is the rule that you talk about though? The one about items not bound to a specific slot? I can't find the page it's on. But yes, I'm also dumbfounded. I think I'm with Rkhet on this one, there's no...
  4. Kerrz

    Judgement Day (Full)

    Bialaska: Don't get me wrong, and I'm sure the DMs will make a ruling of their own, but so far I see a few rather big problems: 1) Where the hell did this idea of Tattoos come from? You list it as the DMG, but it's definitely not from there. I mean, if they're kosher, then I want some too, but I...
  5. Kerrz

    Judgement Day (Full)

    My Character. I'll attach the build-guide, if you want to check it over. Name: Wulfgar Finan Classes/Levels: Fighter 11 Occult Slayer 5 (CW p.66) Sword of Righteousness 3 (BoED p.78) Risen Martyr 10 (BoED p.68) Race: Tiefling (PlanarHB p.15) Size/Type: Medium Deathless Gender: Male...
  6. Kerrz

    Judgement Day (Full)

    I think in that case you'd want to really take the advice of "Take Care of your Cohorts" to heart. But there's also a warrior based PrC in Manual of the Planes that allows you to rip open a portal to a plane they've been to before at seventh level. I think the Cohort is about the only practical...
  7. Kerrz

    Judgement Day (Full)

    I might need a ruling here. In the Book of Exalted Deeds, the Risen Martyr PrC (BED p.68) states that when it reaches level ten, its body is moved wholly to the upper planes. Since this is a planar campaign anyway and we're dealing with the end of the world, that wouldn't be a limiting factor...
  8. Kerrz

    Judgement Day (Full)

    I'm Good. Real good. Most of the fun here is going to be figuring out what makes a level 30 character tick...
  9. Kerrz

    City of Orussus, The Red Dragon Inn VIII

    Kerrz sets down his drink carefully and turns around in his stool to look at Xerim for a moment before realizing what the commotion is. He turns the rest of the way to face the newcomer with zest. "Ahh! More company! Hello my friend. I'm sure Joe has introduced you to the fine delicacies of...
  10. Kerrz

    City of Orussus, The Red Dragon Inn VIII

    Kerrz takes a long pull on his ale before starting in. "Why... just the story of my life, my friend. Just the story of my life..." "Grew up near Earling, I did. Ma and Pa spent their lives wandering around the desert and plains, hunting when they could, raiding when they couldn't. It was the...
  11. Kerrz

    City of Orussus, The Red Dragon Inn VIII

    Kerrz slides over next to the newcomer to have a word. "So, you say your name is Xerim? I'm Kerrz, and a bit new to these parts myself... let me tell you though with all the sights around here a man could make serious plans to stay awhile..." Kerrz trails off as his eyes follow the plump figure...
  12. Kerrz

    City of Orussus, The Red Dragon Inn VIII

    Kerrz Yornbough - Male Human Fighter1 A man in ragged, loose fitting white clothing steps into the Inn. He carries a pack on his back covered by a slightly scratched white shield. Down the left side of the pack runs a long shaft attached to a steel hammer head. Straps on the right side hold a...
  13. Kerrz

    (Record) Official Character Thread

    Name: Kerrz Yornbough Class: Fighter Race: Human Size: Medium Gender: Male Alignment: Chaotic Good Deity: Grendath Str: 15 +2 (8p.) Level: 1 XP: 0 Dex: 16 +3 (10p.) BAB: +1 HP: 11 (1d10+1) Con: 12 +1 (4p.) Grapple: +3 Dmg Red: 0 Int: 12 +1 (4p.) Speed: 30'...
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