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  1. lukelightning

    Class Acts: Bard

    Marilith Codpiece Adjuster Level 20 Elite Skirmisher Large Elemental Humanoid (demon) HP: 350 Bloodied: 175 AC: 33 Fortitute: 27 Reflex: 28 Will: 30 Resist 20 variable (2/encounter) Saves +2 Speed 8 Action Points 1 m Poking stick (standard, at-will) Weapon Reach 2; +29...
  2. lukelightning

    How many nipples does a shifter have ?

    This sounds like the seed for a tongue twister, e.g.: The fifteenth shirtless shifter twisted fifty purple shifter nipples.
  3. lukelightning

    Class Acts: Bard

    The horns are actually soft, like twi'lek head tentacles.
  4. lukelightning

    How do you RP marking?

    Easy. The fighter who's marked you knows how to disrupt your attack if you're not focusing on him, and you know he is skilled enough to take advantage of your distraction to lay down some serious hurt.
  5. lukelightning

    D&D 4E So... is there a default 4e campaign setting?

    The default world is the World of Dungeons and Dragons, as seen in the cartoon series.
  6. lukelightning

    January Rules updates 2010

    One thing I don't like about the teleport ruling is that if you save, there is no consequence. With push/pull/slide, at least you fall prone. On the other hand, they still haven't said you can't teleport someone up in the air....
  7. lukelightning

    January Rules Updates

    Yay! They needed to clarify the teleportation thing! I'm surprised they didn't catch that in the playtest of the first set of rules. I'm also glad they are continuing to give us their rationales for the changes. The problem with the teleport save thing, though, is that if you are pushed off a...
  8. lukelightning

    Race Elimination "Semi-final"

    It's their second chance ability.
  9. lukelightning

    Race Elimination "Semi-final"

    Eladrin. Take a long feystep off a short pier. Teleportation should be a paragon power, not level 1.
  10. lukelightning

    Neck Slot Items

    I'd actually let people swap out non-armor worn item as a full-round action. Heck, they've used their resources to invest in two pairs of boots or whatever, and the limit of daily item use helps restrict abuses, so I don't think it break anything. p.s. Can humans wear more boots because they...
  11. lukelightning

    Neck Slot Items

    I tried wearing a boot of urgent charging on one foot, and a boot of steadfast rooting on the other, and it made me run in circles.
  12. lukelightning

    Minions are immune to non-targeted effect damage? Is this right???

    On a side note, minions are like the characters in the Final Destination movies. Sure, a strange twist of fate enables them to avoid getting killed by the fireball/blade storm/irate ranger — but sooner or later (probably sooner) death is going to claim them.
  13. lukelightning

    All Defences

    If your NADs are stuck you might want quit wearing those dwarven chainmail underpants.
  14. lukelightning

    How many nipples does a shifter have ?

    I recall the novel by the great shifter author Charles Diggins about a young shifter who must take care of his family after his father dies — his trials and tribulations made all the greater because he lacked nipples — "Nippleless Nippelby"
  15. lukelightning

    Assassin Shrouds on Minions

    From the DDI Rules Compendium: "A minion is destroyed when it takes any damage. If a minion is missed by an attack that deals damage on a miss, the minion doesn’t take that damage."
  16. lukelightning

    Psychopacifist clerics

    I want to make an evil pacifist cleric. He refuses to fight because that's what his minions (i.e. the other PCs) are for. I'd make him some creepy imperial-Chinese-eunuch-type, sort of like Lo Pan from Big Trouble in Little China.
  17. lukelightning

    Trap only encounter?

    Don't blame the DM for unimaginative traps, blame the builders of the dungeon. Lord Fraggemal didn't want to pay out the cash to hire a trap architect, so he just copied the layout of the Mausoleum of Mischief, right down to the Exploding Pork trap.
  18. lukelightning

    Bear Shaman tips?

    I think the blanket rule that forced movement doesn't provoke is the key rule here.
  19. lukelightning

    How do you stat the town guard?

    Use the handy-dandy chart in the DMG and DM screen regarding challenges by level. The DCs can be AC and the defenses, etc.
  20. lukelightning

    Trap only encounter?

    Oh, I don't agree with walking out on a DM.... I took that as a bit of hyperbole. If it came to that I'd only walk out of the dungeon. "Screw this Dungeon of Doom. I'm going to kill rats in basements!"
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