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  1. transcendantviewer

    Artificer Class 5e Homebrew

    Also, I just noticed, there are infusions known, but no daily allotment. This, to me, feels strong. Being able to heal constructs forever seems like a problem. I think for that particular invocation, give them a number of castings equal to their Proficiency Bonus. That way, they can do it a...
  2. transcendantviewer

    Artificer Class 5e Homebrew

    The Reboot Invocation needs a rewrite because constructs just die when they reach 0. Most of them, like Animated Objects, just become mundane objects when they are reduced to 0 hit points. So, it should instead say "You can touch a construct that has died in the last minute and rekindle the...
  3. transcendantviewer

    Artificer Class 5e Homebrew

    I'm thinking the Pending Potion Infusion is rather strange. I think you should rewrite it to "After casting this infusion, for the next one hour, you can imbibe a potion and suspend its effects. Any time for the next 24 hours after drinking the potion, you can use a bonus action on your turn to...
  4. transcendantviewer

    5th Edition Warforged Rework

    This content is being removed on account of me wishing to continue work on it.
  5. transcendantviewer

    D&D 5E (2014) Potions: Rules Clerification needed.

    Ladies and gentlemen, this issue has been resolved. There is no need for a debate. I thank you for the help, and request that if you wish to start a debate about something, please do so in either another thread of your own creation, or in private messaging. There is no need to clutter up this...
  6. transcendantviewer

    D&D 5E (2014) Potions: Rules Clerification needed.

    Thanks for the link, that solved the problem. And selling the items was never the problem, but now, the 10 day price tag is an issue. Oh well. Just means I'll need to wait until later to make them, but I'm going to really need them to keep the party going. We've got a rogue that could use their...
  7. transcendantviewer

    D&D 5E (2014) Potions: Rules Clerification needed.

    I'm playing in Adventurer's League and need some help resolving a problem. I grabbed Hermit Background, as did another player in the party, so we've both got Herbalist's Kits. So yeah, cool, potions! Nope. According to the rules, it's less costly in time and money to just buy potions. Is this an...
  8. transcendantviewer

    New Race (Visare)

    The only thing that really gets to be difficult about creating new races is when they gain features that aren't quantifiable. My homebrew races in particular have unique features that can't be tallied. They have things like advantage on Death Saves, split HP pools, special attacks. They're...
  9. transcendantviewer

    versatile explorer feat

    You may wish to dial back the power slightly, perhaps making it functionally weaker than the ability it's based off of. That way, characters still have incentives to take the real thing. I'd recommend the following: Versatile Explorer You have wandered many an hour in a particular region...
  10. transcendantviewer

    timeborn sorceror subclass idea

    Yeah, playing a timelord can start to put you out of the "Murder death kill" mentality of spellcasting, but the fact of the matter is that you're playing a spellcaster. Going first is always devastating to enemy ranks.
  11. transcendantviewer

    timeborn sorceror subclass idea

    That's not a bad idea, but I wouldn't recommend it. The abilities they're already getting at that level are pretty strong. A flat bonus to Initiative? That's pretty good for a caster. First turn fireball. Sorcery point to Quicken aforementioned fireball. Release cantrip. Target is likely dead...
  12. transcendantviewer

    timeborn sorceror subclass idea

    The bonus to speed should probably a second tier ability, just tacked onto what they're already getting at that level.
  13. transcendantviewer

    timeborn sorceror subclass idea

    This is basically a step up and a step down from your idea, but it's also really thematic and can make for many "Life or Death" situations.
  14. transcendantviewer

    timeborn sorceror subclass idea

    This seems like it's got potential, and allowing a player to cast another high level spell at a hefty cost like that should be reasonable, but I'd say they should also take a detriment. Like they gain the ability to cast Timestop whenever they like without expending a spell slot, however, doing...
  15. transcendantviewer

    [Unorthodox Treasures] - 101 Magic Items for your 5e Games

    After some consideration, I've decided that I'm going to remove the increased critical hit range on my item. It's really strong. I'll leave it on the one with only 3 charges, though. That's the gimmick of the item.
  16. transcendantviewer

    [Unorthodox Treasures] - 101 Magic Items for your 5e Games

    Well, mine's just a longbow that fires Radiant Damage arrows with a slightly improved critical hit. Not that bad. The other one requires your entire action and only functions about 3-5 times per day if you're lucky. Plus, you shouldn't be giving rare magic items to player characters until...
  17. transcendantviewer

    [Unorthodox Treasures] - 101 Magic Items for your 5e Games

    I'm going to say no on this one, TheLe. That's too powerful, even for a Rare item in my book. A solid bonus to rolls is really strong, even if it only applies to attacks. If that was all it did, I'd say that's fine, but all of those things together are too much. It might be better if you gave it...
  18. transcendantviewer

    Some homebrewed Weapons

    Spiked Chain. The way I see it, it'd be a Reach, Finesse, Two-Handed weapon. I worked on a bit of homebrew for it. You'd learn how to wield it through a feat that would also give you the following: A.) You can forego the weapon's damage to instead restrain the target. They must make a Strength...
  19. transcendantviewer

    New Race (Visare)

    Hmm... After reading them slower and taking everything into account, they seem pretty well off, balance wise. They'd make good casters, due to the free cantrips and extra spells.
  20. transcendantviewer

    New Race (Visare)

    Well, it's not; I just meant that they don't give players much incentive to use them, other than to say "I'm a fey that's born from your dreams.". In my opinion, a flair character like these should have a few good mechanical incentives to give them a means to survive as an adventurer. A player...
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