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    Excerpt: Paragon paths (merged)

    Back on topic I like the idea of paragon paths, and that they're putting a significant number of them in the initial PH. I think I'd prefer that they'd put a bit more power into the paragon path versus the heroic class (perhaps more abilities that could be selected from either, as opposed to...
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    Excerpt: Paragon paths (merged)

    Look up 剣聖; if you have a good enough English -> Japanese dictionary, you'll get multiple hits with "kensei". I'd assume that it's centuries old, but I could be wrong. By the way, I think that 剣聖 should really be an Epic destiny.
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    Excerpt: Paragon paths (merged)

    My understanding is that most words stolen into Japanese are Chinese, followed by Ainu, then Korean, then English, then Portugese. Note also that Chinese/Ainu/Korean loan words tend not to use Katakana.
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    Excerpt: Paragon paths (merged)

    I'd assume that it's "Remote Controller", stolen from English post word-war II. However, my 和英辞典 doesn't have that word, so I'd need to do a katakana search on the internet to verify.
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    Excerpt: Paragon paths (merged)

    Grammer If you think that it's Japanese, please use 剣聖, not "kensei" :) It's far easier for me to understand, particuarly since there are multiple "kensei" in Japanese that refer to different types of fighting people (using different Kanji, "kensei" is closer to the D&D "Monk" than the D&D...
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    Excerpt: Paragon paths (merged)

    Thanks for the attempt, but I failed my comprehension check. Using sbox alone seems to do nothing. Using sbox inside code seems to give me a box, but doesn't hide the contents. P.S. - I tried these both capitalized and non-capitalized. I get the same issue both ways.
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    Excerpt: Paragon paths (merged)

    Considering that in every prior edition, certain classes (major spellcasters) consumed far more text than non-spellcasters, I don't expect the number of builds to be exactly equal between classes (at least within the PH). I'm hoping that each class has at least 2. I also don't expect the number...
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    Excerpt: Paragon paths (merged)

    Note that their abilities require them to be adjacent to the ones they're affecting. That's a big deal (at least on the ally side) in prior editions, at least if the GM uses creatures with area effects or creatures that can move through or around the "front line".
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    D&D 4E Should 4e convert to metric?

    I dislike both. My preference would be Le Système International d'Unités (SI). If it stays Imperial, it should use a lot more of Imperial, not just the fraction of corrupted Imperial that's in common use in the U.S.A. - let's use nautical miles, rods, cables, links, poles, cables, thous...
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    Analysis of Initial release of PCs

    Fair enough, and my information above seems to support you, but since the Rogue has it broken down by class, I feel fine doing it that way above.
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    D&D 4E 4E PrRC ~v2.7~ FINAL UPDATE May 29.08

    I did some analysis a while ago on part of the topic you list here. The thread is here . Your Dwarven Weapons Training, for example, has the same defect that one of my earlier versions of my understanding of it does (it doesn't account for the fact that the relevant weapons are prof 1, thereby...
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    Analysis of Initial release of PCs

    Sounds reasonable to me. I'll update.
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    Analysis of Initial release of PCs

    This seems like a reasonable guess, although I'm hesitant to put it above without further evidence. I hope not; one of the problems with 3.x is the HP spread between Wizards/Sorcerers and Barbarians. I'd hope for a cap in the 6-7 range if Wizards are at 4.
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    Analysis of Initial release of PCs

    Note that simply because I can almost get the stats from a point buy methodology, it doesn't mean that they're using point buy as the standard generation method. My assumption above is that they are using such a method in this particular instance. 3.x formula: 8: 0 points +1 point per number...
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    Analysis of Initial release of PCs

    Updated accordingly
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    Analysis of Initial release of PCs

    Here's an alternate scenario that would give +4 armor bonus to Hide Armor: They kept Max Dex bonus as an attribute to armor Max Dex bonuses: Leather: at least +0 Hide: +3 Scale: +0 Plate: +0 Chainmail: at least +0 However, I can't think of math that would give an armor check penalty to Hide...
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    The Battle of 5 Armies (er...editions)!

    My favorite published D&D variant is Arcana Evolved. I'm not certain if I'll move to 4E (thus I didn't vote); I'm just certain that I won't be able to do some of the things I like to do perfectly legally in 3.x until, at least, 6 months after 4e's release (when the GSL will supposedly be...
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    Analysis of Initial release of PCs

    Hmmm. Then the question is how to rectify the fighter's weapons. Idea: Warhammer prof 1 Handaxe prof 1 Fighter (and/or Dwarven weapons training, but then kept to a set of weapons including Warhammer and Handaxe) +2 to hit with all weapons
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    Analysis of Initial release of PCs

    I'll take your word for it, and update accordingly. I'm not set up to listen to podcasts. Perhaps the other to hit discrepancies are from prof?
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    Analysis of Initial release of PCs

    Yep; that's what I'm basing my guess on - the Rogue write-up. Good point; I'll update Good point; I'll change it back.
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