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  1. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    I disagree with the division, which is why social doesn't seem right to me and I prefer character creation to include the use of in games stats and out of game Meta mechanical discussion. Your still forming your character and how its interacts with the world by discussing meta tactics because of...
  2. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    Its completely a matter of semantics. What you consider to exploring and what you consider to be character creation are much much smaller than I want I include. You have to define exploration before you can contrast it to story. You can explore a topic, you can explore a new place, you can...
  3. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    So for Character Creation I do consider it part of the social pillar, but I don't mean just filling out a character sheet. I mean the evolution of the character in the GMs world, with party members, and NPCs. This includes sitting down on session zero and picking a class that fits their world...
  4. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    Sure but at this points its not a matter of "I think you got the three pillar mixed up." meaning I or you don't understand the games. Its completely a matter of semantics. We actually agree on what makes up the game be we divide it differently. That actually makes since it that no too tables...
  5. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    Rules don't force predictable outcomes. Players and GMs make choices, dice make the out comes variable, and rule/mechanics temper the level of variability. Sure a crit fail in combat means you miss but it only means a Banana peel if the GM chooses to make it so. The rules do not allow...
  6. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    Combat = Tactical combat Exploration = You allways create a setting and explore it for some cause this is storytelling at is most basic. Social =Your bring others to the table and they interface with the other two the GM creates using characters. I am saying the same thing. I just did not use...
  7. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    Could you clarify because that doesn't make since without context. You do make characaters in D&D, GMs do run a story, and every character is built on rules that support tactical combat and role play actions. Player agency (character creation), Power balance (tactical combat), and rail roading...
  8. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    Describe to be how you pick the imaginary lock in my head that only I can see. Don't bother you failed because I didn't want you to succeed. Since their are no rules I am free to be a jerk and even if you showed up to worlds best lock smith you will never pick a lock. No one else in the area...
  9. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    Umm... I hate to break it but GMs can in fact be bored while murdering player characters. I have number of dead character that could vouch for that. My GM was picked a fight with our party then wanted us to rule play because he was not interested then killed my character without a role to stop...
  10. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    You should re-read rules 1-3 again, by what you wrote you didn't graps what I wrote at all. #1 is ignore as needed these are guidelines not laws. #2 is basically don't us nothing but 5ft melee all the times and uses 16 other options and suggestion of mixing them for variety. Going form using 1...
  11. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    I think "rules" is a bit strong, their really more of guild lines really. The first guideline on the list is ingnore the rest when you need to. "trying to fix boring combat with more rules to standardize combat to make it more interesting by the same formula Everytime." will work when they basic...
  12. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    In every game I have been in as a GM or a player dragons were bosses the party was foreshadowed. D&D absolutely has means "to stop a size H or larger dragon from flapping around doing whatever it wants and leaving when it wants" The second level spell Earthbind immediatly comes to mind since...
  13. ClaytonCross

    D&D 5E (2014) Overspecialization

    As the comic says its a strength turns into weakness. I LOVE IT!! Its like max/miners.... love them. I find characters are as often defined by their weakness as their strength. So having your super powerful overspecialized is fun but so is having to run around in a panic useless sometimes. Every...
  14. ClaytonCross

    D&D 5E (2014) Single class Hexblade - missing something?

    I don't think they are being sold short. They do get times to shine and I am not see complains about their damage. Its just that the use of all the pact of the pact of the blade invocation is a natural trap. So the complains are more "Hexblade does not live up to my expectation" but those...
  15. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    I agree with you in general but I also have to add there are a few character builds designed by wizards that way and their are some strange expectations because of that. Rogues are looking to sneak attack every round, the barbarian is swinging his axe every round, but when the warlock built with...
  16. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    I have unfortunately been a support character in campaign where the GM wrote one player (his best friend) as the hero and any attempt at something he did not script was meet with insults and complains of how I was playing. It took me some time to realize I was being force to be an NPC for GM...
  17. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    Its been a big issue in some of my games and I think Ovinomancer nailed this with even as story GM if all your encounters have clear objectives it may very well be that killing the party is not fear because it is not goal. Robbers could take a parties gold and its not going to destroy your...
  18. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    WOW great post! Motives! absolutely! Even a cockatrice has some reason for fighting. This also address an issue I have noticed in games where thugs trying to rob you fight to the death of the last man. This isn't just better encounter building and more GM engagement its plain better story...
  19. ClaytonCross

    D&D General GM's are you bored of your combat and is it because you made it boring?

    Absolutely, and the possibility of GMs getting bored because if this is absolutely something that can drain GMs making them dread tactical combat slog. So what do you do to keep your interest when you know your going to lose, but your players are still engaged?
  20. ClaytonCross

    D&D 5E (2014) What to do about Hypnotic Pattern?

    That's my point thought. Its very likely not 1 spell dictating how I have to make them. Its one fomrula of combat dictating to them what spell will work well. Its very possible that your creating your own problem. If so getting ride the spell will not solve the problem because players will find...
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