I'd go Dwarf. Str 12, Dex 16, Con 14 (16), Int 14, Wis 10, Cha 12 (10)
Move is only 20' but some of the dwarf abilities are real nice: 60' darkvision, +2 vs. poison and spells/-like effects, stonecunning
Feats: Improved Initiative. Later, take combat expertise, improved feint, weapon focus...