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  1. Xeriar

    The YAARGH Armor Revision

    No, the price collapse came because of overproduction. The Dramurai were only making a little bit for so long... Then they drastically overestimated the market in 1997, producing too much. This had an interesting economic effect because once this happened, none of them could afford to raise...
  2. Xeriar

    Are there any animals with a long life span?

    Oooh, something else. If you toss out infant mortality, there is something close to a nice, linear age progression that pops up. 0-5 years: 10% 6-10 years: 9.5% 11-15 years: 9% ... And so on. This isn't entirely accurate, but the numbers end up pretty close even if they extend human life to...
  3. Xeriar

    Are there any animals with a long life span?

    They seem to be including infant mortality. Roman statistics suggested that those who would succumb to infant mortality accounted for something like 2% of their population during any given year. Though, during the worst of the dark ages, life expectancy could have gotten pretty low. Human...
  4. Xeriar

    IQ to INT equivalent

    It's called the g factor. Whatever tests for any sort of intellegence you come up with, people who do well in one will tend to do well in another. Supposedly with word association being the king of this heap. Proponents claim it has the highest correllation but I suspect this has to do with...
  5. Xeriar

    IQ to INT equivalent

    DNA does not roll dice. More than just IQ tests have determined that it is likely upbringing, not genetic make up, that roll those dice. DNA can chop some of those dice out from under you, it can give you a bonus, but it does not roll them. Not to mention which, we're on a forum that requires...
  6. Xeriar

    IQ to INT equivalent

    In 2e, 1e and OD&D, an 18 was genius. Genius is 140 IQ on a standard deviation of 15, or 160 on a standard deviation of 22.5 (inferior tests). Anyway, a little less than 1 in 200 have such an IQ. Take notice that 1 in 216 people, rolling 3d6, would get an 18. This isn't a coincidence :-p...
  7. Xeriar

    The YAARGH Armor Revision

    Err, I was just explaining what was used in the forging process. It's not 'wood' anymore. Making RAM is an expensive process. But during the latter half of the 90's, RAM prices fell through the floor, going from $40 a megabyte being a good deal to the advent of the affordable computers you...
  8. Xeriar

    The YAARGH Armor Revision

    Wood is gathered into pits and set in a controlled fire to make cake. IIRC, 4 tons of wood made about a ton of cake after this process. Mostly because it was all dry. I don't recall how much iron a ton of cake could smelt and forge into steel - a few hundred pounds, IIRC, if that. Mail wire...
  9. Xeriar

    [June] What are you playing?

    Shadowrun! Hmm, D&D too, but there is beginning to be dissent at d20's arbitrary nature. It may change.
  10. Xeriar

    Are there any animals with a long life span?

    Some parrots can even live over a century. Tortoises have no 'self destruct' gene, allowing them to live nearly 200 years. Very simple animals can live a very long time, but that probably doesn't count for much. 800 years as a sponge is well, not very rivetting. It's certainly within the...
  11. Xeriar

    Cockroach familiar

    I think +2 to fortitude saves. As I understand it the most deadly weapon a cockroach can face is the sole of a human shoe.
  12. Xeriar

    The YAARGH Armor Revision

    Plate weights about 60-70 pounds, depending. Full plate is a little heavier, of course, but you're mounted wearing that. IMO WotC's armor weights are more spot on than their weapons. I don't know where Seasong came up with 100 pounds, really. I don't know why he puts the max dex bonus at +0...
  13. Xeriar

    Which one is harder - the fighter or the barbarian ?

    You want wrong? Dwarven Rogue 10 / Dwarven Defender whatever. Improved Evasion -and- meatness.
  14. Xeriar

    The YAARGH Armor Revision

    Four in one generally has to be rivetted to be of use. Chain is neat since you can just repair it while on the march and butted... Regardless, in medieval times chain wire was made by drawing it through progressively smaller holes, then coiling, clipping, knitting and rivetting it. Chain is...
  15. Xeriar

    The YAARGH Armor Revision

    Int 14+ = >1 Standard Deviation. Try 16% On 3d6, anyway. This is not counting benefits due to age or levels.
  16. Xeriar

    What if humans were not dominant race?

    Because of certain evolutionary traits (such as the blood brain barrier) humans are immune to whole classes of potential diseases. Not all of them, but if this is a truly alien world, diseases will not easily spread between humans and other races, though what counts for poison and what doesn't...
  17. Xeriar

    WoTC should discount the 3.5 edition books for existing customers.

    Seeing as how 40% is almost what WotC gets for selling the book, a 40% discount is asking them to give it away... Add in administrative costs for handling several hundred thousand refunds... I'm not really sure what the point would be.
  18. Xeriar

    To kill or not to kill and player ingenuity

    Please give the mage some credit for having memorized the spell :-p A similar situation happened in a campaign I am in. We were four players and one useless wanna-be-player, all 10th or 11th level. We're down on spells, resources, hit points, and sleep. For a variety of reasons, we have to...
  19. Xeriar

    Wanted: Simple mass battle rules for summoned creatures (was elementals vs spectres)

    If creatures on each side are about the same (on their respective sides), you can run a battle with only one creature on each side. If you want to simulate differences in numbers, square the ratio given. For example, if their are 3 elementals and 2 spectres, you get a number like 2.25...
  20. Xeriar

    The problems in Designing a High Magic Campaign.

    Take a good look at the hallow and unhallow spells. Note their instantanious duration. Entire cities will be covered in these, if not even entire nations. This causes a few rather major changes. 1: Charm, Domination and other mind control effects are useless. 2: Evil (or Good) creatures may...
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