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    [Feb] What are you playing?

    I just finished KotOR II the other day. It was pretty good, for a CR(a)PG - though I found it awfully easy, even on "Hard". :\ Now I'm going through again, this time with the Dark Side as my ally...muhahaha!
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    Vampire the Masquerade: Bloodlines

    After finishing it once, I used the sneaky (i.e. cheat) method to make a Tremere with five dots in Thaumaturgy to get the "turn a human into a grenade" power. The new paint job I made inside the diner is...exquisite. :P Very cool game, and holds up to replay.
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    Looking for an auto character sheet

    Here ya go...an Excel sheet with minimal coding going on...skill mods, load limits based on size/strength, columns for every conceivable type of mod (circumstance, racial, etc.). And I coded it, so I know that it's gotta be simple :P
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    Summoned Monster's Question

    Page 285-6 of the PHB, under the "Summon Monster I" description.
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    Haste/Slow?

    I'm okay with slow countering haste and vice versa...the thing I hate about the RAW is that a hasted individual subjected to a slow spell receives no saving throw vs. the slow spell, whereas if he weren't hasted, he would receive a save. I allow the save - if failed, the haste effect is...
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    What Rules have you fixed for your game?

    I use opposed rolls to resolve Tumble and Defensive Casting, thus: Tumble: the DC to tumble through an area threatened by an opponent is the opponent's BAB + 1d20. No modifiers to this roll at all (for magic weapons, Weapon Focus, etc.). If attempting to Tumble through an enemy's square, add...
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    Steve-'s_DnD_Spellsheet_3.5_Dec_2003.zip

    Ah...I have that one too...but even zipped up it's > 4MB...too big to post here. If your email can handle it, I can send it that way.
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    Steve-'s_DnD_Spellsheet_3.5_Dec_2003.zip

    Well, there's this one I had mothballed on my HD, from (I think) May 04:
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    Word 2002 pagination help

    In the screenshot below, look in the bottom left corner. Click on 'Print Layout View'. This is in MS Word 2003, but IIRC, it's the same in previous versions.
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    Image001.JPG

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    D&D 3.x D&D 3.0/3.5 Character Sheets: What do you use?

    I use the one attached to this post. It's for Excel, but it's pretty light on the calculating (this makes it customizable for different/strange characters).
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    Study: Anti-adware misses most malware

    Ever since installing ProtoWall and the accompanying Blocklist Manager, Ad-aware and Spybot have been like the Maytag repairman: there's nothing for them to do. It's a genuine pain to install, but well worth it. Occasionally, a page won't load because all the crap is getting blocked, but I...
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    Monster spread sheet

    Both of the spreadsheets above (Monster Advancement and Dragon Generator) are 3.5-based. And they were built from the ground up, I might add...everybody has a slightly different way of building something like this, and it's just easier to start from scratch rather than change the...
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    Monster spread sheet

    I have a couple I slapped together for my own use - a monster advancement spreadsheet and a dragon maker. Enjoy :)
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    Free Anti-Spyware

    Three I can think of: Ad-Aware Spybot Protowall That last one is a firewall type (IP blocker) proggy that was a bit of a pain to install, although the forums for the program were a huge help.
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    Flatland Fantasy Con

    We are having our inaugural games fair on May 19-21 2005 at the Glencairn Recreational Centre in Regina, Saskatchewan, Canada. Events include a 2-day D&D 3.5 tournament, Warhammer and Warhammer 40000 events, card games, miniatures games, board games, live action rpgs - it's all there :) We...
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    NPC Generator...

    The first character has too many skill points (should be 45 - or less, if the ability bumps every 4th level went into INT), and it doesn't look like ACP is applied to all skills that they should be (Jump in the 1st example). Looking good, though :D
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    Touch Spells and Movement

    Would it be that bad if touch spells were less useful? Most already do not allow a save, and touch ACs never seem to be that hard for anyone to hit. I see no reason why a caster would be allowed to break the core mechanic of 1 move + 1 standard action per round. If you need to deliver that...
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