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    Help me design an encounter in which there will be a TPC (Total Party Captured)

    Emphatically seconded. You might be able to pull a capture off without a PC death if you use overkill of the kind Ozmar suggests, but the fight and capture scene as such will be very disempowering and potentially frustrating for the players if any dice are rolled. It's not a challenge for...
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    Color Spray and Imbue Arrow?

    Hi Terraism - randomlings says you'd like to continue this. I've dropped the idea of including this ability in my Prestige Class for now, so don't worry about more thoughts unless you like to. :) I use a battle grid, too. 8) Point is, my game setting is mostly outdoors, so long distances...
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    Diplomacy - by the rules

    Wow. That's just so brilliant. I love your approach.
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    Sense Motive - passive or active?

    Yup, absolutely. Or of course a bit of slack from the GM, or best of all both. :)
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    Sense Motive - passive or active?

    Which reminds me. In our games players may well request SM checks not only to spot a suspected lie, but also conversely to determine that an NPC they aren't quite comfortable trusting is actually telling the truth. :)
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    Sense Motive - passive or active?

    Hmm ... Not sure how valid that complaint is. Isn't this the official twist-people's-words-in-their-mouths thread? If not excuse me, I'll go find it. :p Hey! Here I am doing my bloody best to keep this thread alive for you people's enjoyment, and what do I get? Disbelief and ingratitude...
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    Sense Motive - passive or active?

    Hey! That doesn't count, you can't say that! Can't come and join the club just like that. ;) It's just S'mon and I who are the worthless GMs and heretics who won't use rules - or more specifically, not the (dare I say it? *shudder*...) Officially Rules-Forum Sanctified Sense Motive...
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    Deep down inside, do you eagerly anticipate a TPK?

    Hm, it's a 'Humour'-tagged thread, so maybe don't believe all the people in here who claim they love TPKing. ;) On a more serious note, I've run only one TPK, couple of years ago (although the party in my Midnight game came close a few sessions ago when they were getting reay to walk into a...
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    Handing character death

    I used to think the same. Strangely my current Midnight group has gone through some of the most intense roleplaying sessions I've ever seen, while at an average one PC death per two sessions the death toll is the highest in any game I've run yet, and death is final. I'm still concerned that if...
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    Should this have been a TPK?

    That was a post-mortem tactical analysis - see what went wrong, try to learn for the future. I do that with my own stupid mistakes as well. :)
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    Handing character death

    No Raising / Rezzing in my Midnight game. With an average of one PC death per two sessions so far, that's getting a bit heavy on the losses for my taste. :)
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    Deep down inside, do you eagerly anticipate a TPK?

    LOL oh LOL Thanks for this WanderingMonster, you just lit up my day. :D
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    Should this have been a TPK?

    Some thoughts on your tactics. :) Too far out. Especially at low levels when success on Spot and Listen is still so much of a gamble, a scout who's too far ahead to be reached by the meat shields within a round of charging/double-moving is a very dead scout. Not sure what happened here. Did...
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    Should this have been a TPK?

    Nice analysis. I'd go a step further. With only one main meat shield (the fighter), even before the monk and ranger went down a fight against that many tough melee opponents would have been very, very hard to win. The moment they were down, it was Run or Die for everybody else.
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    Color Spray and Imbue Arrow?

    Hm ok - thanks for your view, Terraism. Essentially your approach means that cone-shaped spells are unlikely to be channeled through an arrow. That's because the caster has little contol over the direction in which the effect will go off, unless the 'angle correction' he needs for a...
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    Veils and Crossings (was: Shadow over Felthera) - StalkingBlue's Midnight game

    [Game intro for returning PC Keeran and new PC Katrin: ] Keeran - You return to Dargham's Folly after months of absence to find some familiar faces, many new and desperate ones, and Captain Bernt as usual in a great hurry to talk to you. Katrin - You're newly arrived in Dargham's Folly and...
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    Veils and Crossings (was: Shadow over Felthera) - StalkingBlue's Midnight game

    [Here's the letter Pallas found in the saddlebags of Vorne's dead horse: ] [Painstakingly scratched into the carefully folded and sealed parchment in Erenlander] To Benjen Ottie, Prelate By the Grace of Izrador, Lord of Eredane, Shadow over All, Devourer of Life, Bringer of Fire, etc. and...
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    Sense Motive - passive or active?

    Heh. Interesting. And your experience with it is that it inhibits roleplaying, yes? Really interesting, completely contrary to my experience and I guess to S'mon's, too. :)
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    Player access to the Monster Manual

    What Darkness says. If you feel you need to take action to keep surprising players who know the MM backwards, start playing with Class Levels, HD Advancing, Templating. For this humanoid foes are always good because of their hidden class-level power potential.
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    Player access to the Monster Manual

    Yup, tell your players what your rule is. That's important. :) I wouldn't let players look up hostile-monster stats during the actual encounter - that's something I've never encountered, only heard about, and frankly find unbelievable! I also wouldn't let players flick through _other_ game...
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