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    London: Filling the Con Gap

    Sounds interesting. :)
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    Absent Players

    Missing game sessions? Happens to the best of us. Missing game sessions on a regular basis because he prefers to play in another game?! What the hell. I'd boot him.
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    Veils and Crossings (was: Shadow over Felthera) - StalkingBlue's Midnight game

    Pallas's account, by Pallas's player: The Mail Boat We survived the next few days. A bonus. Then the reinforcements from the South arrived. More archers. They settled under Tom’s command. The netted bridge had been repaired. It was in our hands. Until the next time. We went back to Dargham’s...
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    Are Good GM's good writers/storytellers?

    Hm, I've never had a writer DM. I know people who have though, some have been happy with it, while others have experienced the most stifling railroading 'in the interest of the story arc'. Speaking as a DM who also writes: Dunno whether I'm any good as a storyteller or writer, that's for...
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    Gamer Grrls

    :lol: I'd laugh out loud and tell them to entertain me with their characters' appearance and behaviour and I'd consider it. The first few sessions? So that dumb little prejudice has crumbled in the light of your performance, has it? :) Good. Forget it and move on. How do you respond to...
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    Are Good GM's good writers/storytellers?

    Henry has put it better than I could.
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    Midnight: Spellcasting and Magic Items system

    Machiavelli of course would reply that in order to better establish your power, you should implement all the cruel changes all at once and _then_ in the middle of the shocked and attentive silence provide some sweetening of the pill... ;)
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    Midnight: Spellcasting and Magic Items system

    Sounds like a cool way of handling it. Covenant items rock anyway. :p I'm having the covenant items IMC adapt to their owner's personality over time, in subtle or not-so-subtle ways, and the unlocking of new powers is often accompanied by brief visions or flashbacks showing glimpses of, say...
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    Midnight: Spellcasting and Magic Items system

    Which reminds me that I forgot earlier to post one other thought I had related to this question: I'd say as long as you keep magic item supply under DM control, you can do ongoing balancing by ear as the game progresses. One balance problem you're going to have is that if you restrict...
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    Midnight: Spellcasting and Magic Items system

    Er, Calico... Li Shenron isn't planning on running Midnight. She also said in her post above that she isn't using the magic system, just considering using the item creation rules in her own setting. ;)
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    Midnight: Spellcasting and Magic Items system

    Generally speaking, you control magic item creation only as long as you control access to/use of power nexuses within the PCs' reach. Once PCs hae unlocked the secret of one, in theory there's nothing to stop them from going back time and again to gorge on new and finer items, they might even...
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    Gamer Grrls

    Welcome to the boards again, Chaos_Kitten. Can you be more specific? As someone else has suggested, quotes would be good. IME immature quipping on the guys' side is countered most easily with laughing them off and quipping back at them, preferably saying something slightly derisive in their...
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    Gamer Grrls

    Neither have I.
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    "My Players Stay Out" (My Players Welcome in *this* one.)

    Well, you're welcome to steal from my threads - once I open them to my players for reading & posting. :p (Gods know I borrow lots from you. :cool: )
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    "My Players Stay Out" (My Players Welcome in *this* one.)

    If you insist ... :p Wouldn't work too well for a homebrew, nor for a niche setting like Midnight, I'd imagine. I wouldn't complain if you went and read and posted to all of WalkingBlue's stay-out threads on her Midnight game, for example .... ;) I'm happy to discuss many things with...
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    "My Players Stay Out" (My Players Welcome in *this* one.)

    I have one player who won't stay out of stay-out threads, so I don't post any. Sad but true. :)
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    My game has become "me vs. them"

    Hm, it's kinda difficult to comment without specific information on the party makeup and tactics. If the party has a habit of walking a single encounter with boosted foes, have you tried attrition tactics, i.e. sending wave after wave after wave of 'minor' encounters (i.e. roughly at or...
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    CONTINGENCY SPELL. Any good idea???

    The 14th-level wizard in one group I play in usually has a Contingent Bear's Endurance up, which goes off if he falls below zero hp. (Happened once AIR.) Not that that has prevented him from teleporting out under his own power in various tight scrapes, forgetting to take PCs along who were...
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    Hit points: High side, average, straight roll, what?

    Traditionally I've been with the 'max hp at 1st level, roll thereafter' crowd. In my Midnight game I gave PCs max hp at 1st and 2nd levels. For levels 3rd and higher they get a choice: either take DMG-average (i.e. average, rounded down) or roll and live with the result.
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    So I led a mutiny...

    Yup, that's what we did in a game with rotating DMs I DMed/played in for a couple of years. We ran that game episode-style. Whoever was the DM for a given scenario came up with a reason for the party to be where & when the scenario started, and why his/her own PC wasn't joining them for this.
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