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  1. The Sigil

    D&D General D&D Survivor: Planar Dragons

    Not sure if I should loathe or Lethe this idea… or maybe Lather, Rinse, Repat?
  2. The Sigil

    D&D General D&D Survivor: Planar Dragons

    Abyssal Dragon 20 Adamantite Dragon 21 Arboreal Dragon 20 Astral Dragon (Dragon #134) 21 + 1 = 22 Astral Dragon (Dragon #343) 18 Axial Dragon 20 Battle Dragon 20 Beast Dragon 20 Chaos Dragon 20 Chole Dragon 20 Concordant Dragon 21 Ectoplasmic Dragon 20 Elemental Dragon 20 Elysian Dragon 18...
  3. The Sigil

    D&D 5E (2014) We Would Hate A BG3 Campaign

    This is very true, though I would add a caveat to your caveat. Negative energy can metastasize from one player to all the players, especially if it comes from more than one player seeing the DM as inflexible or obstinate. To wit, I agree with “if more than one player sees the DM as inflexible or...
  4. The Sigil

    D&D 5E (2014) We Would Hate A BG3 Campaign

    I think you misunderstand me. I was not demanding submission. I was merely pointing out in that in my experience - which was admittedly anecdotal - when a DM and a player are at loggerheads, players that back down have found that the issue they thought was a big deal turned out not to be so and...
  5. The Sigil

    D&D 5E (2014) We Would Hate A BG3 Campaign

    Fascinating.Your anecdotal evidence is just as good as mine. From what you saw, how did the DM’s denial strain the group mechanic? Was it because the DM was already adversarial toward the players? Was it because the group vibe was “anything goes?” I am genuinely curious to hear more about the...
  6. The Sigil

    D&D 5E (2014) We Would Hate A BG3 Campaign

    Perhaps I am misreading, but I think the tone of the replies in favor of "players should be allowed to play anything they want" seem to come mostly from the place of "the player is the customer" and "the customer is always right" - and also "I want to play the game in X manner, if I can't play...
  7. The Sigil

    D&D 5E (2014) We Would Hate A BG3 Campaign

    I should note that in the last campaign I ran, my Session Zero included handing the players a document that gave them several pages of backstory on the setting to indicate no small amount of work had already been put into preparing for the game, and included "the following classes/races do not...
  8. The Sigil

    D&D 5E (2014) We Would Hate A BG3 Campaign

    To use the meal analogy, the Dungeon Master is tasked with creating a menu with several choices from which to select, but it is not reasonable to expect the Dungeon Master to create a menu with infinite choices. For the sake of example, let us assume the DM prepares an "Italian" menu offering...
  9. The Sigil

    D&D General D&D Survivor: Mystaran Dragons

    Cull the weak, and move this thread closer to completion. Jade Dragon 3 + 1 = 4 Onyx Dragon 7 Ruby Dragon 7 Sapphire Dragon 2 - 2 = 0 (ELIMINATED)
  10. The Sigil

    Sing to me, O Muse, of BECMI!

    Also, if your campaign runs a little bit longer and you want a dash of whimsy and some unique magic items your players are likely not to have heard of, it's hard to go wrong with AC4 - The Book of Marvelous Magic...
  11. The Sigil

    Sing to me, O Muse, of BECMI!

    Yes, if you're going to go POD that's going to run you about $70. King's Festival: https://www.drivethrurpg.com/product/17141/B11-Kings-Festival-Basic - $4.99 PDF / $9.99 POD / $11.99 Both Night's Dark Terror: https://www.drivethrurpg.com/product/17119/B10-Nights-Dark-Terror-Basic - $4.99 PDF /...
  12. The Sigil

    Sing to me, O Muse, of BECMI!

    I'm going to give some very specific suggestions, especially considering you're starting in Threshold. I'll stick to "official" TSR products, even though there is a lot of good info in the Vaults of Pandius. For all of these, pick up PDFS at DriveThruRPG for just a few bucks. Will try to avoid...
  13. The Sigil

    OSR BECMI, how do you say it?

    So much this. Also, stumbled across this the other day while prepping a Christmas Movies Trivia Quiz for a work party... dates back to the January 2023 OGL controversy, pronunciation in this video is pretty much how I say WotC (granted, I'm also apt to call them "Wizards"). I should note...
  14. The Sigil

    OSR BECMI, how do you say it?

    Eh, it has changed over the years. Prior to 2000, what we now know as BECMI was just "D&D" to me (as distinct from "AD&D" - and I didn't really differentiate AD&D 1e vs 2e). I had run into the Moldvay B/X boxes but I just considered them early printings of the same game as the BECMI boxes...
  15. The Sigil

    D&D General Going back to Basic(s). A thought experiment.

    Obligatory XKCD reference:
  16. 2-uEVf2qvThArArpfR-HO6iZKZRHrENwtflTCZhPrfo[1].jpg

    2-uEVf2qvThArArpfR-HO6iZKZRHrENwtflTCZhPrfo[1].jpg

  17. The Sigil

    D&D General Going back to Basic(s). A thought experiment.

    I'll play your game, you rogue. IMO what this needs to be after is one class that attempts to showcase the various D&D mechanics (in approximately the order in which I feel they should be included). Thus: CLASSES: 1. Fighter - Champion 2. Cleric - Life Domain 3. Rogue - Thief 4. Wizard -...
  18. The Sigil

    D&D 5E (2014) Casters should go back to being interruptable like they used to be.

    I am. If someone has a better way to adjudicate actions that are "reactions" I am very anxious to see it (and steal it), since "reaction" presupposes "triggering action first." Most combat spells take "1 action" to cast. The rules as written do not define "1 action" however, given the rules as...
  19. The Sigil

    D&D 5E (2014) Casters should go back to being interruptable like they used to be.

    Stop. We BOTH know these are distinctions without a difference. No caster "readies" an incapacitating spell in combat, because the trigger condition may not come to pass and the foes is not incapacitated. Instead the caster simply casts the incapacitating spell as their action. Further, all...
  20. The Sigil

    D&D 5E (2014) Casters should go back to being interruptable like they used to be.

    One other tactic I would probably allow in a Counter the Counter of the Counter situation (or any situation that could draw a Counter really, not just a Counterspell duel) would be allowing any Character the ability to bluff casting a spell, including a counter spell (causing opponents to waste...
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