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    D&D 5E (2014) New D&D Next Packet Is Available

    I actually really liked the packet. The exploration rules are a good start; remember, this is for folks who have NEVER EVER RAN D&D BEFORE. Look at it from the PoV of someone who has never played a tabletop game before. Those of us who have played will probably have our own rules for...
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    D&D 5E (2014) D&D podcast!

    I'll wait to see how it is implemented before I scream victory or failure. The fighterlord may end up being almost like a whole separate class. Whether I get my concept as a separate class or as a sub-package of a class, I don't really give a damn.
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    You're doing what? Surprising the DM

    You guys are expounding a thesis on what is probably a very simple point You should have an open line of communication with your DM/players about this kind of stuff, and not be resorting to passive aggressive BS and attempting to poorly use mechanics to resist having an honest conversation...
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    D&D 5E (2014) Legend Lore says 'story not rules' (3/4)

    Understood, but I feel as if while the game mechanics can help or ameliorate such things, that the core issue will eventually rear itself at some point or another. So, I believe that ultimately, the group will have to deal with it, and it is a bigger issue than the rules.
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    D&D 5E (2014) Legend Lore says 'story not rules' (3/4)

    I feel like many are missing the alternate solution available to WotC in this situation: Giving better guidance in the DMG for being, well, a DM, as well as forcing the gaming group to have these types of discussions UP FRONT rather than midway through a game. Part of the reason WotC is...
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    You're doing what? Surprising the DM

    Maybe this is just me, but as a player, if I am going to use something that even has the vaguest potential conflict in terms of how it would be resolved, I would run it by the DM prior to using it; because fundamentally, the DM has been given the responsibility to adjucate (sp?) all non explicit...
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    The Warlord, about it's past present and future, pitfalls and solutions. (Please calling all warlord players)

    The other thing to take into account is that action generation is exponential power gain. There is a balance issue to take into account, and I wonder whether that's part of 5E's reticience to add a character that enables actions / bonuses to a system that is very tight on both.
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    You're doing what? Surprising the DM

    My two cents; Depends on the intent; if it is a cool one-off trick, then I think most people will be OK with it. If it's symptomatic of someone trying to power game the system, I'll either say no, or let them do it, become Standard Operating Procedure, and then the next time they run into an...
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    Pathfinder 1E What are the advantages to Pathfinder -- for DMs?

    I just disallow any and all magic item crafting from the get go, and make my players come up with reasons as to why they should be able to do it; let's me balance on an as needed basis.
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    The Warlord, about it's past present and future, pitfalls and solutions. (Please calling all warlord players)

    As someone who thinks the "HP can only be healed by magic, screamhealing is breaking my immersion" argument is ridiculous and at best, tunnel vision (there are a great many things in 3E that make, far, FAR less sense); I'd actually want to take away HP healing from warlords just because that...
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    Pathfinder 1E What are the advantages to Pathfinder -- for DMs?

    I'd like to point out that the linked site is not Paizo ran (d20pfsrd.com). :D AFAIK, they are required to put stuff online because of the SRD / OGL. Regarding the DM'ing bit; it's a teensy bit easier than 3.5, but it is a ton of preparation. Like all 3E based games, it is definitely a...
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    D&D 5E (2014) Damage in this Packet is Totally Out of Control

    I would also like to point out that those bonuses only occur once per turn (even the +20), so action surge attacks don't get to add the +20 or the martial damage dice.
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    Stan! Talks "Life After Wizards (Again)"

    To be fair, even Boeing has such a policy for full time employees, and as does Paizo (IIRC). The part of this that is important is the "exceptions" part. Most companies are good about the exceptions part. Basically the exceptions come down to whether HR / Corporate Policy thinks that what...
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    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    FWIW, Even Pathfinder has thinly veiled AEDU. So that's not really something to get too worked up about... Cantrips = At-Wills X times per day = Encounters / Utilities [Also, I think PF has flat out 1/fight abilities] Vancian casting = Dailies That said; I do wish they would downplay ED /...
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    Here Comes . . . the Monk!

    Twitter comments from <!-- BEGIN TEMPLATE: dbtech_usertag_mention --> @MikeM <!-- END TEMPLATE: dbtech_usertag_mention -->earls "So, the monk was a quick turnaround because it used maneuvers. Don't expect paladin, ranger, or "redactedx3"<redactedx3> to use them via class features." "It's...
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    Here Comes . . . the Monk!

    Mearls openly stated that he thinks the maneuvers are going too far as it is in the L&L, so I am betting they are waiting for feedback on whether it should be a universal mechanic or one that should be limited. As for 4E-think, I'm staring at the Mythic Adventures playtest for PF, and...
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    D&D 5E (2014) Expertise Dice = Vancian Magic = ADEU

    Based on conversations I've had with them, I think they're throwing the ideas out there, but the ideas aren't going to be core. What I suspect you'll see is different resource mechanics based on universe (dragonlance vs dark sun vs greyhawk) more than anything. Also, the idea of being able...
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    D&D 5E (2014) Expertise Dice = Vancian Magic = ADEU

    The default will be the first one presented in the PHB. Honestly, if they keep the "classic" versions as the first ones you see in the PHB, and put the optionality in the back of the book, that'll fix 99% of the problems. As expertise dice are showing, far more of 4E's failings were about...
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    D&D 5E (2014) Have you moved on yet? Has Wizard's handled this properly?

    I think people realize the game is two years away, and say, oh, in 18 months, when the 3.5 chassis of PF starts weighing on people more and more (as even my super hardcore PF player roommates are starting to run into), and people have been playing an edition for 5 years, and then this new shiny...
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    Disney Sniffing Around Hasbro?

    The only argument I could see in favor of removing the OGL is that one could argue (I'm not sure I would agree with it, personally), that the 3.5 license being easily accessible stifles creativity, in that RPG developers have this proven "engine" they can just stick their game on, and are likely...
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