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    D&D 5E (2014) To fudge or not to fudge: that is the question

    I to date haven't lied about a DC that I rolled, leaving some BBG's and PC's dead in a matter of moments. I do change the DC after pre-determining it, but that's only because my players often try to come up with situations I find plausibly effective or interesting enough in the...
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    D&D 5E (2014) Help with the Crafting System

    So I've just started a new home-brewed campaign, we've been talking about a few changes we could make to the system, and the moment that I heard "Crafting magical and non-magical items", I drew completely blank. So I went back and checked out the core rules and looked at some standard examples...
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    D&D 5E (2014) Survivor Background: SOLDIER WINS!

    Personally I enjoy Darksun better, but I could see a character like that fitting in either of those campaigns
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    D&D 5E (2014) Survivor Background: SOLDIER WINS!

    Criminal 9 Soldier 9
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    D&D 5E (2014) Would a "lucky guy" class fit your setting?

    I would think that would be way to overpowered or would involve WAY too much attention and tracking for most DM's you would not only have to either know every lucky/unlucky mannerism or create your own to fit the campaign. On its own the class would be way too abused, I crit the dragon that...
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    D&D 5E (2014) Survivor Background: SOLDIER WINS!

    Criminal 11 Guild merchant 2 (-3) Soldier 10 (+1) Damn I thought the Outlander would've at least broken the top 3.
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    D&D 5E (2014) The Sorcerer's Spells OR Do we want another magic class?

    Hell ill volunteer to try it out. Yes this is you spit-balling and you are providing more than just, "Sorcerer should be changed because I dislike X." Which is more than I'm doing, hopefully I am helping you rationalize whats too powerful and what may need another look and small tweak. I'm...
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    D&D 5E (2014) The Sorcerer's Spells OR Do we want another magic class?

    In very sorry in how I don't understand how this makes the sorcerer's class more unique, isn't their problem they are a bastardization of the other caster classes and don't have their own stand appart feature. I do find that some of these options seem like decent ideas but it doesn't seem like...
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    D&D 5E (2014) Survivor Background: SOLDIER WINS!

    Criminal 16 Gladiator 17 Guild Merchant 14 Outlander 12 (+1) Soldier 15 Spy 1 (-3) In the traditonal time period of D&D the spy's weren't suave adventurers that engaged in espionage for a kingdom. They were the beaten and abused servant of the enemy king that got tired of his 💩 and decided to...
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    D&D 5E (2014) Survivor Background: SOLDIER WINS!

    I double posted cause I was on my phone This post is invalid.
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    D&D 5E (2014) The Sorcerer's Spells OR Do we want another magic class?

    I personally don't think that the sorcerer needs much fixing spell wise, sure they have lost some spells as D&D changed throughout the editions but there is little we can do about that without having to homebrew everything about the class (not saying there is anything wrong with that either)...
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    D&D 5E (2014) Survivor Background: SOLDIER WINS!

    Criminal 15 Gladiator 17 Guild Merchant 16 Knight 5 Outlander 11 Soldier 17 Spy 7 Urchin 3 Why are you all trying to off the Outlander, just because they accept a life without several luxuries doesn't mean they are killing the chances of the simple Urchin. We should all know it is the fault of...
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    D&D 5E (2014) Survivor Background: SOLDIER WINS!

    Criminal 18 Gladiator 17 Guild Merchant 15 Knight 5 Noble -1 Outlander 11 Pirate 7 Soldier 19 Spy 7 Urchin 8 Well I guess the rise of the common man finally came to fruition. I bid you adieu haughty nobles.
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    D&D 5E (2014) Take enemy weapon with Mage Hand

    I would take this like how some fire spells in the PHB work. Firebolt for instance can light things on fire, but not if it is being worn or carried. I feel this should work in the same way (or if he is so dead set on disarming the mob, I'd have the Wizard do a contest against the mob. I'd use...
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    D&D 5E (2014) Survivor Background: SOLDIER WINS!

    Criminal 18 Gladiator 19 Guild Merchant 17 Knight 10 Noble 13 Outlander 11 Pirate 12 Soldier 19 Spy 10 Urchin 9 You know, I just cant think of anything clever to say for this pairing.
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    D&D 5E (2014) Survivor Background: SOLDIER WINS!

    Criminal 17 Gladiator 19 Guild Merchant 17 Knight 13 Noble 12 Outlander 11 Pirate 15 Sailor 4 Soldier 19 Spy 16 Urchin 9 I feel its time that the sailors put away their flag and go home
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    D&D 5E (2014) Survivor Background: SOLDIER WINS!

    Criminal 17 Gladiator 18 Guild Merchant 20 Knight 15 Noble 15 Outlander 12 Pirate 18 Sailor 7 Soldier 22 Spy 16 Urchin 6 The bond of kinship between gentleman is what makes a man honorable, to say such a thing as honor among thieves is a mockery of that honor. -Lance Hinesfield
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    D&D 5E (2014) What is your current way to roll stats

    Our table came to the consensus that a person can roll a character's stats or your total points must equal 69 (standard array 15,15,15,8,8,8 or equivalent) Example roll a D20 7 times and you can toss out one of the rolls (usually the lowest one you get) when I rolled my most recent character, a...
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    D&D 5E (2014) Survivor Background: SOLDIER WINS!

    Urchin is a beggar/ really poor person.
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    D&D 5E (2014) Survivor Background: SOLDIER WINS!

    Criminal 18 Gladiator 20 Guild Merchant 20 Knight 17 Noble 17 Outlander 11 (+1) Pirate 24 Sailor 9 (-3) Soldier 22 Spy 16 Urchin 10 I cant stand the normal sailor background, Piracy takes the cake in all the situations I've come across so far. Outlander is thematic enough to fit almost every...
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