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  1. flametitan

    New Dragon+ (issue 12): The Inspiration Issue

    In context, I don't think they mean what you think they mean (I can't copy and paste it directly, so that's why I didn't post it at first):
  2. flametitan

    D&D 5E (2014) New Dragon+ (issue 12)

    In context, I don't think they mean what you think they mean (I can't copy and paste it directly, so that's why I didn't post it at first):
  3. flametitan

    New Dragon+ (issue 12): The Inspiration Issue

    That's a weird page count; aren't books published in multiples of 32? As for the intro, I think they meant descendants when they said Durnan's ancestors took over the Yawning Portal.
  4. flametitan

    D&D 5E (2014) New Dragon+ (issue 12)

    That's a weird page count; aren't books published in multiples of 32? As for the intro, I think they meant descendants when they said Durnan's ancestors took over the Yawning Portal.
  5. flametitan

    New Dragon+ (issue 12): The Inspiration Issue

    Fair enough, so it seems odd that it seems that they're preventing that this time around (then again, I'm sure replacing the page count with something like that is a more standard policy than I would think).
  6. flametitan

    D&D 5E (2014) New Dragon+ (issue 12)

    Fair enough, so it seems odd that it seems that they're preventing that this time around (then again, I'm sure replacing the page count with something like that is a more standard policy than I would think).
  7. flametitan

    New Dragon+ (issue 12): The Inspiration Issue

    True, but it was more of how we tried to roughly piece together when each section began and ended with Volo's, and the "dragon+ exerpt" replacing the page count prevents us from trying to guess how many pages Tomb of Horrors will be based on where it is in the book.
  8. flametitan

    D&D 5E (2014) New Dragon+ (issue 12)

    True, but it was more of how we tried to roughly piece together when each section began and ended with Volo's, and the "dragon+ exerpt" replacing the page count prevents us from trying to guess how many pages Tomb of Horrors will be based on where it is in the book.
  9. flametitan

    New Dragon+ (issue 12): The Inspiration Issue

    Looking at the Tomb of Horrors excerpt, it seems they're putting a lot of respect into how the original adventure was written, and warns that it's not suitable for more "kick the door and fight" players. EDIT: Clever how they replaced the page count with a note on how it's an excerpt...
  10. flametitan

    D&D 5E (2014) New Dragon+ (issue 12)

    Looking at the Tomb of Horrors excerpt, it seems they're putting a lot of respect into how the original adventure was written, and warns that it's not suitable for more "kick the door and fight" players. EDIT: Clever how they replaced the page count with a note on how it's an excerpt...
  11. flametitan

    Unearthed Arcana Unearthed Arcana: Traps Revisited

    Sure, yes. If you have a trap that's disabled in such a manner, "I roll to disable the trap," might not be too helpful. However, that's tangential to my own point, which is that the sample traps don't even follow wotc's own guidelines for how to create countermeasures. If they had examples like...
  12. flametitan

    Unearthed Arcana Unearthed Arcana: Traps Revisited

    The thing is, it asks you to be clear on what you do, but the actual traps (the mechanical ones, not the magical ones) don't even support that style of descriptiveness, and tells you to resolve them by... rolling to disable. Not that the example is even a good one anyway, there's hardly any...
  13. flametitan

    Unearthed Arcana Unearthed Arcana: Traps Revisited

    The countermeasures section I think needs some more clear wording as to its intent. The way I read it at first was "You need to be explicit in the way you attempt to disable the trap," in which case the traps are woefully underexplained as to how you can disable them. If it's how others are...
  14. flametitan

    D&D is launching a VR game soon

    So is this just chess with a fancy dressing? I mean, it's a good thing they're keeping their first VR foray simple, but I still would've liked to see a little more.
  15. flametitan

    D&D 5E (2014) So my campaign is being derailed by HAIR

    I was disappointed the first time I saw that image, as I had a more Jabba the Hutt style slug man in my head.
  16. flametitan

    D&D 5E (2014) Aasimar too potent for Curse of Strahd?

    Volo's Guide to Monsters has a very different Aasimar from the DMG.
  17. flametitan

    D&D 5E (2014) Milticlassing Dip-schticks

    You get expertise as well, and thieves' cant if that matters in the games you play.
  18. flametitan

    D&D 5E (2014) Do you love Awesome Names?

    My favourite names are the ones where the devil is in the details. You wouldn't think of Lessnard as an obviously jokey name at first, until you realize he was played by a Mike Mornard. I prefer evocative names as a general rule. It makes it easier to remember. As long as you have a name that's...
  19. flametitan

    D&D 5E (2014) Let's Read: Volo's Monsters

    My understanding of it is that this is a case where the "generic" D&D lore and Realms specific lore diverge. Volo's, being a generic book with only a smattering of Realms lore, went with the generic D&D version of Yuan-ti, presumably because it's more portable than the Realms lore.
  20. flametitan

    D&D 5E (2014) Boots of Striding and Springing.......kinda lame

    Just a bit of trivia I noticed, as I got confused as to why people were talking about attunement: The version LMoP doesn't require attunement, so either LMoP got something misprinted, or the internal playtesters at wotc found a reason for it to require attunement between the adventure and the...
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