Search results

  1. Nezkrul

    Custom divine abilities, portfolios, etc.

    how about this for Incarnum Portfolio: Disciple- Spell-like abilities- use any spells from incarnum domain. Aversion to Magic- any soulmeld that you shape takes up the slot on your body associated with it so that you cannot also benefit from a magic item on that body slot. Chakra Dependency-...
  2. Nezkrul

    Custom divine abilities, portfolios, etc.

    Has anyone submitted an Incarnum Portfolio? (the Incarnum domain is in the Magic of Incarnum supplement)
  3. Nezkrul

    Custom divine abilities, portfolios, etc.

    does Uncanny Weapon Focus divine ability lessen or even remove the penalty for using Manyshot feat? (the -2 per arrow)
  4. Nezkrul

    Custom divine abilities, portfolios, etc.

    Can you apply a Strike effect's bonus damage to your ranged weapon attacks (like a crossbow)? If I have Uncanny Weapon Specialization (heavy crossbow); are my bolts fired treated as being made of appropriately dense materials? Does the Epic feat "Distant Shot" allow rogues to sneak attack at...
  5. Nezkrul

    Custom divine abilities, portfolios, etc.

    only slot mod feat I'm using is Arcane Thesis; the other is a class feature for Incantatrix
  6. Nezkrul

    Custom divine abilities, portfolios, etc.

    some more questions; in regards to Metamagic Freedom, if I apply Extend Spell more than once, is a double double in this case a triple or is it a quadruple? (and a double triple = quadruple or x8?) does Weapon Abatement function once a round on every weapon that hits you, or just once ever per...
  7. Nezkrul

    Custom divine abilities, portfolios, etc.

    Half-Dragon (Dragon Lord divine ability) gives 4 ac and +8 str +2 con +2 int +2 cha, sleep/paralysis immunity, and a energy type immunity of your choice (no vulnerability); IMO Woodling is in line with the power gain of that one, hence why I presented it (natural ac doesn't help against the...
  8. Nezkrul

    Custom divine abilities, portfolios, etc.

    just some questions... there's probably an FAQ but I can't find it, my internet-fu is lacking... 1. On "Legendary [ability score]"; what all gets doubled and what doesn't? For instance, does it double rage or frenzy bonuses? enhancement bonuses? inherent bonuses? divinity template bonuses...
  9. Nezkrul

    A Tournament of Cosmic Propotions! (Immortal's Handbook Rules)

    legitimate question: when making the characters for the tournament, did you give them the elite array for ability scores? how did you determine their base ability scores? also, why does Al have 10 artifacts that, ignoring the swords, have 9 cosmic abilities in them? That's like giving every...
  10. Nezkrul

    Warblade AoO build

    the reason I say straight 20 fighter is because your thread states AoO build - it doesn't say "multi-purpose able to do more than just AoO, AoO build" a Fighter 20 with appropriate feat selection and stat focus will achieve better results in the AoO department than a combo of...
  11. Nezkrul

    Warblade AoO build

    the stance progression for Crusader is typo'd, you need to bump the levels that you acquire new stances down 1 level; reason being is a straight 20 crusader can never learn Immortal Fortitude stance from Divine Spirit discipline without taking a feat to get it. -He learns his last stance at...
  12. Nezkrul

    Warblade AoO build

    If you can stand to wait to get thicket of blades until 10th level, just go straight fighter 20 ~ infinity; focus on getting attacks of opportunity when you normally wouldn't get them in addition to the movement thing if more reach is your bag, you can have +5' natural reach for 2 feats (lords...
  13. Nezkrul

    Rules Question: Non-Good Half Celestial

    Can't be non-good and be a half-celestial. Can't. If the DM wants him to have the stat adjustments and abilities of a Half-Celestial he either needs to make him good or create his own template (and therefore give it different spell-likes). RAW can't have the template without ALL of the template.
  14. Nezkrul

    How To Best Use The Magic Stick

    you can do quickened cloudkill, standard force cage without a magic item, and I think THAT is evil :D
  15. Nezkrul

    How To Best Use The Magic Stick

    how about a rod of many staves? :evil grin: Cloudkill (or transdimensional acid fog/incendiary cloud), Dimensional Lock, Force Cage
  16. Nezkrul

    How To Best Use The Magic Stick

    evard's black tentacles, stinking cloud, slow
  17. Nezkrul

    Favorite Mage build

    Wizard (abjurer) 3 / Master Specialist 10 / Initiate of the Seven Fold Veil 7 is fun Wizard 6 / Geometer 5 / Loremaster 4 / Archmage 5 can also be fun if you play in a game where you need to be ready for pretty much anything (not specialized) Wizard 10 / Ur-priest 2 / Mystic Theurge 8 has...
  18. Nezkrul

    Gish build - wiz/rog

    worthless to take arcane disciple and persistent spell for divine power if you can't take easy metamagic feat or incantatrix (to lower the slot mod or get instant metamagic ability) you can only cast divine power once a day, if you can't persistent it it's not worth it. Rogue 1 / Wizard 4 /...
  19. Nezkrul

    Gish build - wiz/rog

    the best gishes are straight arcane casters that can cast divine power for full base attack; like this one: Wizard 10 / Incantatrix 10 feats: 1st-iron will, human-extend spell, wiz-scribe scroll; 3rd-persistent spell; 5th- wiz- easy metamagic (persistent) (from dragon magazine #325 ) or if...
Top