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  1. Nezkrul

    Natural Bond question

    So level 23 wouldn't be broken, considering I couldn't raise it again for 6 class levels (vermin keeper doesn't stack with druid) since Natural Bond can only be taken once. The bonuses gained by the companion aren't game altering or unfair at all.
  2. Nezkrul

    Natural Bond question

    Druid 5 / Vermin Keeper 10; I take Natural Bond feat at 15th level for my Vermin Companion (which works in all ways as an Animal Companion, as per the class feature's rules). My question is since the table maxes out the vermin companion's bonuses at 10th level, but animal companions max out at...
  3. Nezkrul

    Modifying the "X charges per day" items from the MIC

    Yes, there is, I just found it, its called Instant Recall, though I think it is a homebrew one. Maybe it is Teleporting?
  4. Nezkrul

    Modifying the "X charges per day" items from the MIC

    thanks for the help, i was thinking along the same lines of charging at least a +3 dagger price + more for using the best dagger but yah 1 charge a day would divide it by 5... I'll try it and see if it is too strong. I'll round it up to an even 40k because having a free action +3 dagger even...
  5. Nezkrul

    Modifying the "X charges per day" items from the MIC

    I'm creating some antagonists for my PC's to fight (specifically making avatars of the 4 Horsemen of the Apocalypse), and I am looking for some help for their equipment. I'd like to modify a Gauntlet of Infinite Blades (base price 6,500gp) What it does is as often as the wielder wants (free...
  6. Nezkrul

    Dominate/Charm questions

    a. each round I'd say opposed caster level check at the beginning of the fighter's turn. b. since the charm makes the fighter believe the wizard to be his true friend, he would potentially get to save again against the dominate with a bonus, failing that he would still attack. c. Again, higher...
  7. Nezkrul

    Vorpal and Sharpness and Fumble rules...

    enemies can't fumble, and yet again, a 6th level fighter now fumbles twice as often as a 1st level fighter? Even worse for twf'ers. Stupid needless nerf to weapon users.
  8. Nezkrul

    Vorpal and Sharpness and Fumble rules...

    /agree with Dandu plus fumble rules only hurt the players, because the protagonists keep going in the game, whereas the monsters don't care if they get a fumble because they were destined to die when they attacked the PCs It also makes no sense that a level 100 fighter would have the same...
  9. Nezkrul

    The word of a god...

    if you want to quantify deific power, and possibly make it possible for your players to acquire some, have you checked out Immortal's Handbook: Ascension? here's a link to it: http://www.fighting4sanity.com/documents/eBooks/Pathfinder/Immortal%27s%20Handbook%20-%20Ascension.pdf
  10. Nezkrul

    Figuring out BAB for classed monsters

    3 levels of cleric is +2 bab, not +3, sounds like an error, but either way his bab would be at least +11, granting him 3 axe swings with a full attack
  11. Nezkrul

    Oh no, not again! Casters vs. Non-casters...

    you could also try using the spell point variant, just need to transplant psion as sorcerer, and from that figure out how many power points a wizard would get per day, but I do see what you were going for with this idea.
  12. Nezkrul

    My friend wants his Archer build improved...

    Sekhmet you don't gain the extra attack from Rapid Shot nor Haste buff if you use Manyshot; both require you to use the full-attack action whereas Manyshot is a standard.
  13. Nezkrul

    Question about templates and swarms

    remember the creature type hierarchy's though, Dragon trumps all of those so it doesn't matter what order you apply the templates it will stay as a dragon. If you added Half-Fiend instead of Wendigo then the swarm would become an Outsider over Dragon. So to make this work, you would first...
  14. Nezkrul

    My friend wants his Archer build improved...

    don't forget Exit Wound from Complete Warrior, turns every shot into a line attack, essentially, and the various weapon augment crystals from the MIC.
  15. Nezkrul

    Warlocks are too anime and overpowered

    yes, but the game isn't about pvp, its about working together. The fighter would love to have a warlock backing him up because the guy can snipe something fierce OR said warlock can flank with the fighter and eldritch glaive stuff to death with him.
  16. Nezkrul

    Help with a crossbow build tips

    @xigbar sick yes but thats if the dm allows it at all, even at +3 modifier (speed only gives +1 attack, this doubles, same mod)
  17. Nezkrul

    Warlocks are too anime and overpowered

    Greenfield -need to read the description of the class again, my man. Nowhere in the description does it mention that YOUR character has a pact with a demon/devil/other evil outsider. It only mentions that as a possibility, one of your character's ancestors did. It also tells you that Fey...
  18. Nezkrul

    Sense Motive vs Bluff

    trustworthiness = honesty/dishonesty? so what you are saying is that you can't trust a dishonest person? Are you sure? can't you trust him to be dishonest?
  19. Nezkrul

    How long, in-game, does it take to gain a level? (RttToEE)

    setting in-game timelines on plot which can cause the players to "lose" is a bad idea, because the players are NOTORIOUS at not sticking to said timelines, especially when it is campaign essential to keep them secret from the players.
  20. Nezkrul

    Help with a crossbow build tips

    except that if he fires his xbow the armor spikes are nearly worthless, the bayonet isn't. Defending Armor spikes are just an easy +5 ac for 25,350gp. I like this idea a little better: go PsiRogue all the way on one side and on the other do a Swift Hunter build, make sure one of your feats is...
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