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    WotC Hasbro CEO optimistic about AI in D&D and MTG’s future

    I may have a controversial opinion. I've been struggling with the AI thing for a while. And it's not so clear cut from my viewpoint. But here are my thoughts on the matter. Disruptive technology is not inherently bad or evil. But I recognize that it can be very damaging depending on the...
  2. M

    WotC New D&D survey from WotC as part of the 50th anniversary year.

    Same. It was merely a temperature check.
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    D&D 5E (2014) What new content do you like most?

    Great! I'm glad there are options for folks. But it still isn't the same size and scope of spells. I want them as options. Not replacements for what has come before. D&D already has battle master maneuvers, and people can opt into them with feats. The 2024 books will bring weapon mastery into...
  4. M

    D&D 5E (2014) What new content do you like most?

    So my personal experience proves your claim that designers favor spellcasters? I'm honored. Or are you agreeing with me that the way spells and spellcasting are designed is that powerful and useful? That's not a bad thing. I wouldn't be against a Tome of Battle-level system of maneuvers. But I...
  5. M

    D&D 5E (2014) What new content do you like most?

    PCs don't get many feat slots. Even a magic item that grants a feat should likely be limited via attunement slots. A magic staff can have 4 spell options you can spend charges on. A magic item shouldn't provide 4 feats. But I'm not saying feats are bad. I want feats. But the rules of the...
  6. M

    D&D 5E (2014) What new content do you like most?

    Classes, Subclasses, and Spells. Classes and Subclasses are larger concepts with more designed rules objects within that are poachable. They are player options that broaden the available playable concepts, which is nice. And I like spells as rules objects that can easily be adopted and ignored...
  7. M

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Miska is straight up terrifying. The over-wide mouths of the wolfheads, that his humanoid torso has to keep on chains to direct and control... even though they are attached to its own body. Miska the Obyrith looks way scarier than Demogorgon.
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    WotC Vecna Eve of Ruin: Everything You Need To Know

    I think this is a fair comparison. One might consider all of 5E to be the D&D Storyline Universe to be equivalent to the "MCU". Tasha's and MoM might be considered to have the "Civil War"-level impact, teasing the D&D Multiverse Storyline (D&DMS) which opens up new worlds and concepts. 2024...
  9. M

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Easy immortality has been a problem in my historical headcanon. In my home campaign, the world had been screwed over and dominated by nigh-immortal rulers of the Old World Order. As an act of balance, there was a cosmic change that caused the lifespans of all "humanoids" to become capped at 120...
  10. M

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Is the blue one an artistic rendition of a Goristro? No clue about Five-Eyes (Could be Six-Eyes if the eyes are intended to be symmetrical the farthest eye is on the other side of the skull.) Cool design though.
  11. M

    WotC Vecna Eve of Ruin: Everything You Need To Know

    AO's fantasy world of Toril does not need to follow the rules of nonmagical plate tectonics. It can just be changed, and the earthquakes and volcanoes don't have to be cataclysmic. They can just be used as a klaxon to let the world know that changes happened, and the new generations can go back...
  12. M

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Those are not mutually exclusive. Back in the days of 3E, the designers didn't think the map changes were errors. But those changes turned out to be not as popular as they had hoped (despite the style of the map being pretty). They did it again with 4E with the Spellplague retconning Aberi and...
  13. M

    D&D General Forgotten Realms geographic changes.

    I'm not an originalist. I only care if it is a good idea that fits. But that's hard to do when there are dozens of designers over decades changing the setting because they think they know better how it should change. For instance, Greyhawk's origins are based on puns, silly sounding anagrams of...
  14. M

    D&D 5E (2024) No Dwarf, Halfling, and Orc suborgins, lineages, and legacies

    Good thing you already have the perfect thing you want. But EN Publishing had the freedom to completely overhaul the system. It is a different game. The 2024 books aren't D&D 5.5. They are 5E, so they aren't free to completely overhaul it. To be compatible, they need to stick to the three...
  15. M

    D&D General Forgotten Realms geographic changes.

    I wonder if there is a stronger correlation between those who loved the old school Deities and Demigods sourcebook from the 80s, and the use of Earth deities in D&D settings.
  16. M

    D&D General Forgotten Realms geographic changes.

    Agreed. I really don't like the real-world connections of the FR, where they were the realms that were once connected to, and forgotten by Earth. I don't like the Wizards Three being connected to the real world, for instance. Or the entire Mulhorand/Unther connection to their Earth counterparts...
  17. M

    D&D General Forgotten Realms geographic changes.

    I have more than one gamer buddy from back in the old days that loved historical fiction and historical miniatures war games so much that they wanted the real-world cultural corollaries to exist in D&D. They wanted to use their miniatures, and real world historical insights and expertise to...
  18. M

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Not going to go down that debate. There are multiple ways time travel is portrayed. People engaging in this kind of debate are often coming from different expectations, when there isn't one true answer. They are jousting on different fields.
  19. M

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Wizards is not tied to how Marvel handles their MCU. Heck, even Marvel's stance has evolved over time. If they think they have a better spin, they make a new story using that spin, and try to kludge them together. Because the Quantum Realm, TVA, Multiverse, and What If... are all kludged...
  20. M

    WotC Vecna Eve of Ruin: Everything You Need To Know

    Are we returning to the old days of "If it has stats, we can kill it."?
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