It's a cool idea... I'd probably 1) have use destroy the charm, and 2) have a mechanism by which the lost points can be regained, since I don't like mechanisms that permanently gimp characters (too problematic).
I think for me the real question is whether using other mechanisms that access a valid, current account would be illegal. It's hard for me to imagine them prosecuting that, but I don't really want to argue with them about it either -- better just to leave it behind.
I'm not much attracted to...
Wasn't intending to do anything illegal, although the comment that some suggestions may be isn't very helpful. (IANAL).
As far as getting the books go, I've already made my opinion of sorting through the many books clear: won't fly; if we're going to use books, it will be 13th Age. The 4e...
We've been using the online character builder. Taking things away that people have would not be fun. If we were starting from scratch I might use PH1, but we aren't.
They will not want to look through several different books, and most of them would need to use mine. It will make level-ups take...
I don't think that is correct. In the coffee or tea example, you _do_ have to evaluate the other options even to find out what is offered (read the menu, hunt through the supermarket aisle). As the number of esoteric options goes up, some of the old standards (e.g., root beer) may not be offered...
I'm a subscriber to DDI but I don't think I can stand it much longer... too many issues with Silverlight.
But what are the alternatives besides using the books? (Because if we have to look it all up on paper, we will be transitioning to 13th Age ASAP, if only because there are fewer of them.)
I keep hitting it by accident because it's next to the reply button.
Just as something to think about -- when would I need a "Post New thread" button _at the bottom_ of a page? I'm not normally reading through a thread and suddenly seized with the need to post a new one. Instead, I'm normally...
I'm not surprised that not everyone agrees, but I think it's true that there is a cost to having more choices, and that getting more choices is not a win for everyone. If you give me more choices of coffee and I'm already totally satisfied with my current choice, I gain nothing except that...
Sure, why not? If I'm not DMing and I don't have to learn too much arcana, and I like the people involved, I'll play anything.
I don't really feel strongly about most of these issues, however.
I'd like to see the vaunted tactics module, although I'm skeptical that it will make me a convert.
I'd like to hear more podcasts, from folks outside WoTC, giving me a sense of how I should expect it to play.
I'm not sure this is true. Choices have to be evaluated, and the presence of many different games increases what a typical player needs to know if he/she wants to be able to play in whatever games are available, or reduces the fraction of games the player will be comfortable with. I didn't...
I think it would be more likely if Wizards would license the material at reasonable rates and let people who know what they are doing write the software. Wizard's software is irreplaceable because of the content, but the implementation isn't very good.
I think that's always going to be likely because of the way edition economics work -- eventually, it becomes hard to sell books (too much material available vs. need). More telling perhaps is the direction they have taken 5e, but there are other factors there as well (just look at 4e vs. the...
I'm replaying Baldur's Gate (EE version) -- never finished it in the day, as the pathing in Firewine was just too infuriating. Anyhow, I've never played 2E, which I understand BG is based on, but... how accurate to 2E was it?
I really like the spells in that they are varied, evocative, and...
Do you have a link? I hadn't read that, and it would surprise me. The online site looks like a profit center to me -- low operating costs and $75 a year per subscriber. The only way I could see it NOT being profitable would be if they didn't have enough subscribers to meet the base costs of...
I was going to ask whether folks thought Next would be successful, and then I realized I wasn't sure what that would even mean...
I'm a 4e fan. That said, I'm sure Next will be a fun game, if not universally then for enough groups to declare it a success from a design standpoint. I'm sure some...
As I tried to indicate in the first post, I don't think that's very appealing. May depend in how invested your players are in their characters/campaign, though.
I think that is a valid opinion, but it will only work well for the game when you have the right party that _wants_ to shine that way, rather than during encounters. It's hard to prove things with anecdotal evidence, but I don't think it would work well for my group, or for any group with a...
This is just a comment on the subscriptions. I don't really need additional content, so the subscriptions don't really offer extras I want or need. I do appreciate the forums, but $36 a year (or $30 a year in 4-month increments) seems like a lot for occasional forum use.
You'd be more likely to...