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  1. Sejs

    Fashion in D&D

    Never bought Artisans, Courtier's, Entertainer's, or Royal. To break it down some - Cleric’s Vestments - A cleric's ceremonial robes. When you're giving a sermon, this is what you're wearing. Or if you're making an appearance in an official capacity for your church. Almost every single...
  2. Sejs

    Gestalt commoners

    Commoner/Expert. High level Commoners gun straight for the Exemplar PrC. Then they go and farm the Astral Plane or become Johnny Appleseed or perform other amazing feats of supernatural aggriculture.
  3. Sejs

    D&D and the MMORPG

    Now this I'm curious about, as it's an odd comment. LoRD was amazingly linear and pretty simplistic. Adventure in the woods, upgrade gear, flirt with Violet, come back tomorrow. Possibly mug someone in their sleep if you're feeling uppity. What great standard did LoRD set that MMOs have yet...
  4. Sejs

    Taking over a country

    Sembia's a nation built on commerce. Don't start businesses. That's playing a losing game. Two words: Communist. Revolution.
  5. Sejs

    D&D and the MMORPG

    Bear in mind that in an MMO you're dealing with enemies that are only as smart as their AI allows... generally not very smart at all. As opposed to a D&D game, where your enemies are as smart as the DM chooses to play them (including sometimes far too smart). That being said: A Damage Dealer...
  6. Sejs

    Anma mage

    Precocious Apprentice doesn't work for pre-reqs. Has been stated that lack of note of such in the original feat was an oversight.
  7. Sejs

    [Bo9S] Ruby knight vindicator: clank, clank

    I think that the picture of the RKV is holding his falchion the wrong way around.
  8. Sejs

    Beguiler/Rogue/Arcane Trickster

    Night Haunt.
  9. Sejs

    Giant Task

    Cryo or Pyro? No, they do not modify the creature's HD beyond what having extra heads does. They just make it frosty of fiery.
  10. Sejs

    Gain 10' reach with a halberd?

    I seem to recall reading a feat that would let you gain +5' reach with polearms and spears, or something along those lines. However I cannot, for the life of me, seem to find it. Anyone seen this feat, or did I dream it up?
  11. Sejs

    Rats

    I honestly can't think of one. Rats are everywhere. Even other the outer planes.
  12. Sejs

    Anma mage

    Nogray nailed it. In taking the class you lose the benefits of the feat, due to the wording of the feat itself, and thereby lose the class pre-reqs. You'd be much better off taking 1 level of Binder and the Improved Binder feat.
  13. Sejs

    Giant Task

    Cryo/Pyro: They'd gain the Cold or Fire subtype, as appropriate. They'd also gain a breath weapon that deals 3d6 damage (again, cold or fire), ref save for half (DC 10 + 1/2 # of heads + Con mod, or DC 16 in this case). Breath weapon AoE are lines 10' high x 10' wide x 20' long, one from each...
  14. Sejs

    Gnome Names

    I'm not so sure I'm comfortable being Tigger Inglewood.
  15. Sejs

    twf: can you use 2 x smaller-than-you spiked chains and still have reach?

    7 attacks a round with an inferior weapon that gives you accuracy problems. 7 attacks .. so we're assuming further along the TWF feat line, so there's more opportunity cost. And going goliath to mitigate the feat cost is going to set you back in more substantial ways. Now you're down a level...
  16. Sejs

    Sainthood?

    Not a sacrifice. Holding off a force (ideally single handed) to protect the innocent, in which you are 100% certain that you will die gets a bit closer. Getting hurt trying to attain goals or defend your own is not a sacrifice - saying that you are willing to give up your life in the persuit of...
  17. Sejs

    Gnome Names

    Snickle Hubblebrains, here. Now to go build that observatory ... with my mind!
  18. Sejs

    Baleful Utterance vs Hammer Blast

    Hammer Blast. Definitely Hammer Blast.
  19. Sejs

    Giant Task

    Huge Flying Two-Headed Minotaur Huge Monstrous Humanoid Hit Dice: 8d8+40 (80 hp) Initiative: +5 Speed: 30 ft, Fly 50 ft (average). Armor Class: 18 (–2 size, +1 dex, +9 natural), touch 9, flat-footed — (see text) Base Attack/Grapple: +8/+24 Attack: Huge Double Hammer +14 melee (3d6+12/x3) or...
  20. Sejs

    twf: can you use 2 x smaller-than-you spiked chains and still have reach?

    Let's see here, a medium creature using two small spiked chains: ...-2/-2 for fighting with two weapons w/ TWF and Oversized TWF. ...An additional -2 to-hit on each for using a weapon of inappropriate size. ...Damage drops to 2d3. ...Weapons are 1h and small, so easy to disarm. So... you get...
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