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  1. LeapingShark

    Coffee?

    They have "Percolator" listed in the Arms & Equipment Guide; it's 1 gp, 1 lbs, and my favorite part: the contents of a full boiling percolator deal 1d3 points of heat damage; max range 5' :) Tea is popular in my campaign for the characters who avoid drinking ale. Coffee is rare but exists...
  2. LeapingShark

    Tryin' out the new stat block

    I love it. The only minor issue I've found in gameplay is the split-location between combat gear & possessions. When the PCs starting looting corpses, you gotta look at 2 spots to compile all the stuff available, and figure out where each piece of gear is held/stored on the body. It's not a...
  3. LeapingShark

    Point Buy vs Character Level

    Let's say, same thing but on a smaller scale: CL 1 = ? CL 2 = 28 points CL 3 = ? Is there any combination of pts that would be (relatively, as much as is feasible) fair? I'm inclined to say that the point buy points should be really close, since the level becomes a near-wash after...
  4. LeapingShark

    Point Buy vs Character Level

    Yes Cheiromancer, those point numbers look about right. I suspected that in most cases being "higher lvl" will always be more advantageous than having good stats, so the change in point buy numbers really has to be drastic (just like Cheiro's sample). The real catch is what Thanee pointed...
  5. LeapingShark

    WotC -- Worst Excerpt EVAR!

    Here is the previous excerpt: Desert Wind, detailing a specific weapon. Plus there is a third excerpt near the bottom of the the June preview, from chapter 1, explaining all about the term "legacy". Since the main excerpt already explains the focus of the book and gives a thoroughly detailed...
  6. LeapingShark

    DMG II -- In my hands . . .

    Well it's about time! :eek: Now you can walk the streets without getting arrested. :\
  7. LeapingShark

    The Death of a D&D Game

    July & August are typical "down" months. People & their relatives frequently go on vacation, get summer jobs, get out from school, lots of things are in a state of flux. Wait till the end of August / early September and call them all up again, they'll probably be ready to get back together for...
  8. LeapingShark

    talking during combat

    I allow alot of talking (within reason), simply because it makes the roleplaying experience more fun. Villains lay out a summary of their plans right before they die, and players argue with each other over tactics (which creatures of the same language can overhear, unintelligent monsters...
  9. LeapingShark

    Point Buy vs Character Level

    I'm trying to figure out a fair balance between point buy points and level. For example, let's say we have a 3rd level character with 28 point buy abilities. To make a 2nd level character of equivalent power, what would you assign for the number of point buy points? A 4th level character...
  10. LeapingShark

    Do you like it when an writer tells you in their book their ideas are cool?

    The honest author's intro: "The idea for this book was really stupid. I dreaded the thought of writing this book, but I really needed the money so I reluctantly accepted the assignment. What you now hold in your hands, is a total piece of garbage, it is something I am very ashamed of...
  11. LeapingShark

    I Want Monster Sounds. From Where?

    I once had a vast collection of mp3 monster sounds. But alas, that hard drive died without a backup. :( Most of what I got were from animal sounds, you'd be surprised how many natural animal noises sound like horrible monstrosities! I also got a bunch from haunted mansion type soundclips...
  12. LeapingShark

    Easy Prone Combat Questions

    *begin house rule zone* So a theoretical move-action tumble attempt would be half-crawl speed (2.5') at DC15, but since 2.5' makes no sense, we must make this action a full-round action attempting 5' of movement. And you could optionally attempt an "accelerated" prone tumble move-action at...
  13. LeapingShark

    Thieves’ cant?

    I like the Sign Language through Bluff, ala the old Innuendo. For Thieves Cant, I treat it as a language. There was an old issue of Dragon Magazine that had a full Thieves Cant dictionary in it. I remember a Thief PC learning part of it so that he could speak coded messages to me at the gaming...
  14. LeapingShark

    Help with Wererat PC!!

    Just take out the two supertraits: +2 natural armor & DR 5/silver. And the +6 dex, +2 con is way too big an advantage; maybe tone it down to +2 dex only. Other than that, the other traits of a wererat seem pretty fair (shapechanging, etc), and it should be a fun character.
  15. LeapingShark

    Easy Prone Combat Questions

    By the rules you cannot use Tumble for prone movement. However, Andy Collins suggested a house rule to allow a short 5' tumble to avoid AoOs:
  16. LeapingShark

    What is the best party level to have a TPK?

    I didn't pick 1st, because the players will get the feeling it is has been a colossal waste of time to barely finish filling out a complete character sheet and history, only to see it all down in flames before getting a chance to do anything. Also there is almost zero attachment, so a TPK...
  17. LeapingShark

    Magic - the smallest difference in the world. . . .

    As would Charm Person. ;)
  18. LeapingShark

    Equipment for Hirelings

    There's a 12 page breakdown on this topic in WOTC's "Arms & Equipment Guide". Too much detail to post here, but here's a very rough summary of how that book does it: The typical 2sp/day 1st lvl warrior is an able-bodied person without any combat equipment. You provide arms and armor, and...
  19. LeapingShark

    Compressing the skill list: Opinions?

    Spellslinger combines a handful of skills in an interesting way: Athletics (Balance, Climb, Jump, Swim) Chat (Diplomacy, Gather Information) Creep (Hide, Move Silently) Deceive (Bluff, Disguise, Forgery) Heist (Disable Device, Open Lock, Sleight of Hand) Senses (Listen, Search, Spot) Tumble...
  20. LeapingShark

    Help with Flaming Sphere

    Perhaps not if he's a bald, naked character... *leaving the spell behind for a moment to sidetrack with fire rules* The "Catching On Fire" rule only refers to hair, clothes, or equipment catching fire. If a bald, naked character is exposed to: burning oil, a bonfire, or a noninstantaneous...
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