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  1. LeapingShark

    Help with Flaming Sphere

    Well what the heck do you think I have been asking about all through the last 3 posts?? :confused: ya, that's "Catch On Fire", the effect caused by burning things with fire. Back to the original question then. The "effect" statblock for Flaming Sphere reads: "5' diameter sphere", and we know...
  2. LeapingShark

    Help with Flaming Sphere

    One more question. So, it doesn't actually ignite things unless you direct it to strike the substance. If I see a torch 30' ahead and I direct the sphere to go strike it, and the sphere moves 30', rolling over a stack of matches, a pile of crumpled papers, and a mound of gunpowder, nothing is...
  3. LeapingShark

    Help with Flaming Sphere

    Okay, makes sense.
  4. LeapingShark

    Help with Flaming Sphere

    "Burns" isn't conditional upon movement, it says so. What exactly is the effect of "burns"? No effect? Is that just flavor text?
  5. LeapingShark

    Help with Flaming Sphere

    So while at rest, it doesn't deal 2d6 fire damage, but it still burns. Burns? What does this burning do? Are things within the spells area of "Effect: 5' diameter sphere" subject to the regular effects of normal nonmagical fire per "Catch On Fire"? Including characters?
  6. LeapingShark

    Do you use a luck mechanic?

    I use Luck based off a simplification of Spycraft's action point system (always 1d4, explodable, and can only be used to boost d20 rolls, nothing else). It's different than most people's systems in that this roleplaying award can be gained more frequently, averaging about 1 awarded per real...
  7. LeapingShark

    Help with Flaming Sphere

    Also, the example houserule victim can avoid the 100' plummet anyway.
  8. LeapingShark

    WotC Artwork in books

    I think EO is loved because his style is especially unique. You can look at any picture he has done, and you instantly know it's EO. Most of his color images have a unique "3-D" apect to them that most other artists do not have. His images have a toy-like quality too. Sometimes when...
  9. LeapingShark

    "Per Day", refresh timing?

    The players have the same concerns as I do, we're trying to figure out how it would work fairly. For any stereotypical "go in the dungeon then sleep 8hrs in the campsite" campaign with regular sleep and regular day/night cycles, this would be a total non-issue, like your campaign. But in a...
  10. LeapingShark

    Midnight Second Edition

    I flipped through it at the FLGS yesterday, it looks nice! I kicked the bindings *snicker-snack!*, and nothing fell out. :) I like the encounter tables set alongside each zoom map, nice touch! The parade of pictures in the back showing each supplement book is a good idea, but at the same...
  11. LeapingShark

    New Gaming Club

    East Lansing Fellowship - E.L.F. It's totally cheesy, but it fits. :)
  12. LeapingShark

    "Per Day", refresh timing?

    Only 4 for the whole day? Or just an 8 hour delay until he gets the 5th too? If the latter, then even when using the simple midnight refresh with an 8 hour clause, if he activates his eyes at 17:00, 18:30, 19:45, 21:15, 22:30, and 23:45, and each gets delayed 8 hrs seperately, you would...
  13. LeapingShark

    "Per Day", refresh timing?

    I think I got it now. I think the first method works best, certainly much easier, but one tiny peculiarity is worse than the second. Using the Dwarf as an example, the character's magic eye lenses can shoot lasers 5x per day. Let's say, during the early part of the day, he activated them 4...
  14. LeapingShark

    New WotC Art Galleries (merged)

    The art gallery is what I love about wizards website. It's nice to have the images available online so that I can print out pictures to show my players when they encounter something new.
  15. LeapingShark

    "Per Day", refresh timing?

    Ya okay gotcha, the 8hr recent use limit is a good rule of thumb for items and Ex/Su abilites. Thanks, that helps. :) Interestingly, just like the sorceror, under the midnight-to-midnight option with an 8 hour recent use limit, a player can still plan it out to use 2x his daily item charges...
  16. LeapingShark

    "Per Day", refresh timing?

    "---during a single day midnight to midnight you can refresh your spells only once--" Ya that midnight to midnight thing can be wierd. Once the players recognize that midnight is the cutoff, they could plan to wait until 23:30 to enter the dungeon, activate all of the X-per-day magic items and...
  17. LeapingShark

    An open "Thank you" to Erik Mona

    My sentiments exactly! From the first issue to the present, all of the editors have done a great job on Dungeon. Erik is one of them and he's doing a fantastic job! :D Of Erik's (& James Jacobs, etc) new improvements, I especially love the "Adventure Path" concept. I'm even more excited...
  18. LeapingShark

    "Per Day", refresh timing?

    ----"For spell-like, Su and Ex abilities with x times per day, it actually means 'x times in any 24 hour period'. Check the SRD for details."---- Spells cast in the previous 8 hour period will count against the new day's quota. What about wondrous item magic or monster Su/Ex abilities, do they...
  19. LeapingShark

    "Per Day", refresh timing?

    Sorcerors have spells listed as "spells per day". But there are three 8 hour periods in a day. Does that mean he can plan a schedule to be able to cast 2x his normal spells on alternate days? Day 1- Morning period: can use all spells Afternoon period: rest 8 hours Evening period: can use...
  20. LeapingShark

    Retrograde experience adventure

    Sounds fun! I would probably rework it as a short term adventure. The players start at high lvl, the story unfolds as they begin losing one lvl per day. Their magic items (and gold/resources) begin to disappear too, starting with the most powerful, till they have none. They find the tower...
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