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  1. Devilbass

    DMs Guild DMs Guild: do you think it is okay to charge some people more than others?

    I would say no, it would not be unethical. Most products people buy experience price changes over time. The people that purchased your material in the past were not tricked out anything, and made the decision to purchase it. It's the nature of buying and selling a product.
  2. Devilbass

    [WOIN] Future Core is very imminent...

    Really looking forward to this! Another sci-fi rpg to share the shelf with my Alternity books.
  3. Devilbass

    Have you checked the online WOIN bestiary recently?

    Very useful. I was just looking over all the mechanoids and automatons and really digging it. N.E.W. will definitely be my game of choice for sci-fi.
  4. Devilbass

    Unearthed Arcana Unearthed Arcana: Psionics and Mystics Take Two

    I actually like that they aren't using Extra Attack as the damage increase for the Mystic. While I think they could put lethargy strike into the immortal subclass, I'm not sure they should. One of the things that appeals to me about the mystic I like in this iteration is its versatility, and I...
  5. Devilbass

    Unearthed Arcana Unearthed Arcana: Psionics and Mystics Take Two

    Well, if they don't have a question regarding the far-realms fluff, you'll be able to comment on it anyway; there is always a comments section in the survey for you to put your thoughts down.
  6. Devilbass

    Brigandine, Lamellar, and Aventails... Oh My!

    It may be a touch fancy, but at least it's not depicted as a simple shirt or something made out of leather like in many fantasy games. Actual leather armour would have been made of relatively thick pieces of boiled leather with a certain amount of rigidity. Fantasy games have a bad habit of...
  7. Devilbass

    Unearthed Arcana Unearthed Arcana: Psionics and Mystics Take Two

    Yes, the mystic can lethal strike more than a paladin can smite, but it needs that in order to even try to keep up as a melee character. Paladins get a fighting style and extra attack, they don't need smite the way a melee immortal needs lethal strike. And as ehren37 stated above...
  8. Devilbass

    Unearthed Arcana Unearthed Arcana: Psionics and Mystics Take Two

    I think mello is referring to the fact that you can stack a divine smite on top of a smite spell, as there is no wording which restricts this.
  9. Devilbass

    Unearthed Arcana Unearthed Arcana: Psionics and Mystics Take Two

    You may be capable of a greater nova than a full caster, but that doesn't mean the same thing as "more powerful". Even so, most of the abilities granted by disciplines are limited to specific rolls, or must be used with specific actions. So yes, in theory you could be using a discipline as your...
  10. Devilbass

    Unearthed Arcana Unearthed Arcana: Psionics and Mystics Take Two

    If you dip for a single level of Mystic, Lethal Strike doesn't even come close to game breaking. A twice daily spike of an extra 2d10 damage is a non-issue. If you go for three or four levels, maybe it becomes problematic. Even then, if your primary class gets Extra Attack, there is a...
  11. Devilbass

    Unearthed Arcana Unearthed Arcana: Psionics and Mystics Take Two

    Healing through the power other mind is a classic sci-fi trope. Very fitting for psionics.
  12. Devilbass

    D&D 5E (2014) Have you bought any (non DM's Guild] 3rd party 5E products?

    I've picked up a couple of small things, including a PDF of new player races by Kobold Press. The most significant thing though, has been backing The Lost Lands Borderland Provinces by Frog God Games. I've wanted a campaign setting for a while now, and Borderland Provinces scratches that itch...
  13. Devilbass

    Weapons from [WOIN] Archaic Equipment

    So awesome! I miss this in my DnD books, I'm glad WOIN is gonna fill in that gap.
  14. Devilbass

    Androids and PSI.

    I kinda figured the inspiration was more Star Trek/Wars, and I'm glad it's there. Maybe I'll get to work on some ideas of my own. Definitely lots of room for different android types. Again, love the system Morrus!
  15. Devilbass

    Androids and PSI.

    I love what I've been reading about WOIN so far, especially NEW. I was glad to see all of the sci-fi franchises and authors referenced, and all of the nods to them through throughout the rules. When I got to the android entry, I thought given all the inspirational sci-fi material cited, it was...
  16. Devilbass

    D&D 5E (2014) What PC does Huge DPS in your party ?

    There's a level 8 dwarven battlerager in the party I'm playing with, and he wrecks faces quite well. He regularly dishes out 40-50 damage a round, and over 60 is not terribly uncommon. He has a magical greatsword, but I don't know what it does. Really though, that kind of damage doesn't rely...
  17. Devilbass

    D&D 5E (2014) CR and Proficiency

    The example I have before was in relation to a specific ability, but again, you could design a generic trait. Here are two ideas : Expert - This creature doubles its proficiency bonus on all abilities and attack rolls with which it is proficient. Competent - This creature adds a +x bonus...
  18. Devilbass

    D&D 5E (2014) CR and Proficiency

    I understand the frustration with the circular logic behind CR and proficiency bonus in the monster building guidelines, but I don't see it as a huge roadblock. Really, there is nothing stopping you (generic you) from changing things like attack bonus via traits. Let's say you build a monster...
  19. Devilbass

    D&D 5E (2014) One or Two Fights a Day Encounter Design

    I like the idea of the 8 hour short rest and the 24 hour long rest. I just wonder if some classes get the short end of the stick with that deal. Mostly I'm worried about the warlock. Would it be too much to give warlocks an additional spell slot with that variant?
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