Search results

  1. E

    Here's The Wizard Spell List From Extra Life

    You are absolutely right - I missed they were just Wizard spells. I have corrected my post.
  2. E

    D&D 5E (2014) Whip Feat

    I like that: Lasher You master the whip as both a weapon and a tool. You gain the following benefits when using it:  • You can shove with your whip using its reach. If you succeed, you can either knock the creature prone or pull it 5 feet toward you. • On a successful whip attack, you can...
  3. E

    Here's The Wizard Spell List From Extra Life

    Here is the list without the spells from the Elemental Evil Player's Companion & UA Starter Spells, for ease of comparison: Cantrips (0 Level) 1st Level 2nd Level Dragon’s breath (transmutation) Mind spike (divination) Shadow blade (illusion) Warding wind (evocation) 3rd Level Catnap...
  4. E

    D&D 5E (2014) Whip Feat

    Anyone has advantage when doing this? A grapple says "Using a free hand" and don't see any exception from whips. A shove is more controversial since it uses the phrase the creature "must be within your reach." But a reach weapon "adds 5 feet to your reach when you attack with it," and shoving...
  5. E

    Unearthed Arcana Unearthed Arcana October 2017: Fiendish Options

    I was initially pointing out a condescending remark between forum users and that there is a difference in calling an idea "lazy" and a person oblivious - ad hominem attack and all that. "Lazy" would probably not be a word I'd use anyway.
  6. E

    Unearthed Arcana Unearthed Arcana October 2017: Fiendish Options

    There's a significant difference between "not made exactly how I want it" and "made without much effort/creativity." See SNL: Papyrus for an example.
  7. E

    Unearthed Arcana Unearthed Arcana October 2017: Fiendish Options

    I see why you make that analogy, but I do think there is a difference. One is a criticism of an idea while the other is directed more pointedly at the person. MM and JC work for a company that we like to buy products from. They post ideas for us to test for them so they can try to keep us...
  8. E

    D&D 5E (2014) Whip Feat

    My disarm above does replace an attack. I thought it cleaner just to use the whip as a bonus action without worrying about what is in the other hand; if someone wants to attempt to disarm as an action, fails, and then try again as a bonus action, cool. Both Fell Handed and Spear master have 4...
  9. E

    Unearthed Arcana Unearthed Arcana October 2017: Fiendish Options

    You seem to be needlessly condescending; just because someone doesn't have the same reaction to something as you, doesn't mean they aren't paying attention. Most of the UA do have new ideas and features instead of just substitutions. And where are you getting that UAs are only for AL?
  10. E

    D&D 5E (2014) Whip Feat

    yes, changed. If I disarm a wizard 10 feet away from me and pull his wand a (or key, or whatever) 5 feet toward me, I can then move 5 feet toward him (in the 5 foot square that has the wand), and pick it up as a free action. If my thinking is right on that mechanically, I'd definitely see it as...
  11. E

    D&D 5E (2014) Whip Feat

    I don't think a potential 2 points of extra damage is going to mow down anything. A whip can make long slashes across an opponent's body; making a whip in the hand of someone who spends extra training in it do more damage than a dart doesn't account to a power creep - you're spending a feat to...
  12. E

    D&D 5E (2014) Whip Feat

    Okay, I'm trying to incorporate feedback... Lasher You master the whip as both a weapon and a tool. You gain the following benefits when using it: • In your hands, a whip does 1d6 instead of 1d4 slashing damage. • You can use a shove attack with your whip using its reach. If you succeed, you...
  13. E

    D&D 5E (2014) Whip Feat

    I updated it based on feedback above: Lasher You master the whip as both a weapon and a tool. You gain the following benefits when using it: • In your hands, a whip does 1d6 instead of 1d4 slashing damage. • You can choose before attacking to try to knock a creature prone instead of doing...
  14. E

    Unearthed Arcana Unearthed Arcana October 2017: Fiendish Options

    I think that's an unfair statement. Look at most of the standard sub-races: - dwarven toughness v dwarven armor training - elven cantrip/language v fleet of foot/mask of the Wild v drow magic - hafling naturally stealthy v stout resilience - gnomish illusion/speak with beasts v artificer's...
  15. E

    Unearthed Arcana Unearthed Arcana October 2017: Fiendish Options

    Yes, replacing any of those would be a good start. Most of the UA articles have added something unique to 5e; classes, races, feats -- each of those has added a unique feature. The Mystic UA added tons of them. This doesn't so seems underwhelming by comparison. Even the initiative alternatives...
  16. E

    Unearthed Arcana Unearthed Arcana October 2017: Fiendish Options

    Yes, that was why I said a minimum of that but really wanted something unique.
  17. E

    Unearthed Arcana Unearthed Arcana October 2017: Fiendish Options

    Swapping out abilities and spells is simple; any DM I have ever seen could do the re-skins with little effort. I look for something more substantially unique in these articles. For this one, I would have settled for some differences in appearance among the sub-races (horn, tail, skin-color...
  18. E

    D&D 5E (2014) Whip Feat

    Here is some background and thoughts. I used the 2016 UA: Feats (Weapon Master Feats) as a model. So here's the one WotC created: Fell Handed You master the handaxe, battleaxe, greataxe, warhammer, and maul. You gain the following benefits when using any of them: • You gain a +1 bonus to...
  19. E

    D&D 5E (2014) Whip Feat

    I have seen a few whip feats, but none quite did what several players who were asking to play Indiana Jones-type characters for ToA wanted so I made this one. Lasher You master the whip as both a weapon and a tool. You gain the following benefits when using it: · In your hands, a whip...
  20. E

    Unearthed Arcana Unearthed Arcana October 2017: Fiendish Options

    So a bunch of fiendish subraces but only a point of ABS besides Charisma moved to other skills and some Legacy spells swaps, plus some cult spells and features. It doesn't do much for my game.
Top