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  1. Almacov

    DDI September/October Update info

    The fact that tokens are a recognized and supported alternative to minis in a physical game makes the game table a less daunting goal for them to achieve. Being able to just slap a jpeg in a circle is a lot simpler than building 3D art assets, even now that all the physical minis are modelled...
  2. Almacov

    New Essential Cleric Support in Oct Dragon

    Dragon Annual doesn't seem to be very... annual. And given the diversity of content they generally try to pack into those 160 pages, I'm not sure how comprehensively they'd cover released domains. To be honest, as someone who subscribes to DDI myself, I'd be much more inclined to purchase them...
  3. Almacov

    New Essential Cleric Support in Oct Dragon

    Even still, I have to admit that I'll be sorely disappointed, even frustrated, if most if not all of the domains in Divine Power don't get warpriest treatment. That's not needless symmetry - it ties in directly with story. Especially given that the iconic warpriests in that book's artwork don't...
  4. Almacov

    XP - How do you do it?

    I have never tracked XP, and none of the DMs I've played with have either. (Which may be in part because I introduced most of them to the game) We generally just level PCs when we feel its appropriate and they've earned it. I don't usually penalize absences, but it has happened occaisionally...
  5. Almacov

    Opposite of a Thrown Weapon

    The opposite of a thrown weapon is an immovable rod in its active state. As for the actual question... improvised? I really don't know what answer to give you, but you've conjured some awesome imagery of a fellow using a bowstring as a garrote. Thanks!
  6. Almacov

    Dark Dungeons

    Penny Arcade just posted a link to the tract while recounting a really touching, great story in their latest news segment. "The Eighth Attraction" Thought some of you might like the read.
  7. Almacov

    Finding Traps Stinks - Or Am I Doing It Wrong?

    I'm pretty sure there's a mechanic for finding traps by spending a healing surge... But yes, I've always found traps kindof hard to run without making them more logic puzzles than game elements.
  8. Almacov

    Any hints on the essentials ranger?

    I'd like to see the Hunter Ranger be a very simple, intuitive to use controller that ditches the typical powers framework (except for utilities, possibly, ala Essentials Fighter) so that the original Ranger class doesn't suddenly gave a bunch of controller powers to choose from. This would mean...
  9. Almacov

    How soon do you see warning signs of a TPK?

    In my experience DMing, a TPK is coming if the PCs have already made a long string of laughably obvious bad decisions - and haven't noticed yet. Like, say, strolling through a known (and named!) red dragon's lair without any preparations, then saying "Pfft. Coins stacked along a thin ledge over...
  10. Almacov

    D&D 4E Essential 4e: Heroes of the Forgotten Lands

    On that note, I'd like to see a WotC release a book of rituals in a Spell Compendium-ish style at some point. All they'd have to do is include the Ritual Casting feat in there and they'd have a nicely fleshed out modular subsystem-in-a-book anyone could pop into their games if they so desired...
  11. Almacov

    MtG: Essentials.

    This post is mildly confusing. What I extract from it is "Essentials is good because it's an effort to bring in more gamers from ground-level, and it shows perpetuation of the kind of continual growth, iterative updating, and exceptions-based design that Magic has proven successful with and 4e...
  12. Almacov

    Staff Fighters!

    I had a bunch of ideas for staff-fighter feats and powers a long while ago, but didn't ever end up submitting a pitch. It'll be interesting to see how similar this author's thinking is to mine. =) In any case, staff fighting was definitely a niche that needed mechanical help.
  13. Almacov

    Do You Write In Or Modify Your Game Manuals?

    I can't imagine intentionally marking up my books with anything beyond my name on the upper-right corner of the first page of endpaper. The most I have modified a game book was for a repair job and subsequent warning. A miniscule droplet of cola fell onto a page in my 3.5 PHB and instantly ate...
  14. Almacov

    Are you D&D edition agnostic when looking for pre-published adventures?

    Hypothetically, if I were in the market for an adventure, I would be edition agnostic. I've used flavour material from sourcebooks of other editions in my games. However, I've never actually run a published adventure, and the only ones I own were either free, gifts, or came with something else...
  15. Almacov

    Monster Vault

    The most dramatic shift here is the amount of flavour text - and this isn't even including the text relating to specific beholder types. The writing is also a heck of a lot more evocative than the MM text, which said "Few monsters evoke greater terror than the dread beholder, an avaricious...
  16. Almacov

    Red Box Game Day Characters

    I wonder if it may be a feature of him having the Storm Domain.
  17. Almacov

    Hit Points... Up or Down?

    Also that. I think at least one of the other DMs in my group works this way too.
  18. Almacov

    New Neverwinter Nights Game Probably On Its Way

    I'm assuming the OMG acronym is a joke, but it's funny how many people seem to forget that online multiplayer existed before MMOs. In reading these interviews, I was struck by how identical the multiplayer model they're discussing in Neverwinter is to the multiplayer offering in Bioware's...
  19. Almacov

    RPGs in Target!

    Good. Everything is going according to plan... D&D should have the same reach as other Hasbro products. There are huge swaths of suburbia completely cut off from FLGS access, but stores like Wal-Mart, (and presumably Target, in the states) are pretty much everywhere.
  20. Almacov

    Worst fantasy names in our Real World

    Springfield. Irondale. Looking at some (former) Ontario towns - Spidertown, Vroomanton, Swords, Lost Channel, Khartum, Kiosk, Happy Valley, Farran's Point, Crook's Hollow... two towns named Balaclava...
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