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  1. The Shaman

    Something, I think, Every GM/DM Should Read

    If the players are having a ball and, despite my best efforts to be accomodating, I'm not, then I'm going to call a halt, so yes, I am putting my fun first. That was the argument that the Jester disputed. I don't recall who the original source was - Thasmodius, perhaps? I read the Jester's quote...
  2. The Shaman

    What RPG's do you want to talk about?

    Send me a private message here on ENWorld and I can fill you in on the detais. Btw, you may also want to check out the Flashing Blades Yahoo group.
  3. The Shaman

    Something, I think, Every GM/DM Should Read

    If I'm not having fun, then I stop running the game. Period, end of story, good night sweet Charlotte. So yes, I put my fun first. That in no way implies that there is no give-and-take - there is - or that other people's fun isn't a part of my enjoyment of playing a roleplaying game - it very...
  4. The Shaman

    Something, I think, Every GM/DM Should Read

    Our group used the cheese to grease the rope before running it through the rungs of the ladder. Unfortunately the smell of melted cheese attracted a wandering monster who promptly turned us into nachos. After that my characters started carrying a bottle of EVOO instead. Could someone please...
  5. The Shaman

    What RPG's do you want to talk about?

    :blush: I played a bit of S:R - it's one of my favorite d20 games. I've never heard of Pirates and Plunder, but it sounds like it's in my wheelhouse. I've never quite understood why cape-and-sword isn't the most popular roleplaying genre out there. Straight up, or sexed up with magic or...
  6. The Shaman

    Something, I think, Every GM/DM Should Read

    "You must spread some Experience Points . . ." - yeah, yeah, what else is new? :p Would someone please plant an XP on RC for me? That's exactly how I approach things as well.
  7. The Shaman

    Finding your roleplaying style

    That was my reply to Krensky's repeated assertion that gamers failing to follow the adventure path are game-breaking jerks. And please, the "sirrah" stuff is lame. No, this branch of the conversation began with Krensky trying to equate my 'sandboxers' with the original poster's 'breakers.'...
  8. The Shaman

    What RPG's do you want to talk about?

    Well, as an addendum to the thread I linked, I started running a Flashing Blades campaign, which is going well, and a Top Secret play-by-post campaign which died on the vine but which I hope to resurrect as a face-to-face game. I'm also going to run a Boot Hill one-shot at a con this summer...
  9. The Shaman

    What RPG's do you want to talk about?

    Last time I checked, ENWorlders were playing a lot of different games.
  10. The Shaman

    Finding your roleplaying style

    Exclude the middle much? I've see players misinterpret clues and head off in what is, to them, a more interesting direction, and I've seen players become so interested in what's in front of them that they're less interested in what the module designer planned down the line. "The players always...
  11. The Shaman

    Your gaming experience...

    From 1977 to 1989, then from 2002 to the present. I started with blue box basic D&D then moved to 1e AD&D as it was released. I played 3e D&D for a little while, and played a little OD&D and red box at different times over the years. As far as fantasy games go, I also played The Fantasy Trip...
  12. The Shaman

    Inherent PC Superiority?

    Thank you for saying so. One hopes. In my experience, some referees are more comfortable nerfing the adventurers' abilities than upping the challenges, frex, making a destination inaccessible through magic like teleport or wind walk in order to force the adventurers through a series of gauntlet...
  13. The Shaman

    Finding your roleplaying style

    The idea of "breaking the game" presumes that the players know what it is their characters are 'supposed to' be doing per the referee or the module author, or are deliberately trying to be disruptive, which is why I take the original post as pejorative. Both of these are problematic for me for...
  14. The Shaman

    Inherent PC Superiority?

    Agreed on all points. I think there is considerable excluded middle between 'scrofulous wretch' and 'radiant demigod.' 'Better than many with a sword' or 'silver-tongued scoundrel' in no way presume that there are no challenges to overcome, no fortunes to be gained, no glory to be earned. And...
  15. The Shaman

    Finding your roleplaying style

    Because the original poster doesn't appear to like that playstyle and picked a pejorative way to frame it, whereas I like that playstyle and encourage it every chance I get. This is one of the reasons I prefer to steer clear of modules. A one-shot at a con or a Meetup game-night is fine; "We're...
  16. The Shaman

    Inherent PC Superiority?

    Every roleplaying game doesn't need to be a bildungsroman, hero's journey affair. Adventurers may begin powerful and remain such, superhero games being the obvious example. Adventurers may also begin as experienced and competent and change only very gradually, if at all - Traveller follows this...
  17. The Shaman

    Player Control, OR "How the game has changed over the years, and why I don't like it"

    Already addressed this in my previous post: the use of prone, in English usage, implies face down, or if you prefer, ventral surface to supporting surface.
  18. The Shaman

    Best Commando Ever?

    Dick Marcinko is the best commando ever. Just ask him. He'll tell you until you're ready to chew your own ears off.
  19. The Shaman

    Finding your roleplaying style

    "Sandboxers," proactive players and adventurers who don't sit around on their haunches waiting for the 'plot' to arrive.
  20. The Shaman

    Player Control, OR "How the game has changed over the years, and why I don't like it"

    The term, "flat on his back, supine," would be the correct usage.
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