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  1. N

    What treasure do you wish was in upcoming adventures?

    The solution "for him" I think is going to be non-solution for most every one else. Unless he's viewing this from the perspective as a DM, I don't see why the former shouldn't be a good enough option.
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    What treasure do you wish was in upcoming adventures?

    Along this line, it would be fun to be able to discover the history and origin of magic items - given that they are a rarity if 5e. Another fun idea would be if you weren't able to know/use all of a magic item's power unless you discovered it and learned how to unlock its potential.
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    What treasure do you wish was in upcoming adventures?

    I only half-agree with you. Yes, you do need magic items to keep up (e.g. non-magical attack resist/immunity). But whether or not your character gets the "right" magic items that suits their build is another matter. Being able to actually find people to trade magic items you need, or the finding...
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    D&D 5E (2014) Warlocks and Multiclassing

    It's been stated elsewhere, but there's nothing that says that pacts are necessarily voluntary. There's also the whole "oathbreaker" archetype in other classes, that could easily be extended here, albeit in a lesser form.
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    D&D 5E (2014) What single new class would you like to see?

    A "true ninja" could just look at Tiamat and instantly cause her to explode.
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    That player in the back of the room

    Any sort of table ruling by the DM that negatively affects a player could also be perceived as "punishing" them as well. Should players be able to demand an explanation mid-game because their "feelings are hurt"? There's also the classic "evil DM", where they're "being a jerk" to the whole...
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    That player in the back of the room

    Correct. Not saying this is a perfect solution - again, the other bird that I'm trying to kill with this stone is an attempt to re-balance the fight a little due to one PCs non-participation. But I would say it fits in than more than it would seem at first glance. Any sort of hunter-prey...
  8. N

    That player in the back of the room

    Agreed. I guess my point with that is running and hiding PCs still having to deal with threats shouldn't just be lumped in the latter category out-of-hand.
  9. N

    That player in the back of the room

    As I've stated before, there are perfectly good in-game reasons why enemies may not always target the front lines and go for the ones running away. Also, saying that having a couple enemies go after the hiding player is not "targeting" any more than it's "targeting" the rest of the party. If...
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    D&D 5E (2014) What single new class would you like to see?

    Or how about some form of time-traveler? Having the initiative order jump around mid-fight might be interesting.
  11. N

    That player in the back of the room

    Yes I actually play with a guy who is good at this (granted, he does attack too if it makes sense). He loves to drop hypnotic patterns on groups and let the party gank them one at a time while the rest stand there drooling. He also likes to hide, cast disguise self on himself, sneak into the...
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    That player in the back of the room

    Thank you. I won't presume to respond at the behest of others, so I confine this to what I said, and let others respond to what they said. 1) Not all enemies respond to the most serious threat. Some are, well, "evil", and look for the weakest in the herd. The guy running away and hiding would...
  13. N

    That player in the back of the room

    You're going have to be more specific on what exactly you're saying is "bullying". Is this in-character or out-of-character? Are you calling people expressing their frustrations with game play "bullying"? I could see things potentially crossing into that territory, but there needs to be more...
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    That player in the back of the room

    I've seen a good mix of fighting/sneaking/bluffing on a lot of the games I've played. Each is fun. But I think the point of the OP isn't the scenario of choosing beforehand whether to actively engage or use subterfuge to handle a situation, and being open to using the latter. It's the scenario...
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    That player in the back of the room

    Oh boy, why can't there be more pacifists in D&D?
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    That player in the back of the room

    True. "This is for your protection, son. You'll thank me later."
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    That player in the back of the room

    You could have 1 or 2 enemies peel off and spend their time only searching/attacking just that hiding character. I could see a zillion ways that could be justified (enemies that smell "fear", etc..) This would both re-balance the fight for the rest of the group, and give that player an...
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    Build-wise, what's far too common in the AL?

    Not a bad idea. Maybe have some NPC allies that stick around a bit - that may showcase it better than enemies. Beastmaster rangers need a power boost. I had a friend play one (once), and that convinced me NOT to play one.
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    Build-wise, what's far too common in the AL?

    Fair enough. Personally I would be wary of hidden leaps of logic here - just because a build is popular (or a DM is "tired of seeing it"), therefore there is something "wrong" with it, and people end up trying to "fix" what's right with 5e AL rather than what's actually wrong with it.
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