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  1. Rob Kuntz

    D&D General On Powerful Classes, 1e, and why the Original Gygaxian Gatekeeping Failed

    ... and Warriors of Mars. And in 1975 we had a proper example of world building from MAR Barker, Empire of the Petal Throne.
  2. Rob Kuntz

    D&D General On Powerful Classes, 1e, and why the Original Gygaxian Gatekeeping Failed

    Well yes. I have the knowledge because I was his co-DM and co-designer. But all of it was dependent on his initial choice of "progression" and how that literally colors everything that comes thereafter, some good, some not so good. And how else would we have playtested something yet...
  3. Rob Kuntz

    D&D General On Powerful Classes, 1e, and why the Original Gygaxian Gatekeeping Failed

    In reaction to the Holy Avenger part alone, this too was part of Gary's presumed balancing apparatus re the give-n-take going on with the Paladin, i.e., his limit on alignment, followers, monies, et al. So yes in the "broader" aspect I agree. It's all, in EGG's perspective, a series of +1/-1...
  4. Rob Kuntz

    D&D General On Powerful Classes, 1e, and why the Original Gygaxian Gatekeeping Failed

    Well I agree and disagree with level attainment. I looked at it this way from the extant rules, then: If you are as powerful as a god then you should move horizontally as they do, for gods rarely move at the expense of other gods (vertically) for fear of an Apocalypse. This promotes the whole...
  5. Rob Kuntz

    D&D General On Powerful Classes, 1e, and why the Original Gygaxian Gatekeeping Failed

    All of what Snarf is referring to is what I have since typed as the "Corporate Ladder" model. Start low, get bennies here or there as you ascend, retire with a golden watch. Rinse and Repeat. This as opposed to what Arneson had done with BM, to give a large pool of HP up front and then let the...
  6. Rob Kuntz

    D&D 5E (2014) Why are potions of healing so expensive?

    'Because life isn't cheap? :)
  7. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    Sure matters to me. It may matter to others. This is not a collective. People get to judge individually and make choices regarding internal truth or external perception. It's not all black or all white but tends towards the center as different shades of grey.
  8. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    Besides that, their conception of the underworld and their myths as later recorded in the Eddas were verbally in existence way back to their ancient beginnings which is confirmed in most folk lore and anthropological studies. This would greatly predate their later migrations by ship.
  9. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    Ok, water under the bridge keeps flowing. Live long and prosper.
  10. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    There is no delimited, inferred or stated posits by myself of how anyone should propose or deal with race. I was, as stated, "in this case alone," referring tio the subject of the drow. In fact I stated that DMs should be in charge of that alone and not have it prescribed by WotC's designers...
  11. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    alreadty did in the thread post previous to the one you are quoting.
  12. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    I stand by historical and factual evidence to the contrary, and in this instance alone, that the mythography, literature and cultural/religious practices revolving around this particular subject are not linked in any way to racial bias at the source nor by way of their borrowing by Gygax. To...
  13. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    I agree. In 1977, or thee about, I removed alignment from my Wold of Kalibruhn in the manner prescribed by the rules, (but that does not mean that there is not unwavering and archetypal good or irredeemable evil, just that every one who is mortal or has less than deific status or whom are not...
  14. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    AH. The subject is the Drow race. Back on topic. Where are the Drow derived from? To the best of my knowledge, and by EGG's own admission, they are derived from Norse myth. Now. The Norse race/culture (variously known as Scands, Goths (from Gotland) and by extension are grouped with the...
  15. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    AH. Good for him (I mean "IT" as Gruumsh is a fictive character). But it has to change. The orcs are misrepresented with a one-eyed leader, disadvantaged by not being equal to other gods with two eyes. Just think about how long it takes for it to read a simple mail from say, Orcus? :)
  16. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    To add to this party of preferences (in part) I vote that Gruumsh has been too long an evil god-dude-orc and needs to be lawful good and get two eyes!! ;) I will volunteer to send a good fairy to teach him the ways of etti-cat & virchew. :cool:
  17. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    The last parts are theories and speculations about their origins and to date are not confirmed. Make of it what you wish from Folk Lore Study the latter which, for the most part, is of no inherent use to me. I'm going with the story as related in the Prose Edda and which Keightley (whose book...
  18. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    Right. Good stories always involve tension. Without tension there's nothing there. Drow create great tension.
  19. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    Whereas Salvatore proved his point with Drizzt, and more power to him in examining inherent biases, etc., I am of the opinion that one does not throw out the baby with the bathwater.. We are only great Heroes in such games if we have great Enemies, and the Drow, IME, are one of the greatest...
  20. Rob Kuntz

    D&D 5E (2014) Tasha's Drow Art and the Future of Their Depictions in D&D

    IIRC the choice to play a Drow PC (outcast/other backstory) has been available since Unearthed Arcana, 1985, though I could be mistaken.
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