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    D&D 5E (2014) The Next Generation

    Here's the thing: they've got money. Wizards wants money. Therefore, they are relevant. The tacit admission that 4e was a less-than-stellar product upon launch and the backpeddling that WotC has done to try and cater to the "old guard" proves that you are wrong. Not only are you wrong, but...
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    Why do all classes have to be balanced?

    I'm not going to slog through this thread. Too many pages and posts for me to care. Instead, I'm going to answer the question posed in the thread title: "Why do these crazy new school players obsess over balance?" (A slight exaggeration, but sometimes I feel the same way about it even though...
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    D&D 5E (2014) Fluff and Mechanics in 5e

    Correct. In older editions, when I make a saving throw vs. magic, my character is trying to defend himself (reactively) from a magical spell. In 3e, when my character makes a Reflex saving throw, he is trying to get out of the way of something trying to do him harm. In 4e, when an enemy...
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    Time to bring back the prose?

    That would be fine, then. I don't see anything wrong with it as long as it's up to DM discretion. No need to waste a feat on such, assuming energy types are equal. If I were making the rules, I might lower the damage dice on certain energy types (radiant or sonic, for instance) to compensate...
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    OAs/AoO - they gotta go

    That's a good question, and one I've been mulling over. I probably would not include AoOs on most monsters. If I were designing 5e, I would include AoOs as a fighter-only option in the PHB and then expand it as an optional rule in supplemental material, changing the fighter AoO power to give...
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    OAs/AoO - they gotta go

    To summarize why I would make it fighter only: because the fighter needs something special that only he can do. Once you start letting other classes do things because it's "just melee," the fighter quickly loses anything that makes him special (beyond having a higher attack bonus or more damage...
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    Time to bring back the prose?

    I totally agree with you. Completely. But you can't do this in D&D. If you do, it's not D&D. D&D is fireball and cone of cold. It's not energy ball and energy burst (as in the XPH). Would it hurt anything mechanically to let players decide their damage type when they cast a spell? No...
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    Magic from contemporary fiction

    I'm currently reading Codex Alera in which every character (save for the protagonist, Tavi ) has bonds with "furies," which are spirits that humans bond with and can command. Unfortunately, Jim Butcher's writing is lackluster in some regards, and the "mechanics" of magic in the world are not...
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    D&D 5E (2014) Fluff and Mechanics in 5e

    Cut the snark, bro. It's not needed. What I'm saying is that I prefer game mechanics where I don't have to justify what's going on. If the fluff says my character is doing something, the mechanics should match it. If the mechanics do something, I expect the fluff to explain what my character...
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    D&D 5E (2014) Fluff and Mechanics in 5e

    Point of that specific ability is that the name conveys no idea of what's going on. It's not a well-written ability. If I have a power called "Spur Mount," I expect it to involve my mount going faster. If I have a power called "Sudden Dodge," I expect it to involve avoiding an attack. If I...
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    D&D 5E (2014) Fluff and Mechanics in 5e

    Of the many failings of 3e and 4e both was the handling of mechanics. In 5e, I want three things for the mechanics of the game: 1. The fluff must represent what is happening the mechanics. 2. The fluff must not be poorly-written. 3. The mechanics must not be cumbersome. 3e and 4e were...
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    D&D 5E (2014) D&D Next weekly art column!

    No, it wouldn't. The difference is that I'm willing to admit it. If she's unable to post in an environment where people might disagree with her without suffering emotional distress, then it's better for her not to post here. I'd recommend RPG.net if she wants a feminist "safe zone."
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    Five Suggestions to Limit Wizard Power

    6. Low HP and AC.
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    D&D 5E (2014) D&D Next weekly art column!

    That would actually be pretty funny, though I would consider such gratuitous sexuality (as I mentioned earlier) and prefer not to have such artwork in the game.
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    D&D 5E (2014) D&D Next weekly art column!

    If you really want to play D&D and feel excluded because the art isn't to your taste, then you probably have issues with emotional resiliency. The key to surviving life: getting over things that don't matter. If D&D contained art that was actually offensive (women being raped, caricatures of...
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    D&D 5E (2014) D&D Next weekly art column!

    Because the notion is ludicrous, has no value to society, and is almost entirely subjective. First of all, I do not feel "bad" because I am excluded from watching sports or playing with Barbies. I don't care for them, but I don't "feel bad" about it. (I'm not sure exactly how hypersensitive you...
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    D&D 5E (2014) D&D Next weekly art column!

    When I say "empirical," I mean actual studies, like when a scientist has a hypothesis, performs a reproducible experiment, and draws conclusions based on the results of that experiment. Not a blog article where a woman complains about "douchey white dudes with entitlement issues" who were...
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    D&D 5E (2014) D&D Next weekly art column!

    I should clarify: I was asking for empirical evidence to prove the above claim, not assertions that D&D caused racial conflicts.
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    D&D 5E (2014) D&D Next weekly art column!

    Really? I'm interested in hearing how.
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    D&D is NOT fireball casting characters fighting kobolds

    While this thread may be tongue-in-cheek, there is a valid point raised in it: And this is the difference between "new school" and "old school." Although not well-versed in the ways of 2e and before, it is my understanding that adventurers would need to be cautious around such monsters because...
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