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  1. Wolfpack48

    For those doing TTRPG online, what are your reasons?

    Well, interesting to see the overwhelming (and perhaps expected) high responses are: Geographic constraints Convenience Scheduling constraints Online play is definitely a great option for players who have moved or where local play isn't an option. Genuine enjoyment of the medium and preference...
  2. Wolfpack48

    For those doing TTRPG online, what are your reasons?

    Good one. I’ll add one for Family commitments!
  3. Wolfpack48

    For those doing TTRPG online, what are your reasons?

    Choose as many options as you want: Why do you use online tools to TTRPG?
  4. Wolfpack48

    How do you tabletop these days?

    I'll just add this for me: my workday is 100% online meetings and screen and video sharing. I made the decision awhile ago that I want my out-of-work TTRPG games to be exclusively in-person and paper and pencil only. I need the break from digital.
  5. Wolfpack48

    Missing players and other players running their PCs

    Everybody leaves their character sheet with the GM, so someone will play a missing player's PC if it doesn't make sense for them to disappear, but typically only to roll for them in combat and with the player's blessing. If we're between adventures, that PC will be doing something else. We have...
  6. Wolfpack48

    How do you tabletop these days?

    Yeah, I would say for all intents and purposes, Discord is being used as a VTT even though it's not specifically branded as one. I guess we could be more generic and say 'online' so we can include Zoom as well.
  7. Wolfpack48

    How do you tabletop these days?

    Ah! Is there any video/zoom component at all on Discord?
  8. Wolfpack48

    How do you tabletop these days?

    What's the main difference between Discord and VTT?
  9. Wolfpack48

    How do you tabletop these days?

    Since the pandemic, a lot of people have switched over to virtual tabletop. Curious to know how popular electronic play is comparing to in-person a few years later. Tell us your story if it's not covered in the options! Note: For purposes of the poll, VTT = "online," so that Discord and even...
  10. Wolfpack48

    D&D 5E (2014) For those playing 2014 5e, how are you reacting to the 2024 update?

    I find electronic tools useful for prep but have decided to stop using all of them at the in-person game table. I found I was distracted by the electronics and not focused on the players and game.
  11. Wolfpack48

    Ernie Gygax Has Passed Away

    Always sad news when we have a passing. Rest in peace, Ernie, and condolences to his family and friends.
  12. Wolfpack48

    D&D General Mike Mearls sits down with Ben from Questing Beast

    The goal from suits will always be "make as much money as possible and more than is 'reasonable.'" But understanding that the way to make as much money as possible and more than is reasonable is to understand your audience and build a product that generates excitement with that audience. Where...
  13. Wolfpack48

    D&D General Mike Mearls sits down with Ben from Questing Beast

    Nah. I believe in making your own luck. I pity those who think otherwise, doomed to be tossed about on the winds of chance and drowned in the sea. Deliberate steps were taken for 2014e that ensured the product was a success. Just because it wasn't expected doesn't mean that the steps were...
  14. Wolfpack48

    D&D General Mike Mearls sits down with Ben from Questing Beast

    "Player-driven" means driven by feedback from players, that is, reinforcing the things they like and fixing the things they don't. It's an engagement model where you constantly ask how things are working for customers, and it's a working and well-known business model. And why wouldn't you want...
  15. Wolfpack48

    D&D General Mike Mearls sits down with Ben from Questing Beast

    I'd argue that giving the suits what they want actually makes LESS money for the company, simply because they have zero interest or understanding of the audience or product.
  16. Wolfpack48

    D&D General Mike Mearls sits down with Ben from Questing Beast

    I'll just say that you can be player-driven and still make lotsa money. I mean, 5e2014 actually proved this.
  17. Wolfpack48

    D&D General Mike Mearls sits down with Ben from Questing Beast

    The interesting part of the interview is when he talks about the shift from player-focused improvements to the game to business-focused changes to the game. I think he's spot on there -- it does feel like Hasbro has moved away from player-driven to a spreadsheet-driven model. There's always...
  18. Wolfpack48

    D&D General Mike Mearls sits down with Ben from Questing Beast

    I've got to the point where I've installed a browser plugin that blocks the YouTube thumbnails. And I've turned off "the algorithm." If I'm interested in a subject, I'll go search for it.
  19. Wolfpack48

    QuestWorlds is coming—who else is hyped?

    Pacific Rim would work really well in a QuestWorlds system.
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