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    What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)

    The main reason I wouldn’t is that I dislike a lot of the sub systems, I dislike the way magic is handled and it looks like it would be hard to give combat any kind of thematic weight. As opposed to say GURPS, which I could see working well, or HERO system, or cyberpunk 2020. To be ultra...
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    What Games do you think are Neotrad?

    I’ve made multiple posts explaining the demarcation. I’ve done this on both on the level of intent, reward and how they’re facilitated by mechanics. If you’re still genuinely confused then I suspect we’re so far apart in out basic conceptualisations that nothing I say will satisfy you.
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    What Games do you think are Neotrad?

    I mean I don’t think they’d phrase it that way but yeah. My pithy way of saying it is: In Narr you play to find out how it ends. In genre, you play to find out how we get to the end. Of course you don’t even need an actual end laid out. You can do it without a GM and no pre planned plot at...
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    What Games do you think are Neotrad?

    Just for a fun, here’s an attack on Narrativism from a genre/oc play perspective. Art requires the artist to have a point, to make a statement about what it is to be human under these conditions. Having a statement isn’t something done by committee. There is no communal creation of art. Sure...
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    What Games do you think are Neotrad?

    I know that I needed to do good genre play before I could consider the merits, or not, of Story Now. I think the big thing is that OC and Genre play provide wish fulfilment in a way that Story Now doesn't. Which is a really big deal because it changes the fundamental nature of the activity. So...
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    What Games do you think are Neotrad?

    Well so the theory goes. Non dysfunction is treating the moral choices as open and consequential. Genre play treats them as set dressing because we all know your super hero isn’t going to kill anyone.
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    What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)

    I think GM side constraint is one aspect. Fixed fictional positioning is another (which is a form of constraint). In fact constraint as a whole. The more constraint on what you can say, the more it feels like the fiction has it’s own causality. Anyway I think it works like that because...
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    What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)

    The agenda part of the model is about social reward. So in theory you can’t discern what happens in the fiction, which is observable, with reward which is internal. In practice it’s more complicated because of course you can see what excites people and what they talk about and so on. Also, if...
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    What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)

    Exactly. Now you just have to figure out why deep game play loops don't provide objective fun and you'll have got it. Remember that it's a social activity we're after, not 'just' story making.
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    What makes an TTRPG a "Narrative Game" (Apocalypse World Discussion)

    You've got it wrong. Edwards is calling a particular agenda Narrativism. You're confusing an element of play for an agenda. Does that clear things up?
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    What Games do you think are Neotrad?

    In modern GNS terms, where we get rid of the S and so are left with G and N. Then, let’s say about half of how of all play involves people trying to achieve an N agenda. Whether they know it or not and most of them don’t. So seen through a GNS lens, most groupings of play style are really just...
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    What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)

    Thanks for the reply. Interesting response and not what I expected. This is full on no-myth play (at the scene framing level) and I personally wouldn’t think in these terms from about session three onwards. I mean I like ethical choices so they’re going to flavour the stuff I do but they...
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    What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)

    I’ve got a thought experiment for you taken from the first session of an Apocalypse World game. So one of the characters is called Midnight, she’s like a sexy assassin type deal. As GM I want to know what her deal is as regards her priorities (you can read that as a mixture of world view and...
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    What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)

    I’m a famous no-myth hater and so I endorse this message but it’s a bit more complicated than all that. It depends what no-myth means in the context it’s used. There isn’t actually a reality behind the scenes and so what we’re talking about is the process of (1) deciding what things are in a...
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    What Games do you think are Neotrad?

    No it really is that easy. Remember though, I’m talking about a minimal viable structure. What you find fun and use the structure for, is your agenda.
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    What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)

    This is where I part ways with a lot of other story inclined players. I don’t think the task/conflict split is a good way of understanding resolution. As long as the task is linked to the intent then task resolution is fine. I use my lock-picking tools to open the safe, I roll and fail, I don’t...
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    What Games do you think are Neotrad?

    I think you’re missing the forest for the trees, although that’s partially my fault. How about this. Different types of authority give rise to different types of creative relationship. I dislike the creative relationship between Brennan and his players and between the participants in most...
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    What Games do you think are Neotrad?

    I think you’re focussed on the wrong things, a lot of what you’re talking about is down stream to the issue of sts v narr. You’re pretty earnest so I’ll try and be honest and upfront. When I was playing sts I found my relationship with the GM was they were the entertainer rather than a fellow...
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    What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)

    At one point I thought about doing this for 5E but then I realised to do it well would require a lot of work. I could probably write a really bad guide for doing it.
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    What Games do you think are Neotrad?

    The neo-trad question: I don’t want to get into that because it’s a lot of work to properly answer the question. To short cut the whole thing. Yesterday’s Memories Today – Adept Play Jesse had some issues but basically played Blade Runner as Narrativist. If you want to be lenient then...
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