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    D&D 5E (2014) Rogue Expertise, another alternative

    Yes, it is a spike damage dealer. You're just confused by the fact that the Fighter is a steady damage dealer. The Rogue isn't Fighter light, the Rogue is the Rogue, which cannot match the Fighter in combat. This is how it's supposed to be. It's why the Fighter is called the Fighter, and the...
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    D&D 5E (2014) Rogue Expertise, another alternative

    It's called Sneak Attack. If you choose that maneuver, and you time things right, it's just as much of a damage boost as the Fighter. What? A Dexterity-based Rogue's AC is about 1 point behind, 2 if the Fighter is using a shield. And, again, the Rogue isn't supposed to be able to withstand...
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    D&D 5E (2014) Rogue Expertise, another alternative

    The problem is that you're saying two things. One: "You shouldn't be able to improvise without spending special points on it." Two: "Only the Rogue should be good at improvisation." First of all, everybody should be able to try these improvised tactics, and should be able to try them without...
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    D&D 5E (2014) How to Fix Wizards and Vancian Casting

    Personally, I'd want a mix of the two. Spell points, but still preparing unique spells. You'd have 5 spell points, and could prepare any five levels worth of spells. Spell points spent on signature spells would return when they were used, so you could use them again... to prepare another...
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    D&D 5E (2014) Divorce Abilty Modifiers from Attack Rolls

    Yeah, Next doesn't require super-high stats, actually. They're a bonus, but not at all necessary. I played a Wizard with a 12 Strength and Dexterity, and I ended up bopping people on the head constantly. He was the scholarly type, so I didn't take things like Magic Missile or even Shocking...
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    D&D 5E (2014) Equipment and likely ability scores

    Bob comes across a stuck door in the dungeon... and has to turn around and go home. Bob can't carry home the bag of 10 gold he just found, because it's too heavy. Bob gets flung about the battlefield constantly, because he fails every single Strength save against forced movement. I will admit...
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    D&D 5E (2014) Rogues and Sneak Attack

    Why do people keep acting like the Rogue should be as good at fighting as the Fighter? You can already get the same damage bonus as the Fighter by planning ahead, using Sneak Attack. Rogues aren't meant to be damage-dealers, they're the skill-masters. They shine most outside of combat, and then...
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    This One Goes to . . . Ten [Merged four Oct 29 Playtest Package announcement threads]

    Aww... Burning Hands went from the badass room-clearing beast of a spell to... "Well, uh... they look mildly singed, don't they?" This makes me sad. On the other hand, so far everything else makes me very very happy.
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    D&D 5E (2014) Bind Damage But Increment Actions

    I wouldn't say that that's a problem, though, or that it's overpowered. Low-HP enemies are meant to be cannon fodder. They're there specifically to allow players to feel powerful as they mow down the peons before them (among other reasons). This is especially noticeable with the Wizard, and...
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    Forced to end movement in illegal space.

    The rules already cover being in a space that is smaller than the normal space for a creature of your size, so it's really easy to rule on this one. If two creatures are forced to share a space because there's nowhere else to go, then they're squeezing, just like someone going through an area...
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    Thoughts on Damage Reduction...

    Because Wizards can't buy a silver or adamantine fireball. If we're talking about fairness like that, why doesn't spell resistance protect against the Fighter's sword? Because SR is magical, in the same way that DR is physical. They're two different ways of adding an extra challenge for two...
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    Help with Cleric Build

    Your best friends, at least at early levels, will be Healing Word, Divine Favor and Crusader's Strike. I've had so much fun playing a cleric that gets to smash someone with every spell. As for going with a sword and shield, be careful about that; you need a hand free to cast a spell, and some...
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    D&D 5E (2014) 5e: the demystification of monsters?

    People still seem to be stuck in the newish, 4e style mindset of "One equal-level monster per PC". That's not how classic gaming works, and it's not how most epic adventure fantasy works. D&D has drifted further and further into expectations of 50/50 fights and building set-piece encounters...
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    D&D 5E (2014) 5e: the demystification of monsters?

    Again... "it" probably won't. "They", on the other hand, almost certainly will, when the Fighter is facing more than one. Which, by 5th level, he very well should be.
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    D&D 5E (2014) 5e: the demystification of monsters?

    Ignoring Steely_Dan's apparent and mysterious vendetta against you, you won't find many people who claim that an ogre would be a threat to a 5th level Fighter. Even back in 3e, ogres were only CR 2-3. The point isn't that one ogre is still a threat to a 5th level Fighter or a 10th level party...
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    Twelve Doors. Pick one and tell me why.

    Um... I don't think that's what happens when the dwarven merchant-warriors catch you stowed away on their ship...
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    Twelve Doors. Pick one and tell me why.

    I'm in a hallway full of magical doors... and one of them shows an obviously not-nice (gang leaders are rarely nice) halfling approaching with a door-related special object? Yeah, sounds like that needs to be stopped right quick. Whatever might be going on in other doorways, a gang getting...
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    It is not a sorcerer, it's a completely new class

    "If your Dragon Sorcerer does not use armor and weapons, use another class." Specialties and Backgrounds cover Pacts just as well as they'd cover proficiencies. Don't get me wrong, I'd love to use only the Fighter, Rogue, Wizard and Cleric (or even Adept, Expert and Warrior) and just cover...
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