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  1. CRGreathouse

    Another polearm feat

    Along those lines, it might be best to add a Note: that enhancement bonuses (and mw bonuses?) don't apply to the attack. I presume you mean "the enhanced blade" rather than "the enchanted haft".
  2. CRGreathouse

    Free wish for a feat?

    How about you let the character switch out the feat (assuming they have the ability to do so, psychically or otherwise), but then they have to pay the XP cost? For an alternate way of dealing with cheap/free wishes, I have made the feat Reality Shaper in my campaign. From...
  3. CRGreathouse

    Immortals Handbook Epic Bestiary (now available)

    99.9% finished, but you still have 50-60 minutes until it's done. Does that mean it took 850 hours to draw in the first place? :p In any case, I'm glad you're progressing.
  4. CRGreathouse

    An Epic Setting

    I, for one, would like to see it, especially if you put it on RPGNow. What will you put in it? What kinds of content will be in it, assuming you decide to make it?
  5. CRGreathouse

    Paladins - likes and dislikes?

    This is an interesting comment to me. Suppose a paladin in your campaign ran into a farmer (commoner 1) and for some reason detected evil and noticed the farmer was evil. So what? The farmer just isn't a good person, but the ability hasn't told the paladin why, or what to do about it. It's...
  6. CRGreathouse

    Paladins - likes and dislikes?

    Like: The code of conduct, because it makes the player really act the part of the holy knight. Smite evil, because it's a powerful swing in combat and really feels like it's doing something. Remove disease: it's not giving the paladin power, it's letting the paladin show compassion to others...
  7. CRGreathouse

    Another polearm feat

    Close-Quarters Polearm Fighter has the polearm deal less damage, but threaten to 10' while attacking at 5'. Short Haft doesn't reduce damage, but it makes you choose one mode per round (essentially). Here's my re-writeups: Close-Quarters Polearm Fighter [Fighter] You are skilled at attacking...
  8. CRGreathouse

    The ally summoning ability of demons and devils.

    That's a good question. If a CR x creature can summon another CR x creature 1/day as a free action without provoking AoOs and without chance of failure, then it would be CR x-2 without the summoning ability*. If the summon chance is y%, but the other conditions hold, then the CR without...
  9. CRGreathouse

    The ally summoning ability of demons and devils.

    A lone babau is weak for a CR 6; it's glass-jawed. Possibilities for combat: The babau chooses not to summon another babau. It's slightly weak for its CR. The babau tries to summon another of its kind, but fails the DC 18 check (60% chance) to use it defensively. It's weak because it...
  10. CRGreathouse

    Another polearm feat

    I had rules for a pike, which is probably the same weapon as the "true longspears" you mention. They had a 15' reach (~20' haft, but with several feet extending behind you) and attack for 1d8/x2 damage with a -2 attack penalty*. In play it dominated combat, with its reach allowing for...
  11. CRGreathouse

    Should There Be More Multiclassed Feats?

    First of all let me say that IK agree with ehren37: feats that happen to require abilities of two classes aren't bad, and can be very good for some effects. I'm talking only about feats that are used to 'patch' multiclassing, like Ascetic Rogue. As below, feats aren't the proper mechanic for...
  12. CRGreathouse

    NEW FEAT FORMAT: Do you think it'll happen?

    Interesting, I hadn't considered that before. Let's see... Complete Warrior had Tactical feats (about 1/3 page each). The Player's Handbook II had Tactical feats (about 1/3 page each) and Ceremony feats (about 1/4 page each). The Book of Iron Might had Fighting Style feats (about 2/3 page...
  13. CRGreathouse

    Should There Be More Multiclassed Feats?

    I'll mirror Li Shenron's remark. I don't like the general idea of such feats, although a very few might be useful or interesting. In general they seem to be an admission of failure on the "new" multiclassing rules, that they're (nearly?) as flawed as the 2E rules. Much as I like feats...
  14. CRGreathouse

    Immortals Handbook Epic Bestiary (now available)

    Here's a quick step by step, U_K. It's really not hard, but this should either explain it all, or at least make clear where your problems are. First, type the FTP address into the address bar. This should start with "ftp://". Now there may be a popup that says you're not logged in (picture...
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  19. CRGreathouse

    House-ruled monk class

    Well, I suppose all you can do is test it in your campaign and post the results here after a few sessions.
  20. CRGreathouse

    NEW FEAT FORMAT: Do you think it'll happen?

    Cool picture, The Thayan Menace. What's that from? Toughness [General] "I hit him and thought it would go down, but he just didn't. It felt like I was hitting a brick wall!" ~Ember, on destroying a dwarven zombie You are unusually resistant to damage; perhaps you come from a family reknowned...
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