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  1. M

    D&D 5E (2014) Two things I like about D&DNext

    Letting hit points and damage scale pretty quickly while accuracy remains almost flat is currently their way of making it so that higher level things are actually more powerful than lower-level things. If you kept both too flat, then a higher-level thing wouldn't be much more dangerous than a...
  2. M

    D&D 5E (2014) Two things I like about D&DNext

    1) I really like the way wild shape is implemented. 2) I like the way that a cleric's deity feels like it has a reasonably significant effect on things.
  3. M

    1001 Plane Ideas

    In an (apparently) infinite black region of nothing hangs a massive rope, about fifteen meters thick. It seems to go up and down forever in both directions, although gravity is normal, and runs in the direction of the rope. (So if you're in a random spot on the rope, you'd better hold onto it...
  4. M

    My 13th Age Report

    My experiences are that combat is generally pretty quick, especially once people get the hang of 13th Age's representation of space. Where it takes longer, it's often because of narrative or improvisational elements pushing their way into combat, which is the sort of combat slowdown that I feel...
  5. M

    13th Age Prefix

    The way I like to describe it is that 4e and Pre-4e D&D had a baby, and then the baby grew up and went off to school where it started hanging out with these weird indie games and when it came home it was talking about all this stuff like failing forward and shared narrative control. If I had to...
  6. M

    Religious Theme Name

    At least to me, many of the names suggested suggest someone who is much more unique and favored in a church than a regular cleric is. While the word "cleric" has mutated in fantasy to mean more and less specific things, the word itself just means a member of the clergy, not necessarily of any...
  7. M

    D&D 3.x Meta engine of 3.5

    There's additional complication when you look at the whole edition in that the design itself doesn't treat various features as having a constant cost. There are two strains of design in 3.5 expansion books (with some stuff in the middle.) The first recognizes that the PHB is home to most of the...
  8. M

    D&D 3.x Meta engine of 3.5

    I don't think there is one or can be one, because TTRPG design isn't that exact of a science. In general, classes with full BAB have d10 or d12 HD, Classes with 3/4 have d6 or d8, and classes with 1/2 have d4, but that doesn't even hold up throughout the PHB - the Ranger has a d8 HD and full...
  9. M

    D&D 5E (2014) As passive as a laser cleric.

    Oh yeah, the math is totally congruent between attacker-rolls and defender-rolls systems (and their cousins, systems where who rolls for various things depends on whether its a player or a monster doing the attacking and targeting). The differences are that some systems require somewhat more...
  10. M

    D&D 5E (2014) Legends & Lore 4/1/2013

    I don't think that so many groups start at third level is a feature of 3.5, I think it's a bug. I think that people start at 3rd level not because of a desire for a particular power level, but because of a desire to play the game during the segment where the math, customizability, combat engine...
  11. M

    D&D 5E (2014) As passive as a laser cleric.

    Yeah, same thing happened with some wizard spells. In general, spells now just require saves, rather than attack rolls. There might be an exception or two. I think they might just be trying things out. The PC does get to roll the damage die, at least, so you don't get away with avoiding touching...
  12. M

    Pathfinder 1E Sorcerer/Oracle/Mythic Theurge? Anyone tried it?

    The problem with a lot of delayed-entry Mystic Theurge concepts is that by the time you're reaping the benefits of being a mystic theurge - level nine - you're at the point where a lot of campaigns start to break down a bit anyway. You're volunteering to spend months of real-life time playing a...
  13. M

    D&D 5E (2014) New D&D Next Packet Is Available

    Just as a heads up thing, Mearls did tweet that if this system is something that people think is working out, Druids will get more forms. Not specified (or even necessarily decided) whether you'll get every form, or have to choose, but if you're not a dog person you won't be stuck with only...
  14. M

    D&D 5E (2014) New Paladin Oaths

    I agree. I hope that between now and release the oaths are pumped up in their effects. I wouldn't mind giving them a second spell at each level (potentially narrowing down the field of "universal" spells quite a bit in the process), and I still like the idea that they get something analogous to...
  15. M

    D&D 5E (2014) New Paladin Oaths

    I think you can have associated alignments without having mandatory alignments. Like, the Blackguard is clearly designed (well, should be clearly designed; it currently is not) with the idea of "evil" in mind, but Blackguards don't have to be capital-E evil, just sort of evil-ish. I love love...
  16. M

    Pathfinder 1E Caster/Martial disparity better now that PF has been out a while?

    I think the OP is talking about changes that might have happened between release and now, not between 3.5 and release. I don't think they have made significant changes to the barbarian, paladin, rogue or monk since then, although there is certainly tons of material that makes them more...
  17. M

    Pathfinder 1E Caster/Martial disparity better now that PF has been out a while?

    I agree with sheadunne. If you're in a place where you feel that 3.5 just needed a tiny bit of shaking up, then Pathfinder is a great system. (Or if you're able to mentally think of it as an 8-12 level system with some interesting bonus material on top, as I try to do.) Pragmatically, I...
  18. M

    D&D 5E (2014) What would you want for a *new* 5E campaign world?

    I feel a little bit differently than I think a lot of other people in the thread do. It really doesn't matter to me one bit the extent to which the world has a deeply realized history or a deeply realized anything, really, except to the extent that it directly affects a campaign that I'm going...
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