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  1. 3

    Quick multiplier question...

    The easiest way to think about stacking multipliers in d20 is to treat them as percentage increases. For example, a x2 multiplier really means +100%, and a x3 multiplier really means +200%. Therefore, Sprited Charge gives you +100%, charging with a lance gives you +100%, and a critical hit...
  2. 3

    Attacks of Opportunity while holding a bow?

    Can't put spikes on a buckler. [/size]
  3. 3

    Strength bonus on critical hits.

    Yup. Any bonus damage not represented as dice is multiplied on a critical hit.
  4. 3

    Need help designing this lich BBEG!

    So, he needs to be a powerful spellcaster, a competent melee combatant, able to wear armor, and able to create new life? It seems easier to make him an epic-level cleric. They can do all of those things, while a wizard or sorcerer can only cover the "powerful spellcaster" aspect. A suggested...
  5. 3

    Shadow Blend and Darkvision.

    I think they're nuts. If non-magical lighting and most magical lighting isn't enough to reveal them, the it's obviously not hard to see them because of lack of light. Thus, darkvision shouldn't help.
  6. 3

    Uber feats from Mercenaries?

    Giving ~4 hit points per level seems a little strong. For that matter, so does Thick Skin.
  7. 3

    Discern Location Question

    There's a reason why discern location shows up on a lot of "overpowered spells" threads.
  8. 3

    Losing Prestige Class Requirements...

    The ring of spell storing is one, and its in the DMG. Two vibrant purple ioun stones would allow you to meet the requirements as well, as would the major ring of spell storing or two minor rings of spell storing.
  9. 3

    Touch attacks automatically succeed when grappling?

    Wouldn't you have problems with your touch spells discharging into the ground?
  10. 3

    Losing Prestige Class Requirements...

    I don't think that's in line with the offical rules, though. The "prerequisites" section is pretty clear.
  11. 3

    Flatfooted question

    I asked the Sage about that once -- he never got back to me.
  12. 3

    Losing Prestige Class Requirements...

    I've always assumed the reason feats (almost) always include their prerequisites "all the way back" is to prevent things like that from happening.
  13. 3

    Losing Prestige Class Requirements...

    Improved Trip also has a prerequisite of 13 Intelligence. The really weird result from the new PrC requirements rule is that items can allow you to take levels of spellcasting PrCs -- which means that a wizard 3/cleric 1/mystic theurge 10 is perfectly possible (and legal).
  14. 3

    Critical Success/Failures - question for the DM's

    A house-rule that allowed a natural 20 to be an auto-success on a skill check would be idiotic. Every person does not have a 5% chance to walk through a wall of force or across a cloud.
  15. 3

    Half-Elf Drow?

    According to the Monster Manual, they're just normal half-elves with "dusky skin and light hair."
  16. 3

    Barbarian/Cleric character viable?

    What anti-grapple stuff does Travel have? The granted power only works against magical effects that impede movement.
  17. 3

    D&D 3.x 3.5 Charge - How to Fix it, and why it's important.

    No, you can't. You can't overrun more that one creature a round. Overrunning requires a standard action.
  18. 3

    ECL +1 race w/ SR?

    That's dumb. Why on earth would the authors do that?
  19. 3

    ECL +1 race w/ SR?

    Bariaur, Manual of the Planes. Spell Resistance equal to 11 + character level.
  20. 3

    [Old Debate] Is the caster level of items a prerequisite?

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